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{{PageSeo
{{PageSeo
| title = Marcoryl
| title = Marcoryl
| description = Marcoryl is a High Half-Elf NPC in Baldur's Gate 3. He is one of the Druids found in the Druid Grove.
| description = Marcoryl is a high half-elf NPC in Baldur's Gate 3. He is one of the Druids found in the Druid's Chambers.
| image = Marcoryl.png
| image = Marcoryl.png
}}
}}
{{CharacterInfo
{{Infobox creature
|name = Marcoryl
| name = Marcoryl
|image=[[File:Marcoryl.png|350px]]
| image = <gallery>
|STR=10
Marcoryl.png|In-game
|DEX=12
Portrait Marcoryl.png|Portrait
|CON=10
</gallery>
|INT=12
| race = [[High Half-Elf]]
|WIS=16
| class = [[Druid]] (Novice}
|CHA=10
| hometown = [[Emerald Grove]]
|level=3
| faction = [[Circle of the Emerald Grove]]
|race=[[Half-Elf#High Half-Elves|High Half-Elf]]
| level = 3
|type=Humanoid
| size = Medium
|HP=22
| type = [[Humanoid]]
|AC=14
| ac = 14
|speed=9m / 30ft
| e hp = 15
|size=Medium
| hp = 22
|weight=75kg
| t hp = 28
|proficiency=2
| movement m = 9
|initiative=1
| xp = 20
|passive={{IconLink|Darkvision Icon.png|Darkvision (Passive Feature)|Darkvision|size=24}}
| weight kg = 75
| str = 10
| dex = 12
| con = 10
| int = 12
| wis = 16
| cha = 14
| int save prof = Yes
| wis save prof= Yes
| passives = Darkvision, Fey Ancestry, Opportunity Attack
| athletics = 0
| acrobatics = 1
| perception = 3
}}
'''Marcoryl''' is a [[high half-elf]] [[druid]] in the [[Circle of the Emerald Grove]] in [[Act One]].
{{DiQ|By Silvanus - another outsider. Should you have an ounce of sense, you will leave. Immediately.|Marcoryl}}
 
== Involvement ==
=== Act One ===
As one of {{CharLink|Kagha|Kagha's}} novices, Marcoryl is usually found in the [[Inner Sanctum]] of the Grove. He regularly patrols the [[Servants' Quarters]].
 
Among all the Druids, Marcoryl is the most isolationist. Even if Kagha realised her error through {{Quest|Investigate Kagha}}, Marcoryl continues to endorse sealing off the Grove to outsiders. Despite this, if Kagha was convinced to stop the Rite, he will join the party to fight against the Shadow Druids.
 
== Banter ==
If {{CharLink|Arabella}} was spared, {{CharLink|Loic}} and Marcoryl will debate the nuances of killing children and stealing idols in the following conversations:
 
=== Conversation One ===
* '''Marcoryl:''' Ridiculous. We just let her run off!
** '''Loic:''' She's a child.
 
* '''Marcoryl:''' A ''devil'' child. One who tried to steal from us.
** '''Loic:''' Yet she failed - that's what matters.
 
=== Conversation Two ===
* '''Loic:''' This will all be over, the ritual is almost finished
** '''Marcoryl:''' What if they try to steal from us? again?
 
* '''Loic:''' We've shown them once - we take grove law seriously.
** '''Marcoryl''': By letting that child escape without consequence? We might as well have lain down on the ground and let them trample over us.
 
=== Conversation Three ===
* '''Loic:''' I don't want blood on my hands.
** '''Marcoryl:''' We have the right to defend our home.
 
* '''Loic:''' So that's what you want? To kill innocents?
** '''Marcoryl:''' I don't want to kill anyone. But I won't let the grove be harmed - not again.


