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Hellrider Paladin: Difference between revisions
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| wis save extra = +3 | | wis save extra = +3 | ||
| cha save extra = +3 | | cha save extra = +3 | ||
| athletics = 4 | |||
| acrobatics = 1 | |||
| perception = 0 | |||
| resistances = Fire resistant full | | resistances = Fire resistant full | ||
| conditions = Aura of Protection (Aura), Aura of Courage (Aura), Aura of Devotion (Aura) | | conditions = Aura of Protection (Aura), Aura of Courage (Aura), Aura of Devotion (Aura) |
Revision as of 07:24, 11 November 2024
The Hellrider Paladin is a summonable ally during Confront the Elder Brain, if Zevlor survives Act One and Act Two.
Involvement
The Hellrider Paladin is possibly an exile from Elturel that was discarded by the city following their descent into Avernus, due to his tiefling heritage, and despite his service as a Hellrider.[1]
The Hellrider Paladin can be summoned with the Zevlor has been rescued throughout both Act One and Act Two, and joins the party as an ally in Gather Your Allies.
variant if