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Clouds: Difference between revisions

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* Deals {{DamageText|10d6|Cold}} damage to those within the cloud.
* Deals {{DamageText|10d6|Cold}} damage to those within the cloud.
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|{{Area|Malice|w=40)}} ||
|{{Area|Malice|w=40}} ||
* Those within may become {{Cond|Poisoned|Poisoned}} and {{Cond|Blinded}}
* Those within may become {{Cond|Poisoned|Poisoned}} and {{Cond|Blinded}}
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Revision as of 20:55, 24 October 2024

Clouds are a type of area. Clouds hang directly above the ground, as opposed to surfaces that coat the ground itself.

Properties

Clouds generally apply their effects when a character enters their zone of influence. Beyond this, most clouds are more specific and individualized in their effects. Some clouds apply an additional effect when beginning or ending a turn within the cloud; some clouds' effects only persist while within the cloud, while others apply conditions that persist after leaving.

Clouds can be removed by Gust of Wind Gust of Wind and Rush of the Gale Spirits Rush of the Gale Spirits.

Unlike surfaces, clouds are not dippable.

Types of clouds

Surface Effects
Cloudkill Cloudkill
  • Takes 5d8Damage TypesPoison damage every turn.
Crawler Mucus Crawler Mucus
Darkness Darkness
  • Blinds Blinds those within and blocks ranged attacks in/out.
Drow Poison Cloud Drow Poison Cloud
Electrified Steam Electrified Steam
  • Applies Wet Wet to creatures within.
  • Electrocuted Electrocuted - Take 1d4Damage TypesLightning damage per turn.
Fog Fog
  • Blinds Blinds those within and blocks ranged attacks in/out.
Haste Spores Haste Spores
  • Grants +2 Armour Class, double movement speed and an extra Action to those within.
Ice Cloud Ice Cloud
  • Deals 10d6Damage TypesCold damage to those within the cloud.
Malice Malice
Noxious Fumes Noxious Fumes
  • Deals 1d4Damage TypesPoison + 2d4Damage TypesPoison (CON save for half) damage per turn.
Pacifying Spores Pacifying Spores
  • Prevents actions, bonus actions, and reactions from those inside the cloud.
Poison Cloud Poison Cloud
Potion of Greater Healing Potion of Greater Healing
  • Recover 4d4+4hit points and stop Burning Burning.
Potion of Healing Potion of Healing
  • Recover 2d4+2hit points and stop Burning Burning.
Potion of Superior Healing Potion of Superior Healing
  • Recover 8d4+8hit points and stop Burning Burning.
Potion of Supreme Healing Potion of Supreme Healing
  • Recover 10d4+20hit points and stop Burning Burning.
Steam Cloud Steam Cloud
  • Applies Wet Wet to creatures within.
Stinking Cloud Stinking Cloud
  • Prevents creatures within from taking Actions.
Strange Gas Strange Gas
  • Weakens non-Gith creatures by granting them vulnerability to Bludgeoning, Piercing, and Slashing damage.
  • Strengthens Gith creatures by granting them resistance to Bludgeoning, Piercing, and Slashing damage.
Timmask Spores Timmask Spores

See Also