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Druid: Difference between revisions
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[[File:Druid Class Icon.png|frameless|500px|left|link=]] <blockquote style="font-size:200%; font-family:Garamond;">"Druids channel the elemental forces of the nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts all over the Realms."</blockquote> | |||
== Class Information == | |||
[[File:Druid Default Armor.jpg|thumb|right|Druid's default armor]] | [[File:Druid Default Armor.jpg|thumb|right|Druid's default armor]] | ||
=== Hit Points === | === Hit Points === | ||
* Level 1 Maximum Hit Points: <code>8 + [[Constitution]] Modifiers</code> | * Level 1 Maximum Hit Points: <code>8 + [[Constitution]] Modifiers</code> | ||
** Hit points at higher levels: <code>5 + [[Constitution]] Modifiers</code> | ** Hit points at higher levels: <code>5 + [[Constitution]] Modifiers</code> | ||
=== Class Features === | === Class Features === | ||
* Level 1 [[Spell#Spell_Slots|Spell Slots]] Unlocked | * Level 1 [[Spell#Spell_Slots|Spell Slots]] Unlocked | ||
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* [[Shield]] Proficiency | * [[Shield]] Proficiency | ||
* Weapons Proficiency: <code>[[Club]], [[Dagger]], [[Dart]], [[Javelin]], [[Mace]], [[Quarterstaff]], [[Scimitar]], [[Sickle]], [[Sling]], [[Spear]]</code> | * Weapons Proficiency: <code>[[Club]], [[Dagger]], [[Dart]], [[Javelin]], [[Mace]], [[Quarterstaff]], [[Scimitar]], [[Sickle]], [[Sling]], [[Spear]]</code> | ||
{{clear}} | |||
== Skills == | == Skills == | ||
<span style="font-size:120%;">Level 1 [[Proficiency#Proficiency Bonus Chart|Proficiency Bonus]]: +2</span> | |||
* Inherited Skills: Granted by [[Character Creation#Playable Classes|Classes]] and [[Character Creation#Backgrounds|Backgrounds]] | * Inherited Skills: Granted by [[Character Creation#Playable Classes|Classes]] and [[Character Creation#Backgrounds|Backgrounds]] | ||
* Skills with Proficiency (Choose 2): | * Skills with Proficiency (Choose 2): |
Revision as of 11:24, 15 January 2022
"Druids channel the elemental forces of the nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts all over the Realms."
Class Information
Hit Points
- Level 1 Maximum Hit Points:
8 + Constitution Modifiers
- Hit points at higher levels:
5 + Constitution Modifiers
- Hit points at higher levels:
Class Features
- Level 1 Spell Slots Unlocked
- Saving Throws Proficiency:
Wisdom, Intelligence
- Armors Proficiency:
Light Armors, Medium Armors
- Shield Proficiency
- Weapons Proficiency:
Club, Dagger, Dart, Javelin, Mace, Quarterstaff, Scimitar, Sickle, Sling, Spear
Skills
Level 1 Proficiency Bonus: +2
- Inherited Skills: Granted by Classes and Backgrounds
- Skills with Proficiency (Choose 2):
- Skills without Proficiency:
Druid Spell List
Cantrips | 1st Level Spells | 2nd Level Spells |
---|---|---|