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List of Paladin spells: Difference between revisions

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{{PageSeo
| title = List of Paladin spells
| description = Spells available to be prepared by the Paladin class in Baldur's Gate 3.
| image = Class Paladin Badge Icon.png
}}
{{Spells|image = Class Paladin Hotbar Icon.png}}
Lists spells available to be prepared by the [[Paladin]] class. Paladin spells are [[Prepared spells]], so all Paladins have access to these spells (up to their Paladin level) and prepare a limited number of them at any one time.
Paladin spells will use the caster's [[Charisma]] modifier for [[Spell Save DC]] and [[Spell Attack]] rolls. 


== Paladin Spell List ==
{{clear}}
== Paladin spell list ==
{{Spell table
{{Spell table
|where=classes HOLDS 'Paladin' AND is_spell="1"
|where=classes HOLDS 'Paladin' AND is_spell="1"
}}
}}


{{NavSpells}}
{{PaladinNavbox}}
{{PaladinNavbox}}
[[Category:Lists]]
[[Category:Lists of spells]]

Latest revision as of 07:09, 15 June 2024

Lists spells available to be prepared by the Paladin class. Paladin spells are Prepared spells, so all Paladins have access to these spells (up to their Paladin level) and prepare a limited number of them at any one time.

Paladin spells will use the caster's Charisma modifier for Spell Save DC and Spell Attack rolls.

Paladin spell list[edit | edit source]

Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Bless Bless 1 Action  10 turns  9m / 30ft
-
-
Command Command 1 Action
-
 18 m / 60 ft
-
Compelled Duel Compelled Duel 1 Bonus Action  3 turns  9m / 30ft
-
Cure Wounds Cure Wounds 1 Action
-
 1.5 m / 5 ft
-
1d8hit points
Divine Favour Divine Favour 1 Bonus Action  3 turns  Self
-
-
Heroism Heroism 1 Action  10 turns  1.5 m / 5 ft
-
-
Protection from Evil and Good Protection from Evil and Good 1 Action  Long Rest  1.5 m / 5 ft
-
-
Sanctuary Sanctuary 1 Bonus Action  10 turns  18 m / 60 ft
-
-
Searing Smite Searing Smite 1 Action  10 turns  Weapon Range Attack roll weaponDamage TypesWeapon
1d6Damage TypesFire
Shield of Faith Shield of Faith 1 Bonus Action  Long Rest  18 m / 60 ft
-
-
Thunderous Smite Thunderous Smite 1 Action  1 turn  Weapon Range Attack roll weaponDamage TypesWeapon
2d6Damage TypesThunder
Wrathful Smite Wrathful Smite 1 Action  2 turns  Weapon Range Attack roll weaponDamage TypesWeapon
1d6Damage TypesPsychic
Aid Aid 2 Action  Long Rest  Self
 9m / 30ft (Radius)
-
-
Branding Smite Branding Smite 2 Action  10 turns  Weapon Range Attack roll weaponDamage TypesWeapon
2d6Damage TypesRadiant
Lesser Restoration Lesser Restoration 2 Action
-
 1.5 m / 5 ft
-
-
Magic Weapon Magic Weapon 2 Action  Long Rest  1.5 m / 5 ft
-
-
Protection from Poison Protection from Poison 2 Action  Long Rest  1.5 m / 5 ft
-
-
Blinding Smite Blinding Smite 3 Action  10 turns  Weapon Range Attack roll weaponDamage TypesWeapon
3d8Damage TypesRadiant
Crusader's Mantle Crusader's Mantle 3 Action  10 turns  Self
 9m / 30ft (Radius)
-
-
Daylight Daylight 3 Action  Long Rest  18 m / 60 ft
-
-
Elemental Weapon Elemental Weapon 3 Action
-
 18 m / 60 ft
-
-
Remove Curse Remove Curse 3 Action
-
 1.5 m / 5 ft
-
-
Revivify Revivify 3 Action
-
 9m / 30ft
 9m / 30ft (Radius)
-
-
Warden of Vitality Warden of Vitality 3 Action  10 turns  Self
-
-
Banishment Banishment 4 Action  2 turns  18 m / 60 ft
-
Death Ward Death Ward 4 Action  Long Rest  1.5 m / 5 ft
-
-
Staggering Smite Staggering Smite 4 Action  1 turn  Weapon Range Attack roll weaponDamage TypesWeapon
4d6Damage TypesPsychic
Destructive Wave Destructive Wave 5 Action  1 turn  9m / 30ft 5d6Damage TypesThunder
5d6Damage TypesRadiant