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Ghost: Difference between revisions

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; {{SmallIcon|Creature Size Icon.png}} Size
; {{SmallIcon|Creature Size Icon.png}} Size
: Medium
: Medium
{{Passive|Darkvision}}
{{Passive|Ethereal}}
; {{SAI|Fly (class action)|w=40}}
; {{SAI|Fly (class action)|w=40}}
: Fly to a target position for half movement cost.
: Fly to a target position for half movement cost.
{{Passive|Darkvision}}
{{Passive|Ethereal}}
{{Passive|Incorporeal Movement}}
{{Passive|Incorporeal Movement}}



Latest revision as of 21:40, 26 August 2024

A Ghost

Ghosts are a type of Undead creature and non-playable race found in Baldur's Gate 3. They primarily appear in Lady Jannath's Estate and the Murder Tribunal in the Lower City.

About ghosts[edit | edit source]

Ghosts are a spectral form of undead that are not summonable or playable.

Racial features[edit | edit source]

Base Racial Speed
9m / 30ft
Size
Medium
Darkvision Darkvision
Can see in the dark up to 12 m / 40 ft.
Ethereal Ethereal
Affected entity is incorporeal and can't be Shoved Shoved, Thrown Thrown, or used as an Improvised Melee Weapon Improvised Melee Weapon
Fly (class action) Fly (class action)
Fly to a target position for half movement cost.
Incorporeal Movement Incorporeal Movement
Opportunity attacks against you have Disadvantage.

Ghost characters[edit | edit source]

Ghost enemy variants[edit | edit source]

Notes[edit | edit source]

  • Despite appearing almost indistinguishable from ghosts, Poltergeists are not classified as ghosts in game.

External links[edit | edit source]