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Patient Defence: Difference between revisions
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{{ | {{ActionPage | ||
[[ | |image = Patient Defence.webp | ||
|summary = '''Patient Defence''' is a [[Monk]] bonus action that allows the Monk to steel their bodies against incoming attacks. | |||
|description = [[Attack Rolls]] against you have {{Disadvantage}}, and you have {{Advantage}} on {{SavingThrow|DEX}}. | |||
|cost = bonus, ki | |||
[[Attack Rolls]] against you have {{Disadvantage}}, and you have {{Advantage}} on {{SavingThrow|DEX}}. | |range = self | ||
|condition = Patient Defence | |||
= | |condition duration = 1 | ||
|class learns at level 2 = Monk | |||
}} | |||
{{MonkNavbox}} | |||
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Latest revision as of 08:39, 29 July 2024
Patient Defence is a Monk bonus action that allows the Monk to steel their bodies against incoming attacks.
Description
Attack Rolls against you have Disadvantage, and you have Advantage on Dexterity saving throw.
Properties
- Cost:
- Bonus action + Ki Point
- Details:
- Range: Self
Condition: Patient Defence
Duration: 1 turn
- Attack Rolls against the affected entity have Disadvantage.
- The entity has Advantage on Dexterity saving throws.
How to learn
Classes:
- Class level 2: Monk