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Lorroakan/Combat: Difference between revisions
HiddenDragon (talk | contribs) (Added combat page for Lorroakan) |
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{{Infobox creature | {{Infobox creature | ||
| name = Lorroakan | | name = Lorroakan | ||
| class = [[Wizard]] | | class = [[Wizard]] | ||
| subclass = [[Evocation School]] | |||
| image = <gallery> | | image = <gallery> | ||
Portrait Lorroakan.png|Portrait | Portrait Lorroakan.png|Portrait | ||
</gallery> | </gallery> | ||
| identity = Male | |||
| hometown = [[Ramazith's Tower]], [[Baldur's Gate]], {{FRWiki|Athkatla}} | |||
| va = Joshua B. Sklar | |||
| race = [[Human]] | | race = [[Human]] | ||
| type = [[Humanoid]] | | type = [[Humanoid]] | ||
| size = Medium | | size = [[Medium]] | ||
| level = 10 | | level = 10 | ||
| ac = 12 | | ac = 12 | ||
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| wis = 15 | | wis = 15 | ||
| cha = 16 | | cha = 16 | ||
| conditions = | | conditions = Aquatic Siphon, Earthen Siphon, Scorching Siphon, Tempestuous Siphon | ||
| passives = Arcane Enchantment (+1) @ Despair of Athkatla, Elemental Retort (passive feature), Elemental Siphon, Empowered Evocation, Opportunity Attack, Potent Cantrip, Sculpt Spells, Spell Resistance @ Shelter of Athkatla | | passives = Arcane Enchantment (+1) @ Despair of Athkatla, Elemental Retort (passive feature), Elemental Siphon, Empowered Evocation, Opportunity Attack, Potent Cantrip, Sculpt Spells, Spell Resistance @ Shelter of Athkatla | ||
| t passives = Arcane Enchantment (+1) @ Despair of Athkatla, Elemental Adept: Acid, Elemental Adept: Cold, Elemental Adept: Fire, Elemental Adept: Lightning, Elemental Retort (passive feature), Elemental Siphon, Empowered Evocation, Opportunity Attack, Potent Cantrip, Sculpt Spells, Spell Resistance @ Shelter of Athkatla | | t passives = Arcane Enchantment (+1) @ Despair of Athkatla, Elemental Adept: Acid, Elemental Adept: Cold, Elemental Adept: Fire, Elemental Adept: Lightning, Elemental Retort (passive feature), Elemental Siphon, Empowered Evocation, Opportunity Attack, Potent Cantrip, Sculpt Spells, Spell Resistance @ Shelter of Athkatla | ||
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== Attacks and abilities == | == Attacks and abilities == | ||
{{Feature box|Cone of Cold}} | |||
{{Feature box|Elemental Retort}} | {{Feature box|Elemental Retort}} | ||
{{Feature box|Fire Bolt}} | {{Feature box|Fire Bolt}} | ||
{{Feature box|Fireball}} | {{Feature box|Fireball}} | ||
{{Feature box|Lightning Bolt}} | |||
{{Feature box|Mirror Image}} | |||
{{Feature box|Misty Step}} | |||
{{Feature box|Poison Spray}} | {{Feature box|Poison Spray}} | ||
{{Feature box|Ray of Frost}} | {{Feature box|Ray of Frost}} | ||
{{Feature box|Shocking Grasp}} | {{Feature box|Shocking Grasp}} | ||
== Allies == | == Allies == | ||
* [[ | * {{CharLink|Krank}} | ||
* {{CharLink|Miklaur}} | |||
* {{CharLink|Rolan}} (conditional) | |||
* {{CharLink|Air Myrmidon}} | |||
* {{CharLink|Earth Myrmidon}} | |||
* {{CharLink|Fire Myrmidon}} | |||
* {{CharLink|Water Myrmidon}} | |||
== Encounter details == | |||
At the start of the fight, Lorroakan will begin siphoning power from his four myrmidons, granting him '''immunity''' to {{DamageType|Acid}}, {{DamageType|Cold}}, {{DamageType|Fire}}, {{DamageType|Lightning}}. If he is attacked, he will use {{SAI|Elemental Retort}} on the person who attacked him, dealing significant damage from 4 different elemental types, one for every myrmidon he is siphoning from. Elemental Retort doesn't cost a {{r|reaction}}, allowing him to use it over and over again each round. | |||
The Earth Myrmidon will occasionally cast {{SAI|Stoneskin}} on Lorroakan, giving him extra resistances to non-magical damage. | |||
If the party saved Rolan from his expedition into the [[Shadow-Cursed Lands]] in Act Two, but did not save [[Cal]] and [[Lia]] during [[Rescue the Tieflings]], then Rolan will choose to fight alongside Lorroakan. If the party did save Cal and Lia, then Rolan will choose to turn on Lorroakan and fight alongside the party. | |||
== Tactics == | == Tactics == | ||
Ignoring Lorroakan and killing his Myrmidons first is a possible strategy. Each killed Myrmidon removes the associated elemental immunity and damage from Elemental Retort, making it less punishing to actually attack him. | |||
Alternatively, it is also possible to simply tank the damage with your strongest martial characters and aim to kill Lorroakan outright as he only has 98 HP on Balanced difficulty and is the most dangerous enemy with his array of spells. Given his 4 different damage immunities it may be easiest to deal this damage through weapon attacks, especially if the character in question has equipment to enable [[critical hit]]s. On some difficulties, killing Lorroakan will also cause the Myrmidons to vanish, though Krank, Miklaur, and Rolan will remain. | |||
Lorroakan ''cannot'' cast {{SAI|Elemental Retort}} if he has been knocked {{Cond|prone|}}. If the party has a means of inflicting {{Cond|prone}} such as {{SAI|Trip Attack (Melee)}}, {{SAI|Crushing Flight}}, or {{SAI|Enraged Throw}}, then the fight can be trivialized by simply knocking Lorroakan down and killing him before he can stand up again. Silencing Lorroakan will also prevent him from casting it.{{verify|(in v4.1.1.6072089, in a Honour Playthrough, silencing him did not prevent him from casting Elemental Retort)}} | |||
=== Tactician difficulty === | === Tactician difficulty === | ||
On Tactician, he gains Elemental | On Tactician, he gains Elemental Adept for acid, fire, lightning and cold elements, which ignores resistance and slightly increases damage. This can make his Elemental Retort more powerful. | ||
==Notes== | ==Notes== |
Latest revision as of 08:09, 14 December 2024
Overview | Combat |
This page focuses on Lorroakan's behavior during turn-based combat gameplay.
Attacks and abilities[edit | edit source]
Allies[edit | edit source]
- Krank
- Miklaur
- Rolan (conditional)
- Air Myrmidon
- Earth Myrmidon
- Fire Myrmidon
- Water Myrmidon
Encounter details[edit | edit source]
At the start of the fight, Lorroakan will begin siphoning power from his four myrmidons, granting him immunity to Acid, Cold, Fire, Lightning. If he is attacked, he will use on the person who attacked him, dealing significant damage from 4 different elemental types, one for every myrmidon he is siphoning from. Elemental Retort doesn't cost a Reaction, allowing him to use it over and over again each round.
The Earth Myrmidon will occasionally cast
on Lorroakan, giving him extra resistances to non-magical damage.If the party saved Rolan from his expedition into the Shadow-Cursed Lands in Act Two, but did not save Cal and Lia during Rescue the Tieflings, then Rolan will choose to fight alongside Lorroakan. If the party did save Cal and Lia, then Rolan will choose to turn on Lorroakan and fight alongside the party.
Tactics[edit | edit source]
Ignoring Lorroakan and killing his Myrmidons first is a possible strategy. Each killed Myrmidon removes the associated elemental immunity and damage from Elemental Retort, making it less punishing to actually attack him.
Alternatively, it is also possible to simply tank the damage with your strongest martial characters and aim to kill Lorroakan outright as he only has 98 HP on Balanced difficulty and is the most dangerous enemy with his array of spells. Given his 4 different damage immunities it may be easiest to deal this damage through weapon attacks, especially if the character in question has equipment to enable critical hits. On some difficulties, killing Lorroakan will also cause the Myrmidons to vanish, though Krank, Miklaur, and Rolan will remain.
Lorroakan cannot cast . If the party has a means of inflicting such as , , or , then the fight can be trivialized by simply knocking Lorroakan down and killing him before he can stand up again. Silencing Lorroakan will also prevent him from casting it.[Needs Verification]
if he has been knockedTactician difficulty[edit | edit source]
On Tactician, he gains Elemental Adept for acid, fire, lightning and cold elements, which ignores resistance and slightly increases damage. This can make his Elemental Retort more powerful.
Notes[edit | edit source]
- Lorroakan's myrmidons have weaker weapons compared to other myrmidons encountered throughout the game. They don't have innate elemental damage components and are not enchanced. The unique weapon abilities aren't changed.