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There are three types of armour: '''Light Armour''', '''Medium Armour''', and '''Heavy Armour'''.
There are three types of armour: '''Light Armour''', '''Medium Armour''', and '''Heavy Armour'''.


=== {{SmallIcon|Light Armours Icon.png}} Light Armour ===
=== {{SmallIcon|Light Armour Icon.png}} Light Armour ===


'''Light Armour''' provides some protection without sacrificing mobility: when wearing '''Light Armour''', your {{ArmourClass}} is equal to the Armour's base AC ''plus'' your [[Dexterity Modifier]].
'''Light Armour''' provides some protection without sacrificing mobility: when wearing '''Light Armour''', your {{ArmourClass}} is equal to the Armour's base AC ''plus'' your [[Dexterity Modifier]].
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=== {{SmallIcon|Medium Armours Icon.png}} Medium Armour ===
=== {{SmallIcon|Medium Armour Icon.png}} Medium Armour ===


'''Medium Armour''' provides more protection than '''Light Armour''', but hinders mobility: when wearing '''Medium Armour''', your {{ArmourClass}} is equal to the Armour's base AC ''plus'' your [[Dexterity Modifier]] (bonus AC from Dexterity limited to +2 for Medium Armour).
'''Medium Armour''' provides more protection than '''Light Armour''', but hinders mobility: when wearing '''Medium Armour''', your {{ArmourClass}} is equal to the Armour's base AC ''plus'' your [[Dexterity Modifier]] (bonus AC from Dexterity limited to +2 for Medium Armour).
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=== {{SmallIcon|Heavy Armours Icon.png}} Heavy Armour ===
=== {{SmallIcon|Heavy Armour Icon.png}} Heavy Armour ===


'''Heavy Armour''' provides the highest base protection of the three armour types, but is the most restrictive for mobility: when wearing '''Heavy Armour''', your {{ArmourClass}} is equal to the Armour's AC and does not receive any bonus from your [[Dexterity Modifier]].
'''Heavy Armour''' provides the highest base protection of the three armour types, but is the most restrictive for mobility: when wearing '''Heavy Armour''', your {{ArmourClass}} is equal to the Armour's AC and does not receive any bonus from your [[Dexterity Modifier]].

Revision as of 15:31, 15 July 2023

Armour is a type of Equipment that provides bonuses to Armour Class (AC), decreasing your chances of being hit by enemies.

See also: Clothing

Armour Proficiency

Those who have trained to fight while wearing armour can use it effectively in combat.

Wearing armour without Proficiency in that armour type will impose Disadvantage Icon.png Disadvantage on all of your Ability Checks, Saving Throws, and Attack Rolls, and prevent you from casting Spells.

Each class has proficiency with specific types of armour. Some classes such as Sorcerer and Wizard have no armour proficiency, and can only fight effectively while wearing Clothing.

Types of Armour

There are three types of armour: Light Armour, Medium Armour, and Heavy Armour.

Light Armour

Light Armour provides some protection without sacrificing mobility: when wearing Light Armour, your Armour Class Armour Class is equal to the Armour's base AC plus your Dexterity Modifier.

Light Armour Proficiency

The following classes start with Light armour Proficiency at level 1:

Taking the Lightly Armoured Feat also grants Light Armour Proficiency.

List of Light Armour

Item Weight Price Special
4.5 kg / 9 lb 40
3.6 kg / 7.2 lb 70
4.5 kg / 9 lb 40
4.5 kg / 9 lb 40
4.5 kg / 9 lb 40
4.5 kg / 9 lb 40
4.5 kg / 9 lb 40
4.5 kg / 9 lb 40
5.85 kg / 12.89 lb 130
4.5 kg / 9 lb 40
4.5 kg / 9 lb 40
4.5 kg / 9 lb 40
4.5 kg / 9 lb 40
4.5 kg / 9 lb 40
3.6 kg / 7.2 lb 30
3.6 kg / 7.2 lb 30
3.6 kg / 7.2 lb 30
4.5 kg / 10 lb 40
4.5 kg / 9 lb 40
5.9 kg / 12.9 lb 100
4.5 kg / 9 lb 160
4.5 kg / 9 lb 130
3.6 kg / 8 lb 105
4.5 kg / 10 lb 160
5.85 kg / 12.9 lb 260
5.85 kg / 12.7 lb 1000
5.85 kg / 12.7 lb 1000
4.5 kg / 9 lb 380
3.6 kg / 8 lb 310
3.6 kg / 8 lb 310
5.85 kg / 13 lb 1000
4.5 kg / 9 lb 130
5.8 kg / 12.8 lb 1150
5.85 kg / 12.9 lb 770
5.85 kg / 12.9 lb 260
4.5 kg / 9 lb 1700
Plant Growth Plant Growth ()
Cast as a level 3 spell ( Recharge: Short rest.)
4.5 kg / 9 lb 1400
4.5 kg / 9 lb 1050
5.85 kg / 12.8 lb 2000
5.85 kg / 12.8 lb 2000
Shield (spell) Shield ()
Cast as a level 1 spell ( Recharge: Short rest.)

