Charmed is a status group.
Removal
The following spells/actions remove all conditions in this status group:
Immunity
The following items grant immunity to all conditions in this status group:
The following spells/actions grant immunity to all conditions in this status group:
The following passive features grant immunity to all conditions in this status group:
List of conditions in Charmed[edit source]
Condition |
Effects |
Charmed
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Coerced
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- Forced to fight for Nere and takes 1d6Psychic each turn.
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Crown of Madness
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- Instilled with magical madness. Will attack the nearest creature, other than the spellcaster.
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Demonspirit Madness
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- Affected entity has been driven to a frenzy by magical madness. It will attack the nearest creature on its turn.
- At the end of each turn, the affected entity makes a DC 13 Wisdom saving throw. On a successful save, the condition is removed.
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Dominated
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- Affected entity will follow and fight alongside the caster of this spell.
- Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving throw.
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Dominated
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- Affected entity will follow and fight alongside the caster of this spell.
- Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving throw.
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Fiendish Obeisance
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- Affected entity must obey the commands of the fiend directly controlling it.
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Friends
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In higher difficulty modes, the target might accuse you of enchanting them.
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Galerian Revelry
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Hypnotic Gaze
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Hypnotised
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Incubus Charmed
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- You are charmed by a devil and must support it in battle. You can make another Saving Throw against this effect after taking damage.
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Lured
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- Attracted to a harpy's luring melody. The affected entity will use its turn to move closer to the harpy, allowing her to make multiple attacks each turn.
- Affected target gets a DC 13 Wisdom saving throw on their turn.
- Being attacked or Shoved will remove the condition.
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Mind Mastery
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- Forced to make a weapon attack against one of its allies by a duergar mind master.
- Ends after the attack, or when hit.
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Otto's Irresistible Dance
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Seized by Planar Binding
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- Affected entity follows and fights for the one who has bound it.
- Every time it takes damage, it may break the caster's control over it with a successful Wisdom saving throw.
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Spectator's Charm
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- A feeble enchantment prevents this creature from attacking the spectator. Any damage could break it...
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