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|description = Worgs are a generic Monstrosity found throughout Act One of Baldur's Gate 3. Viscous yet quite intelligent wolf like creatures, they often work or are enslaved by Goblins to become savage guard dogs and hunting companions for them.
|description = Worgs are a generic Monstrosity found throughout Act One of Baldur's Gate 3. Viscous yet quite intelligent wolf like creatures, they often work or are enslaved by Goblins to become savage guard dogs and hunting companions for them.
|image = Worg_Model.png
|image = Worg_Model.png
}}{{CharacterInfo
}}
|name=Worg
{{Infobox creature
|image = [[File:Worg_Model.png|350px]]
| name = Worg
|race=Monstrosity
| image = <gallery>
|type=Monstrosity
Worg Model.png|Model
|HP=26
Portrait Worg.png|Portrait
|AC=13
</gallery>
|speed=9m / 30ft
| size = Medium
|size=Medium
| type = [[Monstrosity]]
|weight=140kg
| level = 2
|STR=16
| e hp = 18
|DEX=13
| hp = 26
|CON=13
| t hp = 33
|INT=7
| ac = 13
|WIS=11
| movement m = 12
|CHA=8
| weight kg = 140
|level=2
| str = 16
|proficiency=2
| dex = 13
|initiative=+1
| con = 13
|location=[[Blighted Village]]
| int = 7
|passive={{SmallIcon|Opportunity Attack Icon.png}} [[Opportunity Attack]]
| wis = 11
|exp=20
| cha = 8
| passives = Opportunity Attack
}}
}}


'''Worgs''' are a generic [[Monstrosity]] found throughout [[Act One]] of Baldur's Gate 3. Viscous yet quite intelligent wolf like creatures, they often work or are enslaved by [[Goblin|Goblins]] to become savage guard dogs and hunting companions for them.
'''Worgs''' are a generic [[Monstrosity]] and [[non-playable race]] found throughout [[Act One]] of Baldur's Gate 3. Vicious yet quite intelligent wolf like creatures, they often work or are enslaved by [[Goblin|Goblins]] to become savage guard dogs and hunting companions for them.


They can be summoned as a companion by [[Goblin Sharp-Eye]] with the [[Worg Companion]] ability.
They can be summoned as a companion by [[Goblin Sharp-Eye]] with the [[Worg Companion]] ability. These summoned variants will disappear once the summoner is defeated.


==Attacks and Abilities==
==Combat==


===Bite===
=== Attacks and Abilities ===
Bite a target.
{{Feature box|Bite (Wolf)}}


{{Action}}
==Notable loot==
* {{MdRarityItem|Worg Fang}}


{{Attack Roll}}: +5{{DamageInfo|die=4|count=2|type=Piercing|plus=3}}
==Named Worgs==
===Notable Loot===
* {{MdCharLink|Klaw}}
* {{MdCharLink|Small Klaw}}


*
== Worg variants ==
{{SmallIcon|Worg Fang Icon.png}} [[Worg Fang]]
* {{MdCharLink|Worg (white)}}


==Gallery==
<gallery heights="300px">
J-p-roy-larian-artblast-worg-in-game.jpg|Render by J-P Roy
</gallery>
== External links ==
* {{FRWiki|Worg|long}}
{{Creatures}}
[[Category:Creatures]]
[[Category:Races]]
[[Category:Non-playable races]]
[[Category:Monstrosities]]
[[Category:Monstrosities]]
[[Category:Creatures]]

Latest revision as of 23:47, 8 August 2024

Worgs are a generic Monstrosity and non-playable race found throughout Act One of Baldur's Gate 3. Vicious yet quite intelligent wolf like creatures, they often work or are enslaved by Goblins to become savage guard dogs and hunting companions for them.

They can be summoned as a companion by Goblin Sharp-Eye with the Worg Companion ability. These summoned variants will disappear once the summoner is defeated.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Bite Wolf.webp
Bite Bite ()
Bite a target.
 Melee: 1.5 m / 5  ft

Notable loot[edit | edit source]

Named Worgs[edit | edit source]

Worg variants[edit | edit source]

Gallery[edit | edit source]

External links[edit | edit source]