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Fist of Unbroken Air: Difference between revisions

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{{ActionPage
{{ActionPage
| description = Push the target back {{Distance|m=6|ft=20}} and knock it {{SAI|Prone (Condition)|Prone}}.
| description = Push the target back {{Distance|m=6|ft=20}} and knock it {{Cond|Prone}}.
| image = Fist of Unbroken Air.webp
| image = Fist of Unbroken Air.webp
| summary = '''{{PAGENAME}}''' is an action that allows a {{class|Way of the Four Elements}} to punch an enemy at distance, sending them flying backwards.
| summary = '''{{PAGENAME}}''' is an action that allows a {{class|Way of the Four Elements}} to punch an enemy at distance, sending them flying backwards.

Revision as of 10:42, 15 December 2023

Fist of Unbroken Air.webp

Fist of Unbroken Air is an action that allows a Way of the Four Elements Way of the Four Elements to punch an enemy at distance, sending them flying backwards.

Description

Push the target back 6 m / 20 ft and knock it Prone Prone.

Properties

Cost:
Action + 2Ki Points
Damage:
D10 Bludgeoning.png 3d10 (3~30) Damage TypesBludgeoning
Details:
 Range: 18 m / 60 ft
Duration: 1 turn
STR, Target still takes half damage but no other effects Save

At Higher Levels

At level 9, the damage dice increases by one to
D10 Bludgeoning.png 4d10 (4~40) Damage TypesBludgeoning

Condition: Prone

Prone Prone

Duration: 1 turn

How to learn

Classes: