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Arkleia Oloril: Difference between revisions
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{{PageSeo | |||
| description = Arkleia Oloril is the quartermaster of Wyrm's Rock Fortress during Act Three. She can be traded with after passing a skill check. | |||
| image = Arkleia_Oloril.png | |||
}} | |||
{{Infobox creature | {{Infobox creature | ||
| name = Arkleia Oloril | | name = Arkleia Oloril | ||
| image = | | image = | ||
<gallery> | <gallery> | ||
Arkleia_Oloril.png|In-game | Arkleia_Oloril.png|In-game | ||
Line 11: | Line 15: | ||
| race = [[Human]] | | race = [[Human]] | ||
| va = Sarah Lam | | va = Sarah Lam | ||
| size = Medium | | size = Medium | ||
| type = Humanoid | | type = [[Humanoid]] | ||
| title = Flaming Fist Quartermaster | | title = Flaming Fist Quartermaster | ||
| ac = 10 | | ac = 10 | ||
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| t hp = 10 | | t hp = 10 | ||
| movement m = 9 | | movement m = 9 | ||
| xp = 1 | |||
| weight kg = 75 | | weight kg = 75 | ||
| level = 1 | | level = 1 | ||
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}} | }} | ||
'''Arkleia Oloril''' is the quartermaster of [[Wyrm's Rock Fortress]] during [[Act Three]]. She can be traded with after passing a skill check. | '''Arkleia Oloril''' is the quartermaster of [[Wyrm's Rock Fortress]] during [[Act Three]]. She can be traded with after passing a skill check. | ||
{{DiQ|Trade? Do I look like a shopkeeper?|Arkleia Oloril}} | |||
{{ | |||
== Involvement == | == Involvement == | ||
Quartermaster Arkleia Oloril grumpily tells the party to clear off when first approached. However, she can be convinced to show her stock of goods if the party passes an ability check: | Quartermaster Arkleia Oloril grumpily tells the party to clear off when first approached. However, she can be convinced to show her stock of goods if the party passes an ability check: | ||
* | * {{Dialogue option|Gortash himself told me to speak with you about my requirements. Were you not informed?|roll=Deception|dc=10}} | ||
* {{Dialogue option|Either you trade with me, or I suggest you start running.|roll=Intimidation|dc=18}} | |||
* | * {{Dialogue option|What if I were to pay for, say, a 'trading license' first? (500)|roll=Persuasion|dc=15}} | ||
* | |||
Alternatively, the speaking character can also use {{SAI|Detect Thoughts}} or a {{SmRarityItem|Potion of Mind Reading}} to discover that she's in bad mood due to the [[Steel Watcher (creature)|Steel Watchers]] clanking around her armoury. | Alternatively, the speaking character can also use {{SAI|Detect Thoughts}} or a {{SmRarityItem|Potion of Mind Reading}} to discover that she's in bad mood due to the [[Steel Watcher (creature)|Steel Watchers]] clanking around her armoury. | ||
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[[Category:Humanoids]] | [[Category:Humanoids]] | ||
[[Category:Traders]] | [[Category:Traders]] | ||
[[Category:Members of the Flaming Fist]] |
Latest revision as of 19:41, 22 November 2024
Arkleia Oloril is the quartermaster of Wyrm's Rock Fortress during Act Three. She can be traded with after passing a skill check.
“Trade? Do I look like a shopkeeper?„
Involvement[edit | edit source]
Quartermaster Arkleia Oloril grumpily tells the party to clear off when first approached. However, she can be convinced to show her stock of goods if the party passes an ability check:
- [DECEPTION] Gortash himself told me to speak with you about my requirements. Were you not informed? (DC 10)
- [INTIMIDATION] Either you trade with me, or I suggest you start running. (DC 18)
- [PERSUASION] What if I were to pay for, say, a 'trading license' first? (500) (DC 15)
Alternatively, the speaking character can also use Potion of Mind Reading to discover that she's in bad mood due to the Steel Watchers clanking around her armoury.
or aSuccessfully convincing her earns the Inspirational Event Nothing's Not for Sale (Charlatan background).
Notable items sold[edit | edit source]
Companion approval[edit | edit source]
- Convince Arkleia to show you her stock +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- Attack Arkleia -1 -1 -1 -1 -1 +1 +1