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Ghost: Difference between revisions
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; {{SmallIcon|Creature Size Icon.png}} Size | ; {{SmallIcon|Creature Size Icon.png}} Size | ||
: Medium | : Medium | ||
{{Passive|Darkvision}} | |||
{{Passive|Ethereal}} | |||
; {{SAI|Fly (class action)|w=40}} | ; {{SAI|Fly (class action)|w=40}} | ||
: Fly to a target position for half movement cost. | : Fly to a target position for half movement cost. | ||
{{Passive|Incorporeal Movement}} | {{Passive|Incorporeal Movement}} | ||
Latest revision as of 20:40, 26 August 2024
Ghosts are a type of Undead creature and non-playable race found in Baldur's Gate 3. They primarily appear in Lady Jannath's Estate and the Murder Tribunal in the Lower City.
About ghosts[edit | edit source]
Ghosts are a spectral form of undead that are not summonable or playable.
Racial features[edit | edit source]
- Base Racial Speed
- 9m / 30ft
- Size
- Medium
- Can see in the dark up to 12 m / 40 ft.
- Affected entity is incorporeal and can't be , , or used as an
- Fly to a target position for half movement cost.
- Opportunity attacks against you have Disadvantage.
Ghost characters[edit | edit source]
- Echo of a Lost Love
- Echo of Abazigal
- Echo of Amelyssan
- Echo of Illasera
- Echo of Sendai
- Farslayer of Bhaal Ghislev
- Gordis
- Houndmaster Pol
- Rocky
- Zina
Ghost enemy variants[edit | edit source]
Notes[edit | edit source]
- Despite appearing almost indistinguishable from ghosts, Poltergeists are not classified as ghosts in game.
External links[edit | edit source]
- Ghost on the Forgotten Realms Wiki