| class learns at level 1 = Cleric, Warlock, Wizard
| class learns at level 2 = Paladin
| class learns at level 3 = Oath of Devotion, Arcane Trickster, Eldritch Knight
| races =
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| summary = This spell allows spellcasters to surround themselves with magical protection against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead.
| summary = This spell allows spellcasters to surround themselves with magical protection against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead.
| description = Protect an ally against the attacks and powers of [[List of Creature_ Types#Aberration|Aberrations]], [[List of Creature_ Types#Celestial|Celestials]], [[List of Creature_ Types#Elemental|Elementals]], [[List of Creature_ Types#Fey|Fey]], [[List of Creature_ Types#Fiend|Fiends]], and [[List of Creature_ Types#Undead|Undead]].
| description = Protect an ally against the attacks and powers of [[List of Creature_ Types#Aberration|Aberrations]], [[List of Creature_ Types#Celestial|Celestials]], [[List of Creature_ Types#Elemental|Elementals]], [[List of Creature_ Types#Fey|Fey]], [[List of Creature_ Types#Fiend|Fiends]], and [[List of Creature_ Types#Undead|Undead]].
| extra description = The targets can't be {{Cond|Charmed}}, {{Cond|Frightened}}, or possessed by them{{notes}}, and when these creatures attack it, they have {{Disadvantage}}.
The targets can't be [[Charmed (Condition)|Charmed]], [[Frightened (Condition)|Frightened]], or [[Possessed (Condition)|Possessed]] by them, and when these creatures attack it, they have {{Disadvantage}}.
| cost = action, spell1
| action type = action
| range = melee
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| concentration = yes
| concentration = yes
| range = melee
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| condition = Protection from Evil and Good
| condition = Protection from Evil and Good
| condition duration = Until Long Rest
| condition duration = Until Long Rest
| condition save =
| classes = Cleric, Warlock, Wizard, Paladin
| area =
| class learns at level 1 = Cleric, Warlock, Wizard
| area category =
| class learns at level 2 = Paladin
| area shape =
| class learns at level 3 = Oath of Devotion:Oath Spell, Arcane Trickster, Eldritch Knight
| granted by items = The Ever-Seeing Eye:Short Rest
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* Granted to [[Ranger]]s who pick {{SAI|Keeper of the Veil}} as their Favoured Enemy at level 1. {{Recharge|Long Rest}}
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* You do not get any immunity to charmed.
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* The immunity to frightened and possession is against any source, not just the listed creature types.
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* This spell prevents negative effects of the [[Part of the Flock]] debuff incurred by the [[Whispering Mask]].
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| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| variants =
| notes = * Granted to [[Ranger]]s who pick [[Ranger#Level_1|Keeper of the Veil]] as their Favoured Enemy at level 1.
* Also granted by {{SmallIcon|The_Ever-Seeing_Eye_Icon.png}} {{Uncommon|The Ever-Seeing Eye}}. {{Recharge|Short Rest}}
| video = Protection from Evil and Good Visuals.mp4
| video = Protection from Evil and Good Visuals.mp4
}}
}}
== External Links ==
== External links ==
* {{FRWiki|Protection from evil and good|long}}
* {{FRWiki|Protection from evil and good|long}}
Latest revision as of 16:30, 5 February 2025
Protection from Evil and Good is a level 1 abjuration spell. This spell allows spellcasters to surround themselves with magical protection against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead.