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Wren: Difference between revisions

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{{PageSeo
| description = Wren is a lightfoot halfling druid in the Emerald Grove during Act One.
| imagge = Wren.png
}}
{{Infobox creature
{{Infobox creature
| name = Wren
| name = Wren
| identity = Male
| class = [[Druid]]
| image = <gallery>
| image = <gallery>
Wren.png|In-game
Wren.png|In-game
Portrait Wren.png|Portrait
Portrait Wren.png|Portrait
</gallery>
</gallery>
| identity = Male
| faction = [[Shadow Druids]]
| faction = [[Shadow Druids]]
| size = [[Small]]
| type = [[Humanoid]]
| race = [[Halfling]]
| race = [[Halfling]]
| subrace = [[Lightfoot Halfling]]
| subrace = [[Lightfoot Halfling]]
| class = [[Druid]]
| level = 5
| level = 5
| size = [[Small]]
| type = [[Humanoid]]
| ac = 13
| e hp = 25
| e hp = 25
| hp = 36
| hp = 36
| t hp = 46
| t hp = 46
| ac = 13
| movement m = 7.5
| movement m = 7.5
| weight kg = 35
| xp = 75
| xp = 75
| weight kg = 35
| str = 15
| str = 15
| dex = 14
| dex = 14
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| wis save prof = yes
| wis save prof = yes
| passives = Brave, Halfling Luck, Opportunity Attack, Tenacity (passive feature) @ Greatclub
| passives = Brave, Halfling Luck, Opportunity Attack, Tenacity (passive feature) @ Greatclub
| uuid = 0820c093-f400-4efc-95b9-a6d08a58cac9
| uid = S_DEN_ShadowDruid_002
| stats = DEN_ShadowDruid_Melee
}}
}}
'''Wren''' is a lightfoot halfling druid in the [[Emerald Grove]] during [[Act One]].
'''Wren''' is a lightfoot halfling druid in the [[Emerald Grove]] during [[Act One]].
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== Involvement ==
== Involvement ==
=== Act One ===
=== Act One ===
Wren is one of the [[Shadow Druids]] conspiring with {{CharLink|Kagha}} to overtake the Emerald Grove in the name of their violent order. Wren can be found in the [[Inner Sanctum]] with his fellow Shadow Druids {{CharLink|Olodan}} and {{CharLink|Pinta}}, all of whom {{SAI|Wild Shape|Wild Shaped}} as rats. If interacting with them using {{SAI|Speak with Animals}}, they remain silent and non-threatening.
Wren is one of the [[Shadow Druids]] conspiring with {{CharLink|Kagha}} to overtake the Emerald Grove in the name of their violent order. Wren can be found in the [[Inner Sanctum]] with his fellow Shadow Druids {{CharLink|Olodan}} and {{CharLink|Pinta}}, all of whom are {{SAI|Wild Shape|Wild Shaped}} as rats. If interacting with them using {{SAI|Speak with Animals}}, they remain silent and non-threatening.


When enough evidence of Kagha's schemes are exposed, Olodan and her druids reveal themselves and admit to their plans. Regardless of whether the party persuade Kagha to turn on them, Wren fights to the death alongside the Shadow Druids.
When enough evidence of Kagha's schemes are exposed, Olodan and her druids reveal themselves and admit to their plans. Regardless of whether persuading Kagha to turn on them or not, Wren fights to the death alongside the Shadow Druids.


== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Concussive Smash|item=Greatclub}}
{{Feature box|Lunar Mend}}
{{Feature box|Lunar Mend}}
{{Feature box|Main Hand Attack|item=Greatclub}}
{{Feature box|Main Hand Attack|item=Greatclub}}
{{Feature box|Tenacity|item=Greatclub}}
{{Feature box|Wild Shape: Bear}}
{{Feature box|Wild Shape: Bear}}
=== Allies ===
* {{MdCharLink|Olodan}}
* {{MdCharLink|Pinta}}
=== Loot ===
* {{MdRarityItem|Greatclub}}
* {{MdRarityItem|Leather Armour}}


== Related quests ==
== Related quests ==
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{{Emerald Grove}}
{{Emerald Grove}}
[[Category:Halflings]]
[[Category:Halflings]]
[[Category:Lightfoot Halflings]]
[[Category:Humanoids]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters]]

Latest revision as of 01:30, 17 February 2025

Wren is a lightfoot halfling druid in the Emerald Grove during Act One.

Involvement[edit | edit source]

Act One[edit | edit source]

Wren is one of the Shadow Druids conspiring with Kagha Kagha to overtake the Emerald Grove in the name of their violent order. Wren can be found in the Inner Sanctum with his fellow Shadow Druids Olodan Olodan and Pinta Pinta, all of whom are Wild Shaped Wild Shaped as rats. If interacting with them using Speak with Animals Speak with Animals, they remain silent and non-threatening.

When enough evidence of Kagha's schemes are exposed, Olodan and her druids reveal themselves and admit to their plans. Regardless of whether persuading Kagha to turn on them or not, Wren fights to the death alongside the Shadow Druids.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Concussive Smash.webp
Concussive Smash Concussive Smash ()   –  Greatclub
Damage: 3~10

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Lunar Mend.webp
Lunar Mend Lunar Mend ( + )
Healing: 1~8

Expend Spell Slots to regain Hit Points while wild shaped.

You regain 1d8hit points per Spell Slot level.

 Range: Self
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greatclub
Damage: 3~10

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Tenacity.webp
Tenacity Tenacity ()   –  Greatclub
Damage: 2

When you miss an attack, deal Damage TypesBludgeoning damage equal to your Strength modifier anyway (minimum of 1).

Wild Shape Bear.webp
Wild Shape: Bear Wild Shape: Bear ( + )

Assume shape of a polar bear that can Goad Goad enemies into attacking it. The polar bear has a starting health of HP Icon.png 30 hit points that increases every two druid levels.

While in animal shape, you can't talk or cast spells. You take on the attribution of your beast form - excluding your Intelligence, Wisdom, and Charisma scores.

When your beast form drops to 0 hit points, you revert to your normal form.

Allies[edit | edit source]

Loot[edit | edit source]

Related quests[edit | edit source]