Ad placeholder
Constitution: Difference between revisions
(expanded list, made pages consistent with each other) |
(Restructure.) |
||
Line 1: | Line 1: | ||
{{quote|Stamina and physical endurance.}} | {{quote|Stamina and physical endurance.}} | ||
[[File:Constitution Score Icon.png|frameless|left|150px]] '''Constitution''' is an [[ability score]]. Constitution affects your maximum [[hit points]] and [[Concentration|concentration saving throw]]s. | |||
[[File:Constitution Score Icon.png|frameless|left|150px]] | |||
'''Constitution''' is an [[ability score]]. Constitution affects your maximum [[hit points]] and [[Concentration|concentration saving throw]]s. | |||
Your Constitution modifier is added to the number of hit points gained per level (including negative values), and is applied retroactively. | Your Constitution modifier is added to the number of hit points gained per level (including negative values), and is applied retroactively. | ||
{{clear}} | {{clear}} | ||
{{TOC|limit=3}} | {{TOC|limit=3}} | ||
== Constitution modifier chart == | == Constitution modifier chart == | ||
''Baldur's Gate 3'' uses the [[Point Buy]] ruleset. | ''Baldur's Gate 3'' uses the [[Point Buy]] ruleset. | ||
{{AbilityScoreModifierTable}} | {{AbilityScoreModifierTable}} | ||
== Ways to increase == | |||
The following items/entities can be consumed/used for a permanent bonus to Constitution: | |||
* [[Auntie Ethel's Hair]]: +1 to any chosen ability | |||
* [[Mirror of Loss]]: +2 to any chosen ability, up to a maximum of 24 | |||
The following [[feats]] can increase Constitution up to a ''base'' value of 20: | |||
* [[Resilient]]: +1 to any chosen ability | |||
* [[Durable]]: +1 to Constitution | |||
* [[Tavern Brawler]] +1 to either Strength or Constitution | |||
==Related items== | ==Related items== | ||
=== | === Affecting Constitution === | ||
The following items set the wearer's Constitution score to a specified value. They will have no effect if the user's Constitution score is higher without it: | |||
{{list style none | | |||
* {{RarityItem|Amulet of Greater Health|40}} sets Constitution to 23 | |||
}} | |||
The following items increase Constitution while equipped: | The following items increase Constitution while equipped: | ||
{{list style none | | |||
*{{RarityItem| | * {{RarityItem|Dwarven Splintmail|40}} increases Constitution by +2 ''(up to 20)'' | ||
* | * {{RarityItem|Gloves of Soul Catching|40}} increases Constitution by +2 ''(up to 20)'' | ||
* {{RarityItem|Enraging Heart Garb|40}} increases Constitution by +2 ''(up to 20)'' | |||
}} | |||
=== Affecting saving throws === | |||
The following items add a +1 to Constitution saving throws: | |||
{{div col | style = column-width: 22em; list-style-type: none; column-count: 3}} | |||
* {{RarityItem|Helmet|40}} | |||
* {{RarityItem|Flaming Fist Helmet|40}} | |||
{{div col | style = column-width: 22em; list-style-type: none;column-count: 3}} | * {{RarityItem|Dark Justiciar Helm|40}} | ||
*{{RarityItem|Helmet|40}} | * {{RarityItem|Helmet of Smiting|40}} | ||
*{{RarityItem|Flaming Fist Helmet|40}} | * {{RarityItem|Holy Lance Helm|40}} | ||
*{{RarityItem|Dark Justiciar Helm|40}} | * {{RarityItem|Flawed Helldusk Helmet|40}} | ||
*{{RarityItem|Helmet of Smiting|40}} | * {{RarityItem|Dark Justiciar Helmet|40}} | ||
*{{RarityItem|Holy Lance Helm|40}} | * {{RarityItem|Sarevok's Horned Helmet|40}} | ||
*{{RarityItem|Flawed Helldusk Helmet|40}} | |||
*{{RarityItem|Dark Justiciar Helmet|40}} | |||
*{{RarityItem|Sarevok's Horned Helmet|40}} | |||
{{div col end}} | {{div col end}} | ||
The following items give advantage on Constitution saving throws: | |||
The following items give advantage on Constitution saving throws: | |||
{{div col | style = column-width: 22em; list-style-type: none;column-count: 3}} | {{div col | style = column-width: 22em; list-style-type: none; column-count: 3}} | ||
*{{RarityItem|Spidersilk Armour|40}} | * {{RarityItem|Spidersilk Armour|40}} | ||
*{{RarityItem|Barkskin Armour|40}} | * {{RarityItem|Barkskin Armour|40}} | ||
*{{RarityItem|Drunken Cloth|40}} ''while [[Drunk]]'' | * {{RarityItem|Drunken Cloth|40}} ''while [[Drunk]]'' | ||
*{{RarityItem|Dark Justiciar Half-Plate (Rare)|40}} | * {{RarityItem|Dark Justiciar Half-Plate (Rare)|40}} | ||
*{{RarityItem|Steelwatcher Helmet|40}} | * {{RarityItem|Steelwatcher Helmet|40}} | ||
*{{RarityItem|Amulet of Greater Health|40}} | * {{RarityItem|Amulet of Greater Health|40}} | ||
*{{RarityItem|Dark Justiciar Half-Plate (Very Rare)|40}} | * {{RarityItem|Dark Justiciar Half-Plate (Very Rare)|40}} | ||
*{{RarityItem|Moon Devotion Robe|40}} | * {{RarityItem|Moon Devotion Robe|40}} | ||
*{{RarityItem|Armour of Landfall|40}} | * {{RarityItem|Armour of Landfall|40}} | ||
{{div col end}} | {{div col end}} | ||
