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Three: Difference between revisions

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{{PageSeo
| description = Three is a goblin child in the Goblin Camp during Act One.
| image = Three Goblin.PNG
}}
{{Infobox creature
{{Infobox creature
| name = Three
| name = Three
| image = <gallery>
| image = <gallery>
Three Goblin.PNG|In-game
Three Goblin.PNG|In-game
Portrait Three.png
Portrait Three.png|Portrait
</gallery>
</gallery>
| identity = Female
| va =
| faction = [[Cult of the Absolute]]
| hometown = [[Goblin Camp]]
| hometown = [[Goblin Camp]]
| faction = [[Cult of the Absolute]]
| size = [[Small]]
| type = [[Humanoid]]
| race = [[Goblin]]
| race = [[Goblin]]
| level = 1
| level = 1
| size = Small
| type = [[Humanoid]]
| ac = 15
| e hp = 4
| e hp = 4
| hp = 6
| hp = 6
| t hp = 7
| t hp = 7
| ac = 15
| movement m = 7.5
| movement m = 7.5
| weight kg = 10
| weight kg = 10
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| wis = 6
| wis = 6
| cha = 8
| cha = 8
| passives = Darkvision, Opportunity Attack
| passives = Darkvision, Opportunity Attack
| t passives = Darkvision, Fury of the Small, Opportunity Attack
| t passives = Darkvision, Fury of the Small, Opportunity Attack
| uuid = fc3116bd-4ed0-4246-a7db-64b3a0fd48d1
| uid = S_GOB_WolfPens_Kid_002
| stats = Goblin_Kid
}}
}}
'''Three''' is a [[goblin]] child [[NPC]] from [[Act One]].  
'''Three''' is a goblin child in the [[Goblin Camp]] during [[Act One]].
== Involvement==
{{DiQ|Gimme that rock. I'll show ya!|Three}}
Three can be found in the [[Worg Pens]] within the [[Goblin Camp]], eagerly pelting a [[Halsin|Cave Bear]] with rocks.
 
== Involvement ==
=== Act One ===
Three can be found in the [[Worg Pens]] of the Goblin Camp, eagerly pelting a {{CharLink|Halsin|Cave Bear}} with rocks.


== Attacks and abilities ==
== Combat ==
=== Attacks and abilities ===
{{Feature box|Nimble Escape}}
{{Feature box|Nimble Escape}}
{{Feature box|Throw}}
{{Feature box|Throw}}


== Notes ==
== Notes ==
* In combat, if [[One]] or Three are able to make it to the Worg Pen's exit, reinforcements will enter from the [[Shattered Sanctum]]. However, this will not turn the entire Goblin Camp hostile.
{{notebegin}}
* If the party has an animal with them, such as a {{SAI|Ranger's Companion}}, One and Three will chuck rocks at it. This can be facilitated by luring them away from the Cave Bear's cage with {{SAI|Perform}} or a similar action.
* In combat, if [[One]] or Three are able to make it to the Worg Pen's exit, reinforcements enter from the [[Shattered Sanctum]]. However, this does not turn the entire Goblin Camp hostile.
* If the party have an animal with them, such as a {{SAI|Ranger's Companion}}, One and Three chuck rocks at it. This can be facilitated by luring them away from the Cave Bear's cage with {{SAI|Perform}} or a similar action.
** Each rock deals {{DamageText|1d4|Bludgeoning}}.
** Each rock deals {{DamageText|1d4|Bludgeoning}}.
{{noteend}}


== External links ==
* {{FRWiki|Three|long}}


{{Goblin Camp}}
{{Goblin Camp}}
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[[Category:Goblins]]
[[Category:Goblins]]
[[Category:Characters]]
[[Category:Characters]]
[[Category:Characters in Act One]]
[[Category:Characters in the Goblin Camp]]
[[Category:Characters in the Goblin Camp]]
[[Category:Characters in Act One]]
[[Category:Followers of the Absolute]]
[[Category:Children]]
[[Category:Children]]

Latest revision as of 10:59, 17 February 2025

Three is a goblin child in the Goblin Camp during Act One.

Portrait Three.png
Gimme that rock. I'll show ya!
Three

Involvement[edit | edit source]

Act One[edit | edit source]

Three can be found in the Worg Pens of the Goblin Camp, eagerly pelting a Halsin Cave Bear with rocks.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Disengage.webp
Nimble Escape Nimble Escape ()
Retreat safely: moving won't provoke Opportunity Attacks.
Throw.webp
Throw Throw ()
Damage:
Normal weapon damage

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

 Range: 18 m / 60 ft

Notes[edit | edit source]

  • In combat, if One or Three are able to make it to the Worg Pen's exit, reinforcements enter from the Shattered Sanctum. However, this does not turn the entire Goblin Camp hostile.
  • If the party have an animal with them, such as a Ranger's Companion Ranger's Companion, One and Three chuck rocks at it. This can be facilitated by luring them away from the Cave Bear's cage with Perform Perform or a similar action.
    • Each rock deals 1d4Damage TypesBludgeoning.

External links[edit | edit source]