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Muzul: Difference between revisions

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m (HiddenDragon moved page Devout Muzul to Muzul: Article naming according to style guide)
(Updated infobox)
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{{Infobox character
{{Infobox creature
 
| name = Muzul
| name = Muzul
| faction = [[Cult of the Absolute]]
| faction = [[Cult of the Absolute]]
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| level = 2
| level = 2


| modules =
{{Infobox statistics
| child = yes
| size = Small
| size = Small
| type = Humanoid
| type = Humanoid
| hit_points = 14
| e hp = 9
| hit_points_tactician = 18
| hp = 14
| armour_class = 14
| t hp = 18
| movement_speed_meters = 9
| ac = 14
| movement_speed_feet = 30
| movement m = 9
| weight_kg = 35
| weight kg = 35
| weight_lb = 70
| hiddenlevel = 2
| str = 11
| str = 11
| dex = 11
| dex = 11
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| cha = 8
| cha = 8


| feature1_name = Opportunity Attack
| conditions = Slightly Drunk
| feature1_description = Automatically attack an enemy moving out of your reach.
| passives = Darkvision, Opportunity Attack
| feature2_name = Darkvision
| t passives = Darkvision, Fury of the Small, Opportunity Attack
| feature2_description = Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft).
| feature3_name = Fury of the Small
| feature3_description = Deal an additional 1d6 physical damage to a target larger than you.
| feature3_mode = Tactician
}}
}}
}}


'''Devout Muzul''' is a [[goblin]] in the [[Goblin Camp]] in [[Act One]]. She patrols the front room of the [[Shattered Sanctum]], near [[Gut|Priestess Gut]]. In dialogue, she shares with the party a tale of how the [[Absolute]] protected her in battle by tripping one of her opponents.
'''Devout Muzul''' is a [[goblin]] in the [[Goblin Camp]] in [[Act One]]. She patrols the front room of the [[Shattered Sanctum]], near [[Gut|Priestess Gut]]. In dialogue, she shares with the party a tale of how the [[Absolute]] protected her in battle by tripping one of her opponents.
==Conditions==
*{{Cond|Slightly Drunk}}


==Attacks and abilities==
==Attacks and abilities==
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{{NavGoblinCamp}}
{{NavGoblinCamp}}
[[Category:Humanoids]]
[[Category:Goblins]]

Revision as of 19:28, 30 May 2024

Devout Muzul is a goblin in the Goblin Camp in Act One. She patrols the front room of the Shattered Sanctum, near Priestess Gut. In dialogue, she shares with the party a tale of how the Absolute protected her in battle by tripping one of her opponents.

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Mace
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Bless.webp
Bless Bless ()
Bless up to 3 creatures. They gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.
 Range: 9 m / 30 ft
Sacred Flame.webp
Sacred Flame Sacred Flame ()
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft