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Flaming Fist Archer: Difference between revisions

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== Notes ==
== Notes ==
{{notebegin}}
* The Flaming Fist employ many different races. The stats in this article reflect Humans only.
* The Flaming Fist employ many different races. The stats in this article reflect Humans only.
* There is a generic female Gold Dwarf simply named "Fist" that is also a Flaming Fist Archer despite the different name. She only appears when the party is caught committing crimes away from any existing Fists in the [[Lower City]].
* There is a generic female Gold Dwarf simply named "Fist" that is also a Flaming Fist Archer despite the different name. She only appears when the party is caught committing crimes away from any existing Fists in the [[Lower City]].
* It is possible to acquire the Flaming Fist Archer's unique [[Leather Armour]] in {{SmCharLink|Naoise Nallinto|Naoise Nallinto's}} room in [[Sharess' Caress]]. The Fist Archer armour's icon is identical to the default leather armour, leading to potential confusion.
* It is possible to acquire the Flaming Fist Archer's unique {{SmRarityItem|Leather Armour|uid=ARM_Leather_FlamingFist}} in {{SmCharLink|Naoise Nallinto|Naoise Nallinto's}} room in [[Sharess' Caress]]. The Fist Archer armour's icon is identical to the default leather armour, leading to potential confusion.
{{noteend}}


{{Archetypes}}
{{Archetypes}}

Latest revision as of 00:06, 23 November 2024

Flaming Fist Archers are rangers of the Flaming Fist found guarding and patrolling the streets of Baldur's Gate during Act Three.

Portrait Wearne.png
I've got my eye on you. And them over there, too. I don't miss a thing.

Involvement[edit | edit source]

Act Three[edit | edit source]

Flaming Archers can be found throughout the entire city of Baldur's Gate, guarding strategic locations such as Wyrm's Crossing, Basilisk Gate Barracks, and Bloomridge Park. They can assist the party during certain public encounters, or fight against them should they be on the wrong side of the law.

Combat[edit | edit source]

Flaming Fist Archers are powerful ranger guards of the Flaming Fist capable of dealing large amount of AoE damage thanks to their high Dexterity and Volley Volley action.

Attacks and abilities[edit | edit source]

Ensnaring Strike Ranged.webp
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) ()
Normal weapon damage Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring Ensnaring your target. Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.
STR Save
 Range: 18 m / 60 ft
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Heavy Crossbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Volley.webp
Volley Volley ()
Normal weapon damage Fire a cascade of arrows upon nearby enemies.
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)

Loot[edit | edit source]

Known Flaming Fist guisarmiers[edit | edit source]

Dwarf[edit | edit source]

Human[edit | edit source]

Notes[edit | edit source]

  • The Flaming Fist employ many different races. The stats in this article reflect Humans only.
  • There is a generic female Gold Dwarf simply named "Fist" that is also a Flaming Fist Archer despite the different name. She only appears when the party is caught committing crimes away from any existing Fists in the Lower City.
  • It is possible to acquire the Flaming Fist Archer's unique Leather Armour in Naoise Nallinto Naoise Nallinto's room in Sharess' Caress. The Fist Archer armour's icon is identical to the default leather armour, leading to potential confusion.