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Step of the Wind: Dash: Difference between revisions

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{{PageSeo|description=Step of the Wind: Dash is a Monk Bonus Action gained at Level 2. Step of the Wind: Dash allows the Monk to spend a Bonus Action and Ki Point to Dash and Jump.|image=Action Monk StepOfTheWind Dash.png}}
{{ActionPage
[[File:Action Monk StepOfTheWind Dash.png|right|frameless]]
|image = Step of the Wind Dash.webp
'''Step of the Wind: Dash''' is a {{Class|Monk}}{{Action|bonus}} gained at Level 2. Step of the Wind: Dash allows the Monk to spend a{{Action|bonus}} and {{User:Tc/Ki}} to [[Dash]] and [[Jump (Bonus Action)|Jump]].
|summary = '''Step of the Wind: Dash''' is a [[Monk]] bonus action gained at Level 2. Step of the Wind: Dash allows the Monk to spend a bonus action and a {{R|ki}} to {{SAI|Dash}} and remove the {{Action|bonus}} cost of {{SAI|Jump}} for the rest of the turn.
==Description==
|description = Double your movement speed. Jump no longer requires a {{Action|bonus}}.
Double your movement speed. Jump no longer requires a{{Action|bonus}}.
|cost = bonus, ki
==Properties==
|range = self
{{InfoBlob|{{Action|bonus}} + 1{{User:Tc/Ki}}}}
|condition = Dash
*{{Range|self}}
|condition duration = 1
{| class="wikitable mw-collapsible" role="presentation"
|condition2 = Step of the Wind
|{{IconLink|Dash Action Icon.png|Dash (Condition)}}
|condition2 duration = 1
|-
|class learns at level 2 = Monk
|{{Duration|1}}
|notes = *Because {{SAI|Jump}} no longer requires a {{Action|bonus}}, Step of the Wind has great synergy with the [[Hamarhraft]].
* [[Movement Speed]] is doubled.
}}
|}
{{MonkNavbox}}
{| class="wikitable mw-collapsible" role="presentation"
|{{Icon|Action Monk StepOfTheWind Dash.png}}'''Step of the Wind'''
|-
|{{Duration|1}}
*[[Jump (Bonus Action)|Jumping]] no longer requires a {{Action|bonus}}.
|}
==Progression==
*Learns at level 2: {{Class|Monk}}

Latest revision as of 08:45, 29 July 2024

Step of the Wind Dash.webp

Step of the Wind: Dash is a Monk bonus action gained at Level 2. Step of the Wind: Dash allows the Monk to spend a bonus action and a Ki Point to Dash Dash and remove the Bonus action cost of Jump Jump for the rest of the turn.

Description

Double your movement speed. Jump no longer requires a Bonus action.

Properties

Cost:
Bonus action + Ki Point
Details:
 Range: Self

Condition: Dash

Dash Dash

Duration: 1 turn

Condition: Step of the Wind

Step of the Wind Step of the Wind

Duration: 1 turn

How to learn

Classes:

Notes