Medium Armour

Medium Armour provides more protection than Light Armour, but hinders mobility: when wearing Medium Armour, your Armour Class Armour Class is equal to the Armour's base AC plus your Dexterity Modifier (bonus AC from Dexterity limited to +2 for Medium Armour).

Medium Armour Proficiency

The following classes start with Medium armour Proficiency at level 1:

Taking the Moderately Armoured Feat also grants Medium Armour Proficiency, as well as Shields Proficiency.

List of Medium Armour

Item Weight Price Special
9 kg / 20 lb 100
9 kg / 18 lb 100
9 kg / 18 lb 50
9 kg / 18 lb 50
9 kg / 18 lb 50
12 kg / 24 lb 25
12 kg / 26 lb 180
12 kg / 24 lb 180
12 kg / 24 lb 180
12 kg / 24 lb 180
12 kg / 24 lb 180
12 kg / 24 lb 180
12 kg / 24 lb 180
12 kg / 24 lb 180
5.4 kg / 12 lb 60
12 kg / 24 lb 65
12 kg / 24 lb 65
12 kg / 24 lb 65
12 kg / 24 lb 65
12 kg / 24 lb 65
9 kg / 18 lb 200
9 kg / 18 lb 480
9 kg / 18 lb 130
9 kg / 18 lb 280
12 kg / 24 lb 360
12 kg / 24 lb 360
5.4 kg / 10.8 lb 130
5.4 kg / 12 lb 105
9 kg / 18 lb 200
9 kg / 18 lb 250
9 kg / 18 lb 300
12 kg / 24 lb 160
12 kg / 24 lb 160
9 kg / 18 lb 130
5.4 kg / 10.8 lb 130
5.4 kg / 12 lb 420
9 kg / 18 lb 600
9 kg / 20 lb 210
12 kg / 24 lb 1450
Shar's Aegis Shar's Aegis ()
Cast as a level 1 spell ( Recharge: Long rest.)
9 kg / 18 lb 510
9 kg / 18 lb 100
12 kg / 24 lb 1100
5.4 kg / 12 lb 310
12 kg / 24 lb 1100
12 kg / 25 lb 1450
12 kg / 24 lb 480
9 kg / 18 lb 510
12 kg / 24 lb 640
12 kg / 24 lb 640
12 kg / 26 lb 1300
12 kg / 24 lb 2900
12 kg / 24 lb 2900
Shar's Aegis Shar's Aegis ()
Cast as a level 1 spell ( Recharge: Long rest.)
12 kg / 26 lb 2900 ; Fire Shield: Warm Fire Shield: Warm ()
Cast as a level 4 spell ( Recharge: Long rest.)
5.4 kg / 10.8 lb 830

Heavy Armour

Heavy Armour provides the highest base protection of the three armour types, but is the most restrictive for mobility: when wearing Heavy Armour, your Armour Class Armour Class is equal to the Armour's AC and does not receive any bonus from your Dexterity Modifier.

Heavy Armour Proficiency

The following classes start with Heavy armour Proficiency at level 1:

Taking the Heavily Armoured Feat also grants Heavy Armour Proficiency.

List of Heavy Armour

Item Weight Price Special
18 kg / 36 lb 130
20 kg / 44 lb 400
17 kg / 34 lb 100
19 kg / 42 lb 240
18 kg / 36 lb 260
20 kg / 44 lb 800
20 kg / 44 lb 800
20 kg / 40 lb 1000
17 kg / 37 lb 200
19 kg / 42 lb 480
20 kg / 40 lb 3200 ; Eternal Devotion Eternal Devotion ()
Recite your Oath to regain 1 Channel Oath Charge. ( Recharge: Long rest.)
20 kg / 40 lb 3200
18 kg / 36 lb 770
19 kg / 42 lb 1900
20 kg / 40 lb 3200
20 kg / 44 lb 2400
17 kg / 37 lb 600
18 kg / 36 lb 1000
19 kg / 42 lb 1450
19 kg / 41.8 lb 3800
20 kg / 40 lb 6400
20 kg / 44 lb 6400
20 kg / 44 lb 6400 ; Fire Shield Fire Shield ()
Cast as a level 4 spell ( Recharge: Long rest.)
20 kg / 40 lb 6400 ; Howl of the Dead Howl of the Dead ()
Let out a bone-chilling howl that Numbs Numbs all nearby creatures. ( Recharge: Short rest.)
20 kg / 44 lb
20 kg / 40 lb 8000 ; Fly (bonus action) Fly ()
Cast as a level 3 spell ( Recharge: Long rest.)