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Evasion: Difference between revisions
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{{ up to date | 2023-09-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{Passive feature page | {{ up to date | 2023-09-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{Passive feature page | ||
|summary='''Evasion''' is a {{Class|Monk}} and {{Class|Rogue}} passive feature that makes you receive less damage from spells or effects that require a [[Dexterity]] [[Saving Throw]]. | | summary = '''Evasion''' is a {{Class|Monk}} and {{Class|Rogue}} passive feature that makes you receive less damage from spells or effects that require a [[Dexterity]] [[Saving Throw]]. | ||
|description=Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful [[Dexterity]] [[Saving Throw]], it deals no damage if you succeed, and only half damage if you fail. | | description = Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful [[Dexterity]] [[Saving Throw]], it deals no damage if you succeed, and only half damage if you fail. | ||
|image=Evasion.webp | | image = Evasion.webp | ||
|class learns at level 7 = Monk, Rogue | | class learns at level 7 = Monk, Rogue | ||
|notes= | | notes = * This does not do anything to mitigate any additional non-damaging effects that the triggering spell/effect might apply. | ||
* Although the description references "certain spells", this applies to any effect that allows a Dexterity saving throw to halve the damage, including things that are not spells such as [[Smokepowder Satchel|Smokepowder Satchels]]. | |||
}} | }} | ||
{{MonkNavbox}} | {{MonkNavbox}} | ||
{{RogueNavbox}} | {{RogueNavbox}} |
Revision as of 19:25, 8 December 2023
Template:Up to date
Evasion is a and passive feature that makes you receive less damage from spells or effects that require a Dexterity Saving Throw.
Description
Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful Dexterity Saving Throw, it deals no damage if you succeed, and only half damage if you fail.
How to learn
Notes
- This does not do anything to mitigate any additional non-damaging effects that the triggering spell/effect might apply.
- Although the description references "certain spells", this applies to any effect that allows a Dexterity saving throw to halve the damage, including things that are not spells such as Smokepowder Satchels.