Ad placeholder
Grukkoh: Difference between revisions
Jump to navigation
Jump to search
m (Added combat-relevant skills to infobox) |
|||
(4 intermediate revisions by 2 users not shown) | |||
Line 27: | Line 27: | ||
| cha = 9 | | cha = 9 | ||
| passives = Darkvision, Opportunity Attack, Tenacity (passive feature) | | passives = Darkvision, Opportunity Attack, Tenacity (passive feature) @ Morningstar | ||
| t passives = Darkvision, Opportunity Attack, Savage Attacker, Tenacity (passive feature) | | t passives = Darkvision, Opportunity Attack, Savage Attacker, Tenacity (passive feature) @ Morningstar | ||
| athletics = 2 | |||
| acrobatics = 2 | |||
| perception = 0 | |||
}} | }} | ||
'''Grukkoh''' is an [[Bugbear]] NPC in [[Act One]] of ''[[Baldur's Gate 3]]''. He can be found in the [[Forest]], north of the [[Blighted Village]] with his companion [[Buthir]]. | '''Grukkoh''' is an [[Bugbear]] NPC in [[Act One]] of ''[[Baldur's Gate 3]]''. He can be found in the [[Forest]], north of the [[Blighted Village]] with his companion [[Buthir]]. | ||
Line 34: | Line 37: | ||
== Involvement == | == Involvement == | ||
Grukkoh is found in a barn just outside the [[Blighted Village]], where he and {{CharLink|Buthir}} are enjoying a private moment. Should the | Grukkoh is found in a barn just outside the [[Blighted Village]], where he and {{CharLink|Buthir}} are enjoying a private moment. Should the party interrupt, a cut scene will trigger, after which they will both become hostile. | ||
The | The party can avoid combat with the pair if they are either a [[Barbarian]] or a [[Bard]], and pass a [[Skill Check]], with the Bard suggesting the residents of Baldur's Gate would pay well for Bugbear-Ogre smut, while the Barbarian mocks Grukkoh's "puny rutting." | ||
== Combat == | == Combat == | ||
Line 64: | Line 67: | ||
* Prior to Hotfix #16 it was possible to [[Trade]] with Grukkoh, mid-copulation, while talking through the Shabby Wooden Doors. | * Prior to Hotfix #16 it was possible to [[Trade]] with Grukkoh, mid-copulation, while talking through the Shabby Wooden Doors. | ||
* Killing Grukkoh grants 20 experience which are not granted through dialogue. | * Killing Grukkoh grants 20 experience which are not granted through dialogue. | ||
== External links == | |||
* {{FRWiki|Grukkoh|long}} | |||
{{Forest}} | {{Forest}} | ||
Line 69: | Line 75: | ||
[[Category:Characters in Act One]] | [[Category:Characters in Act One]] | ||
[[Category:Characters in the Forest]] | [[Category:Characters in the Forest]] | ||
[[Category:Available to Speak with Dead]] | |||
[[Category:Bugbears]] | [[Category:Bugbears]] | ||
[[Category:Humanoids]] | [[Category:Humanoids]] |
Latest revision as of 07:18, 11 November 2024
Grukkoh is an Bugbear NPC in Act One of Baldur's Gate 3. He can be found in the Forest, north of the Blighted Village with his companion Buthir.
“Puny?! I am strong! I am virile! I am -„
Involvement[edit | edit source]
Grukkoh is found in a barn just outside the Blighted Village, where he and Buthir are enjoying a private moment. Should the party interrupt, a cut scene will trigger, after which they will both become hostile.
The party can avoid combat with the pair if they are either a Barbarian or a Bard, and pass a Skill Check, with the Bard suggesting the residents of Baldur's Gate would pay well for Bugbear-Ogre smut, while the Barbarian mocks Grukkoh's "puny rutting."
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Speak with Dead[edit | edit source]
Party member: Who are you?
- Grukkoh: Name... Grukkoh...
Party member: What happened to you?
- Grukkoh: Intruders... me and... Butters... ruined.
Party member: Were you alone when you died?
- Grukkoh: Butters... Buthir... love...
Party member: Who killed you?
- Grukkoh: Dog... split us up... ran us through...
Party member: Where did you come from?
- Grukkoh: Hills... then... Moonrise...
Party member: What were you doing in the village?
- Grukkoh: Weapon... search... take break... Butters...
Party member: Who do you report to?
- Grukkoh: Absolute... only goddess... Moonrise...
Notes[edit | edit source]
- Prior to Hotfix #16 it was possible to Trade with Grukkoh, mid-copulation, while talking through the Shabby Wooden Doors.
- Killing Grukkoh grants 20 experience which are not granted through dialogue.
External links[edit | edit source]
- Grukkoh on the Forgotten Realms Wiki