The following items give advantage on [[concentration]] saving throws: | |||
: | |||
= | {{div col | style = column-width: 22em; list-style-type: none; column-count: 3}} | ||
* {{RarityItem|Gibus of the Worshipful Servant|40}} | |||
{{div col end}} | |||
=== | === Benefiting from Constitution === | ||
{{ | {{list style none | | ||
* {{RarityItem|Elixir of Half-Elven Healing|40}}: Regain hit points equal to your Constitution score. | |||
}} | |||
*{{ | |||
== Related conditions == | |||
The following conditions affect your Constitution score: | |||
{{list style none | | |||
* {{SAI|Tharchiate Withering (Condition)|Tharchiate Withering|w=40}} decreases Constitution by 5 | |||
}} | |||
*{{SAI| | |||
The following conditions incur a -1 penalty to saving throws: | |||
{{list style none | | |||
* {{SAI|Bloodless (Condition)|Bloodless|w=40}} | |||
* {{SAI|Reverberation (Condition)|Reverberation|w=40}} | |||
}} | |||
The following conditions incur [[advantage|disadvantage]] on Constitution saving throws: | |||
:{{SAI| | {{div col | style = column-width: 22em; list-style-type: none; column-count: 3}} | ||
* {{SAI|Abjure Enemy: Frightened (Condition)|Abjure Enemy: Frightened|w=40}} | |||
* {{SAI|Arcane Hunger (Condition)|Arcane Hunger|w=40}} | |||
* {{SAI|Aversion of Fire (Condition)|Aversion of Fire|w=40}} | |||
* {{SAI|Brewed-Up Bellyglummer (Condition)|Brewed-Up Bellyglummer|w=40}} | |||
* {{SAI|Bleeding (Condition)|Bleeding|w=40}} | |||
* {{SAI|Chest Trauma (Condition)|Chest Trauma|w=40}} | |||
* {{SAI|Cursed: Constitution (Condition)|Cursed: Constitution|w=40}} | |||
* {{SAI|Fearful (Condition)|Fearful|w=40}} | |||
* {{SAI|Frightened (Condition)|Frightened|w=40}} | |||
* {{SAI|Feverish (Condition)|Feverish|w=40}} | |||
* {{SAI|Heat Metal (Condition)|Heat Metal|w=40}} | |||
* {{SAI|Heavily Encumbered (Condition)|Heavily Encumbered|w=40}} | |||
* {{SAI|Hellfire Curse (Condition)|Hellfire Curse|w=40}} | |||
* {{SAI|Infected (Condition)|Infected|w=40}} | |||
* {{SAI|Phantasmal Killer (Condition)|Phantasmal Killer|w=40}} | |||
* {{SAI|Poisoned (Condition)|Poisoned|w=40}} | |||
* {{SAI|Psionic Weakening (Condition)|Psionic Weakening|w=40}} | |||
* {{SAI|Rotting (Condition)|Rotting|w=40}} | |||
* {{SAI|Septic (Condition)|Septic|w=40}} | |||
* {{SAI|Severed Soul (Condition)|Severed Soul|w=40}} | |||
* {{SAI|Staggering Smite (Condition)|Staggering Smite|w=40}} | |||
* {{SAI|Stricken with Malice (Condition)|Stricken with Malice|w=40}} | |||
* {{SAI|Stricken With Slimy Doom (Condition)|Stricken With Slimy Doom|w=40}} | |||
{{div col end}} | |||
{{NavGameplay/Character}} | {{NavGameplay/Character}} |
Revision as of 17:50, 21 March 2024
Stamina and physical endurance.
Constitution is an ability score. Constitution affects your maximum hit points and concentration saving throws.
Your Constitution modifier is added to the number of hit points gained per level (including negative values), and is applied retroactively.
Constitution modifier chart
Baldur's Gate 3 uses the Point Buy ruleset.
Ability score | Modifier value | Ability score | Modifier value | |
---|---|---|---|---|
1 | -5 | 16-17 | +3 | |
2-3 | -4 | 18-19 | +4 | |
4-5 | -3 | 20-21 | +5 | |
6-7 | -2 | 22-23 | +6 | |
8-9 | -1 | 24-25 | +7 | |
10-11 | +0 | 26-27 | +8 | |
12-13 | +1 | 28-29 | +9 | |
14-15 | +2 | 30 | +10 |
Ways to increase
The following items/entities can be consumed/used for a permanent bonus to Constitution:
- Auntie Ethel's Hair: +1 to any chosen ability
- Mirror of Loss: +2 to any chosen ability, up to a maximum of 24
The following feats can increase Constitution up to a base value of 20:
- Resilient: +1 to any chosen ability
- Durable: +1 to Constitution
- Tavern Brawler +1 to either Strength or Constitution
Related items
Affecting Constitution
The following items set the wearer's Constitution score to a specified value. They will have no effect if the user's Constitution score is higher without it:
- Amulet of Greater Health sets Constitution to 23
The following items increase Constitution while equipped:
- Dwarven Splintmail increases Constitution by +2 (up to 20)
- Gloves of Soul Catching increases Constitution by +2 (up to 20)
- Enraging Heart Garb increases Constitution by +2 (up to 20)
Affecting saving throws
The following items add a +1 to Constitution saving throws:
The following items give advantage on Constitution saving throws:
The following items give advantage on concentration saving throws:
Benefiting from Constitution
- Elixir of Half-Elven Healing: Regain hit points equal to your Constitution score.
Related conditions
The following conditions affect your Constitution score:
- decreases Constitution by 5
The following conditions incur a -1 penalty to saving throws:
The following conditions incur disadvantage on Constitution saving throws: