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{{stub}}{{CharacterPage
{{PageSeo
|name=Balthazar
| title = Balthazar
|image=Balthazar.png
| description = Balthazar is a necromancer encountered in the Gauntlet of Shar.
|image-
| image = Balthazar.png
|seo-keywords=
}}
|seo-description=
{{Infobox creature
|title=Commander of the Reborn Dead
| name = Balthazar
|level=8
| image =  
|STR=10
<gallery>
|DEX=14
Balthazar.png|In-game
|CON=16
Portrait Balthazar.png|Portrait
|INT=20
</gallery>
|WIS=14
| va = Roger Ringrose
|CHA=10
| title = Commander of the Reborn Dead
|con save = yes
| race = [[Undead]] [[Human]]
|wis save = yes
| class = [[Wizard]]
|race=Undead <!-- See [[Template:Race]] for documentation. -->
| subclass = [[Necromancy School]]
|type=Undead
| level = 8
|HP=91
| size = Medium
|AC=15
| type = Undead
|speed-m=
| e hp = 63
|speed-ft=
| hp = 91
|size=Medium
| t hp = 118
|weight-kg=100
| extra init = 5
|weight-lbs=
| weight kg = 100
|proficiency=
| str = 10
|initiative=+7
| dex = 14
|passive={{IconLink|Alert Icon.png|Alert|Alert|size=24}}<br>
| con = 16
{{IconLink|Generic Necrotic Icon.png|Grave Magic (Passive Feature)|Grave Magic|size=24}}<br>
| int = 20
{{IconLink|Grim Harvest Icon.png|Grim Harvest|Grim Harvest|size=24}}<br>
| wis = 14
{{IconLink|PassiveFeature Generic Death.png|Immune to Control Undead (Passive Feature)|Immune to Control Undead|size=24}}<br>
| cha = 10
{{IconLink|Opportunity Attack Icon.png|Opportunity Attack|Opportunity Attack|size=24}}<br>
| con save prof = yes
{{IconLink|PassiveFeature Generic Death.png|Turn Resistance (Passive Feature)|Turn Resistance|size=24}}<br>
| wis save prof = yes
{{IconLink|Circle_of_Bones_Icon.png|Undead Ward (Passive Feature)|Undead Ward|size=24}}
| athletics = 6
|bludgeoning=Resistant
| acrobatics = 2
|piercing=Resistant
| perception = 2
|slashing=Resistant
| resistances = slashing resistance full, piercing resistance full, bludgeoning resistance full, poison immunity
|acid=
| conditions = Mage Armour, Undead Ward, Undead Ward Aura
|cold=
| t conditions = Legendary Resistance, Mage Armour, Undead Ward, Undead Ward Aura
|fire=
| h conditions = Legendary Action: Spectral Aspect, Legendary Resistance, Mage Armour, Undead Ward, Undead Ward Aura
|force=
| passives = Alert, Grave Magic, Grim Harvest, Immune to Control Undead, Legendary Action: Spectral Aspect, Opportunity Attack, Turn Resistance
|lightning=
| t passives = Alert, Grave Magic, Grim Harvest, Immune to Control Undead, Legendary Action: Spectral Aspect, Magic Resistance, Opportunity Attack, Turn Resistance
|necrotic=
| h passives = Alert, Grave Magic, Grim Harvest, Immune to Control Undead, Legendary Action: Spectral Aspect, Magic Resistance, Opportunity Attack, Turn Resistance
|poison=Resistant
}}
|psychic=
'''Balthazar''' is an Undead necromancer, who can first be encountered in the [[Gauntlet of Shar]] during Act Two.
|radiant=
{{DiQ|We're still close. She's in a jar on the shelf over there.|Balthazar| elaborating on his relationship with his mother}}
|thunder=
|class=
|background=
|location=Gauntlet of Shar
|faction =
|family=
|allies=[[Ketheric Thorm]], [[Flesh]]
|enemies=Mikan (Childhood Friend)
|alt-name=
|alt-image=Balthazar Model.png
|alt-image-width=200
|quote=
|introduction='''Balthazar''' is a necromancer working for [[Ketheric Thorm]] who appears in [[Chapter Two]], searching for a relic the general needs.
|items-sold=
|loot={{IconLink|Circle_of_Bones_Icon.png|Circle of Bones|size=24}}
|quests=[[Infiltrate Moonrise Towers]]
|chapter-two=
Balthazaar can be encountered in the [[Gauntlet of Shar]] while progressing the [[Find Ketheric Thorm's Relic]] quest. Assuming the player doesn't attack him, the player can offer their help. Regardless of their help, if he's alive Balthazaar will appear again once the player successfully passes through the Gauntlet to the Shadowfell, having followed the player character. You have the option to help him kidnap the Nightsong or to fight him.


If the player helped Balthazaar get the Nightsong and meets with Ketheric, then things will turn sour and Ketheric will take the player prisoner. They'll wake up in Balthazaar's lab aboard the [[Mind Flayer Colony]], where Balthazaar prepares to find a way to remove the artefact from the player's possession; inevitably, a fight between you and him will break out.
==Overview==
|chapter-three=
===Background===
|trivia=
Balthazar is a necromancer in service to General {{CharLink|Ketheric Thorm}}, sent to the Gauntlet of Shar to retrieve the {{CharLink|Aylin|Nightsong}}; the source of Ketheric's immortality.
*Balthazar's name (and ribs) were taken from the monk Balthazar, a character from ''Baldur's Gate II''.
 
|gallery=
== Involvement ==
|image-width=350}}
{{main|Find Ketheric Thorm's Relic}}
Balthazar can first be encountered in the Gauntlet of Shar, behind a locked door guarded by his undead servants.
 
Approaching the door and/or his servants, wherever they are found, will generally trigger a conversation. A combat encounter will always trigger on conclusion of this conversation, where Dark Justiciar Avengers attack both the undead servants and the party. Once this combat resolves, the party may have the opportunity to speak to Balthazar further and learn more about the relic he is searching for. There is also the option to simply attack and kill Balthazar at any time after this encounter.
It is also possible to fully avoid contact with Balthazar and his servants until entering the [[Shadowfell]].
 
When the party did not kill him and crosses the threshold into the Shadowfell the party will meet Balthazar there for a second time. If the party have not yet met Balthazar at this point, he will simply introduce himself and give the party the opportunity to help him finish his mission.
 
Once the party finally meet Balthazar, they are generally allowed to choose at several points if they want to kill him or help him finish his mission.
 
If the party help Balthazar obtain the Nightsong and later meet with Ketheric, Ketheric will take the party as prisoners. They will wake up in Balthazar's lab at the [[Mind Flayer Colony]], where Balthazaar prepares to find a way to remove the artefact from the party's possession. Eventually, a fight between the party and Balthazar will break out.
 
== Combat ==
Balthazar will use a [[Potion of Speed]] at the start of his turn to gain [[Hastened (Condition)|Hasted]] unless you buy it off him during dialogue first (use the Trade button).
 
=== Attacks and abilities ===
{{feature box|Animate Dead (Balthazar)|Animate Dead}} Cast as a unique Level 6 variant, only when confronted in the [[Nightsong's Prison]], to reanimate an army of skeletons from the surrounding bones.
{{feature box|Bone Chill}}
{{feature box|Cloudkill}}
{{feature box|Misty Step}}
{{feature box|No Rest for the Wicked}}
{{feature box|Ray of Sickness}}
 
==== Honour mode ====
{{feature box|The Dead Wastes}}
 
===Allies===
In the Gauntlet of Shar:
* {{CharLink|Flesh}}
* 3x {{CharLink|Ghoul Medic}}
 
In the Shadowfell:
* 8x {{CharLink|Apostate Defender}}
* 3x {{CharLink|Apostate Destroyer}}
* 3x {{CharLink|Apostate Librarian}}
* 6x {{CharLink|Apostate Sentinel}}
 
=== Notable Loot ===
* {{MdRarityItem|Circle of Bones}}
 
== Related quests ==
* {{Quest|Defeat Ketheric Thorm}}
* {{Quest|Find Ketheric Thorm's Relic}}
* {{Quest|Find the Nightsong}}
* {{Quest|The Chosen of Shar}}
 
==Related literature==
{{div col}}
*{{MdRarityItem|Diary of Ketheric Thorm, Vol 2}}
*{{MdRarityItem|Ornate Letter}}
*{{MdRarityItem|Stained Book (Thorm Mausoleum)}}
*{{MdRarityItem|Tissue and Organ Register}}
*{{MdRarityItem|Unsent Letter (Ketheric Thorm)}}
 
{{div col end}}
===Written by Balthazar===
{{div col}}
* {{MdRarityItem|A Little Gift}}
* {{MdRarityItem|Attention Acolytes}}
* {{MdRarityItem|Balthazar's Notes}}
* {{MdRarityItem|Balthazar Personal Notes: 2}}
* {{MdRarityItem|Balthazar Personal Notes: 3}}
* {{MdRarityItem|Clasped Book (Moonrise Towers)}}
* {{MdRarityItem|Goblins: The Maglubiyet Gambit}}
* {{MdRarityItem|Instructions from B}}
* {{MdRarityItem|Orders from B}}
* {{MdRarityItem|Research Notes (Balthazar)}}
* {{MdRarityItem|Soul Cage Research}}
* {{MdRarityItem|Stained Book (Thorm Mausoleum)}}
* {{MdRarityItem|Temple Map}}
{{div col end}}
 
==Gallery==
<gallery heights="250" mode="packed">
Balthazar Model.png|Model
Balthazar Face Concept Art.jpg|Digital Artbook concept art.
Balthazar Face Concept Art 2.png|Digital Artbook concept art.
Nikolai-chugunov-balthazar-nikolai-chugunov-2a.jpg|Render by Nikolai Chugunov
</gallery>
 
==Notes==
{{notebegin}}
*Balthazar's name (and ribs) were taken from the monk {{FRWiki|Balthazar}}, a character from ''Baldur's Gate II: Throne of Bhaal''.
{{noteend}}
 
==External links==
*{{FRWiki|Balthazar (necromancer)|long}}
 
{{Gauntlet of Shar}}
{{Mind Flayer Colony}}
[[Category:Undead]]
[[Category:Wizards]]
[[Category:Characters]]
[[Category:Characters in the Gauntlet of Shar]]
[[Category:Characters in Act Two]]
[[Category:Authors]]
[[Category:Bosses]]
[[Category:Followers of Myrkul]]

Latest revision as of 06:27, 11 November 2024

Balthazar is an Undead necromancer, who can first be encountered in the Gauntlet of Shar during Act Two.

Portrait Balthazar.png
We're still close. She's in a jar on the shelf over there.
Balthazar elaborating on his relationship with his mother

Overview[edit | edit source]

Background[edit | edit source]

Balthazar is a necromancer in service to General Ketheric Thorm Ketheric Thorm, sent to the Gauntlet of Shar to retrieve the Aylin Nightsong; the source of Ketheric's immortality.

Involvement[edit | edit source]

Balthazar can first be encountered in the Gauntlet of Shar, behind a locked door guarded by his undead servants.

Approaching the door and/or his servants, wherever they are found, will generally trigger a conversation. A combat encounter will always trigger on conclusion of this conversation, where Dark Justiciar Avengers attack both the undead servants and the party. Once this combat resolves, the party may have the opportunity to speak to Balthazar further and learn more about the relic he is searching for. There is also the option to simply attack and kill Balthazar at any time after this encounter. It is also possible to fully avoid contact with Balthazar and his servants until entering the Shadowfell.

When the party did not kill him and crosses the threshold into the Shadowfell the party will meet Balthazar there for a second time. If the party have not yet met Balthazar at this point, he will simply introduce himself and give the party the opportunity to help him finish his mission.

Once the party finally meet Balthazar, they are generally allowed to choose at several points if they want to kill him or help him finish his mission.

If the party help Balthazar obtain the Nightsong and later meet with Ketheric, Ketheric will take the party as prisoners. They will wake up in Balthazar's lab at the Mind Flayer Colony, where Balthazaar prepares to find a way to remove the artefact from the party's possession. Eventually, a fight between the party and Balthazar will break out.

Combat[edit | edit source]

Balthazar will use a Potion of Speed at the start of his turn to gain Hasted unless you buy it off him during dialogue first (use the Trade button).

Attacks and abilities[edit | edit source]

Animate Dead.webp
Animate Dead Animate Dead ()
Awaken the dead from their century-long slumber.
Cast as a unique Level 6 variant, only when confronted in the Nightsong's Prison, to reanimate an army of skeletons from the surrounding bones.
Bone Chill.webp
Bone Chill Bone Chill ()
D8 Necrotic.png 1d8 (1~8) Damage TypesNecrotic

Prevent the target from healing until your next turn. An undead target receives Disadvantage Icon.png Disadvantage on Attack rolls.

 Range: 18 m / 60 ft
Cloudkill.webp
Cloudkill Cloudkill ()
D8 Poison.png 5d8 (5~40) Damage TypesPoison

Craft a large cloud that inflicts 5d8Damage TypesPoison damage per turn. You can reposition the cloud every turn.

The cloud Heavily Obscures everything within it.

CON Save
 Range: 18 m / 60 ft
Misty Step.webp
Misty Step Misty Step ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Animate Dead Zombie.webp
No Rest for the Wicked No Rest for the Wicked ()
Death is but a temporary inconvenience - raise a fallen undead with half of its hit points.
 Range: 3 m / 10 ft
Ray of Sickness.webp
Ray of Sickness Ray of Sickness ()
D8 Poison.png 2d8 (2~16) Damage TypesPoison

Possibly Poisons Poisons the target.

CON Save
 Range: 18 m / 60 ft

Honour mode[edit | edit source]

Generic Necrotic.webp
The Dead Wastes The Dead Wastes
D6 Necrotic.png 4d6 (4~24) Damage TypesNecrotic
+
D6 Healing.png 4d6 (4~24) hit points

Open a necrotic rift from a new corpse that heals Undead 4d6hit points and deals 4d6Damage TypesNecrotic to living creatures at the start of their turns.

 Range: 18 m / 60 ft

Allies[edit | edit source]

In the Gauntlet of Shar:

In the Shadowfell:

Notable Loot[edit | edit source]

Related quests[edit | edit source]

Related literature[edit | edit source]

Written by Balthazar[edit | edit source]

Gallery[edit | edit source]

Notes[edit | edit source]

  • Balthazar's name (and ribs) were taken from the monk Balthazar, a character from Baldur's Gate II: Throne of Bhaal.

External links[edit | edit source]