{{SmallIcon|Fey Ancestry Icon.png}} [[Fey Ancestry]]
== Combat==
===Attacks and abilities===
{{Feature box|Cure Wounds}}
{{Feature box|Healing Word}}
{{Feature box|Lesser Restoration}}
{{Feature box|main hand attack|item=Club}}
{{Feature box|Shillelagh}}


{{IconLink|Attack Of Opportunity Icon 64px.png|Attack of Opportunity|size=24px}}
== Gallery ==
|location = [[Druid Grove]]
<gallery heights="250px" mode="packed">
|alt-name=3D Model
Marcoryl Model.png|Marcoryl's model.
|alt-image=[[File:Marcoryl3dmodel.png|250px]]|exp=20}}'''Marcoryl''' is a [[Half-Elf#High Half-Elves|High Half-Elf]] NPC in [[Baldur's Gate 3]]. He can be found at the [[Druid Grove]] as one of [[Kagha|Kagha's]] supporters.
</gallery>


== External links ==
* {{FRWiki|Marcoryl|long}}


{{CharactersNavbox}}
{{Emerald Grove}}
[[Category: Humanoids]]
[[Category:Half-Elves]]
[[Category: Half-Elves]]
[[Category:Humanoids]]
[[Category: Characters in Act 1]]
[[Category:Characters]]
[[Category:Characters in the Emerald Grove]]
[[Category:Characters in Act One]]
[[Category:Druids]]

Latest revision as of 01:04, 23 November 2024

Marcoryl is a high half-elf druid in the Circle of the Emerald Grove in Act One.

Portrait Marcoryl.png
By Silvanus - another outsider. Should you have an ounce of sense, you will leave. Immediately.

Involvement[edit | edit source]

Act One[edit | edit source]

As one of Kagha Kagha's novices, Marcoryl is usually found in the Inner Sanctum of the Grove. He regularly patrols the Servants' Quarters.

Among all the Druids, Marcoryl is the most isolationist. Even if Kagha realised her error through Investigate Kagha Investigate Kagha, Marcoryl continues to endorse sealing off the Grove to outsiders. Despite this, if Kagha was convinced to stop the Rite, he will join the party to fight against the Shadow Druids.

Banter[edit | edit source]

If Arabella Arabella was spared, Loic Loic and Marcoryl will debate the nuances of killing children and stealing idols in the following conversations:

Conversation One[edit | edit source]

  • Marcoryl: Ridiculous. We just let her run off!
    • Loic: She's a child.
  • Marcoryl: A devil child. One who tried to steal from us.
    • Loic: Yet she failed - that's what matters.

Conversation Two[edit | edit source]

  • Loic: This will all be over, the ritual is almost finished
    • Marcoryl: What if they try to steal from us? again?
  • Loic: We've shown them once - we take grove law seriously.
    • Marcoryl: By letting that child escape without consequence? We might as well have lain down on the ground and let them trample over us.

Conversation Three[edit | edit source]

  • Loic: I don't want blood on my hands.
    • Marcoryl: We have the right to defend our home.
  • Loic: So that's what you want? To kill innocents?
    • Marcoryl: I don't want to kill anyone. But I won't let the grove be harmed - not again.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Cure Wounds.webp
Cure Wounds Cure Wounds ()

Heal a creature you can touch.

 Melee: 1.5 m / 5  ft
Healing Word.webp
Healing Word Healing Word ()

Heal a creature you can see.

 Range: 18 m / 60 ft
Lesser Restoration.webp
Lesser Restoration Lesser Restoration ()
Cure a creature from Condition Type Icon.pngDiseased, Condition Type Icon.pngPoisoned, Paralysis Paralysis, or Condition Type Icon.pngBlinded.
 Melee: 1.5 m / 5  ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Club
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Shillelagh.webp
Shillelagh Shillelagh ()
Quarterstaff or Club Required. Your staff or club becomes magical: it deals D8 Physical.png 1d8 + Wisdom ModifierDamage TypesBludgeoning damage, and uses your Spellcasting Ability for Attack rolls.
 Range: Self

Gallery[edit | edit source]

External links[edit | edit source]