Ad placeholder
Intelligent Sentinel: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) (Updated infobox and feature boxes) |
(Removed unnecessary spoiler box, added another attack) |
||
Line 28: | Line 28: | ||
== Involvement == | == Involvement == | ||
If the party fails to pass any of the three [[Saving Throw]] tests for [[Wisdom]], [[Intelligence]] and [[Charisma]] or takes the [[Ritual Dagger of Shar]] it will summon the undead [[Dark Justiciar]]. It along with the [[Wise Sentinel]] and [[Charismatic Sentinel]] will put up a difficult fight considering their large amount of [[Hit Points]] and special abilities. | |||
==Attacks and abilities== | ==Attacks and abilities== | ||
Line 34: | Line 34: | ||
{{Feature box|Bone Chill}} | {{Feature box|Bone Chill}} | ||
{{Feature box|Melf's Acid Arrow}} | {{Feature box|Melf's Acid Arrow}} | ||
{{Feature box|Phantasmal Force}} | |||
{{Feature box|Shadow Step}} | {{Feature box|Shadow Step}} | ||
Revision as of 02:35, 13 June 2024
The Intelligent Sentinel is a unique type of Undead guarding the secret shrine to Shar underneath statue of Ketheric Thorm in Reithwin Town's square. Its abilities mirror that of a Wizard, and fitting of its role it has very high Intelligence.
Involvement
If the party fails to pass any of the three Saving Throw tests for Wisdom, Intelligence and Charisma or takes the Ritual Dagger of Shar it will summon the undead Dark Justiciar. It along with the Wise Sentinel and Charismatic Sentinel will put up a difficult fight considering their large amount of Hit Points and special abilities.