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{{ up to date | 2023-08-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage|
{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Mourning Frost Icon.png
| image = Mourning Frost Icon.png
| description =  
| controller icon = Mourning Frost Unfaded.png
| icon = Mourning Frost Unfaded Icon.png
| description = {{very rare|Mourning Frost}} is a very rare, +1 [[Quarterstaves|Quarterstaff]] that enhances the wielder's {{DamageColor|Cold|Cold}} damaging spells with extra damage and the [[Chilled (Condition)|Chilled]] condition.
| quote = The air around this staff crackles with a cold, frosty wind - a power that has been divided for too long, and is waiting to be released.
| quote = The air around this staff crackles with a cold, frosty wind - a power that has been divided for too long, and is waiting to be released.
| category = simple <!-- martial or simple -->
| category = simple
| melee or ranged = melee <!-- melee or ranged, duh -->
| melee or ranged = melee
| handedness = versatile <!-- one-handed, versatile, two-handed -->
| handedness = versatile
| type = Quarterstaves <!-- One of [[Category:Weapon Types]]. -->
| type = Quarterstaves
| rarity = very rare<!-- EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = very rare
| enchantment = +1 <!-- EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1
| damage = 1d6+1 <!-- Must follow this exact strict format, with the "+ X" being optional. -->
| damage = 1d6 + 1
| damage type = Bludgeoning <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Bludgeoning
| versatile damage = 1d8+1 <!-- Same format as regular damage, or EMPTY if this isn't a Versatile weapon. -->
| versatile damage = 1d8 + 1
| extra damage = 1d4 Cold <!-- Same format as regular damage but with type directly on the same line. -->
| extra damage = 1d4 Cold
| range m = <!-- EMPTY if melee, otherwise range in metric. -->
| range ft = <!-- EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse =
| heavy =
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 1.8
| weight kg = 1.8
| weight lb = 3.6
| weight lb = 3.6
| price = 770
| price = 770
| uid = MAG_Cold_IncreaseColdDamageOnCast_Staff
| uuid = cab10a42-8c85-459a-9d68-b4836388c022
| passives = Heart of Ice, Insidious Cold
| special =
{{SpellAction|Ray of Frost|level=0}}
| weapon actions = Topple
| weapon actions = Topple
| special = <!-- List of special features or abilities granted by the weapon. -->
| where to find location = Underdark
* '''Heart of Ice:''' When dealing {{DamageColor|Cold|Cold}} damage, the wielder deals an additional {{DamageText|1|Cold}} damage. (if you inspect the ability, there also this description: 'A Frostbitten creature, that takes Cold damage will take an additional 1 Cold damage per turn of remaining Frostbite')
| where to find = Created by combining the components carried by the three Drow mages competing to discover the Adamantine Forge. They are found at different locations:
* '''Insidious Cold:''' Dealing {{DamageColor|Cold|Cold}} damage with a spell possibly inflicts {{SmIconLink|Chilled Condition Icon.webp|Chilled (Condition)|Chilled}} upon the target.
** {{MdRarityItem|Icy Crystal}} - carried by [[Filro the Forgotten]] near the Sussur Tree
* '''{{IconLink|Ray of Frost Icon.png|Ray of Frost}}:''' Wielder can cast the [[Ray of Frost]] cantrip.
** {{MdRarityItem|Icy Helve}} - carried by [[Dhourn]], west of the [[Selûnite Outpost]]  
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
** {{MdRarityItem|Icy Metal}} - looted from [[Xargrim]] the Pale Corpse within the [[Myconid Colony]], in the secret area unlocked by completing the quest [[Defeat the Duergar Intruders]] {{Coords|49|-72}}, by casting {{SAI|Knock}}, or by using a skill like {{SAI|Misty Step}} from the right angle
Created by combining the components carried by the three Drow mages competing to discover the Adamantine Forge. They are found at various locations within the [[Underdark]].
* {{SmIconLink|Icy Helve Icon.png|Icy Helve}} - carried by [[Dhourn]], west of the [[Selûnite Outpost]]
* {{SmIconLink|Icy Metal Icon.png|Icy Metal}} - looted from the Pale Corpse within the [[Myconid Colony]], in the secret area unlocked by completing the quest [[Defeat the Duergar Intruders]] (X:50, Y:75). 
* {{SmIconLink|Icy Crystal Icon.png|Icy Crystal}} - carried by [[Filro the Forgotten]] near the Sussur Tree.
}}
}}
== Conditions ==
 
{{Condition|Chilled|duration=1|save=Constitution}}
== Notes ==
[[Category:Cold Damage]]
* The [[Ray of Frost]] cantrip given by this weapon benefits from your current class's [[Spells|Spellcasting Ability Modifier]], similarly to [[Scrolls]]
* The +1 Cold Damage from the Heart of Ice applies to the cold damage dealt by the melee attack.
 
[[Category:Sources of Bludgeoning damage]]
[[Category:Sources of Cold damage]]

Latest revision as of 20:59, 19 October 2024

Mourning Frost image

Mourning Frost is a very rare, +1 Quarterstaff that enhances the wielder's Cold damaging spells with extra damage and the Chilled condition.

Description Icon.png

The air around this staff crackles with a cold, frosty wind - a power that has been divided for too long, and is waiting to be released.

Properties

One-handed damage
D6 Bludgeoning.png 1d6 + 1 (2~7) + Strength modifier Damage TypesBludgeoning
Two-handed damage
D8 Bludgeoning.png 1d8 + 1 (2~9) + Strength modifier Damage TypesBludgeoning
Extra damage
D4 Cold.png 1d4 (1~4) Damage TypesCold
Details
Quarterstaves Quarterstaves
Rarity: Very Rare
Enchantment: + 1
 Versatile
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 1.8 kg / 3.6 lb
Price: 770 gp
UID MAG_Cold_IncreaseColdDamageOnCast_Staff
UUID cab10a42-8c85-459a-9d68-b4836388c022

Special

The holder of this item gains:

Ray of Frost Ray of Frost ()
Cast as a cantrip at will.
Heart of Ice
When dealing Damage TypesCold damage, the wielder deals an additional 1Damage TypesCold.
Insidious Cold
Dealing Cold damage with a spell possibly inflicts Chilled Chilled upon the target.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Topple Topple ()

Swipe at a creature to knock it Prone.

Where to find

Notes[edit | edit source]