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Full-illithid: Difference between revisions
(Fracture Psyche has a more powerful full-illithid version) |
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{{Infobox | {{Infobox creature | ||
| name = Full-illithid | | name = Full-illithid | ||
| image = Player Mind Flayer Model.png | | image = Player Mind Flayer Model.png | ||
| size = Medium | | size = Medium | ||
| type = Aberration | | type = [[Aberration]] | ||
| race = [[Mind flayer]] | | race = [[Mind flayer]] | ||
| | | ac = 16 | ||
| | | movement m = | ||
| | | weight kg = 60 | ||
| str = 13 | | str = 13 | ||
| dex = 12 | | dex = 12 | ||
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| wis = 18 | | wis = 18 | ||
| cha = 18 | | cha = 18 | ||
| conditions = Mind Flayer Form, Permanent Mind Sanctuary | |||
| | | passives = Ability Drain, Charm, Cull the Weak, Favourable Beginnings, Luck of the Far Realms, Permanent Mind Sanctuary, Psionic Backlash (passive feature), Psionic Dominance (passive feature) | ||
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}} | }} | ||
A '''full-illithid''' is a character who has undergone complete ceremorphosis and become a [[mind flayer]]. This option will only become available after travelling to the [[Astral Plane]] during the quest [[Confront the Elder Brain]]. | A '''full-illithid''' is a character who has undergone complete ceremorphosis and become a [[mind flayer]]. This option will only become available after travelling to the [[Astral Plane]] during the quest [[Confront the Elder Brain]]. | ||
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After becoming a full-illthid, the illithid power tree will become locked, {{note|As of patch #5}} however most{{note|After becoming full-illithid, cannot gain: [[Displace]], [[Freecast]], [[Repulsor]], [[Illithid Expertise]]}} abilities, or upgraded versions of abilities, will be gained, as well as some new ones: | After becoming a full-illthid, the illithid power tree will become locked, {{note|As of patch #5}} however most{{note|After becoming full-illithid, cannot gain: [[Displace]], [[Freecast]], [[Repulsor]], [[Illithid Expertise]]}} abilities, or upgraded versions of abilities, will be gained, as well as some new ones: | ||
{{div col}} | {{div col}} | ||
* {{SAI|Levitate}} | * {{SAI|Levitate (Illithid Power)}} | ||
* {{SAI|Tentacle Whip}} | * {{SAI|Tentacle Whip}} | ||
* {{SAI|Extract Brain}} | * {{SAI|Extract Brain}} | ||
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* {{SAI|Augmented Shield of Thralls}} | * {{SAI|Augmented Shield of Thralls}} | ||
* {{SAI|Potent Concentrated Blast}} | * {{SAI|Potent Concentrated Blast}} | ||
* | * {{SAI|Fracture Psyche (Full-illithid)}} | ||
{{div col end}} | {{div col end}} | ||
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{{notelist}} | {{notelist}} | ||
{{NavGameplay/Character}} | {{NavGameplay/Character}} | ||
[[Category:Gameplay mechanics]] | |||
[[Category:Races]] | |||
[[Category:Playable races]] |
Latest revision as of 04:19, 30 June 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
In order to transform, the player must offer to do so while in dialogue with The Emperor or Orpheus once they have reached the Astral Plane after travelling to the Morphic Pool. If Karlach was brought along, she will also offer to transform. It is not necessary for the player character or Karlach to have accepted the Astral-Touched Tadpole and become a partial-illithid in order to become a full-illithid.
Only the player character, Orpheus or Karlach may undergo the full transformation[Needs Verification].
Changes[edit | edit source]
Player-characters and Karlach will still have access to their previous set of abilities and proficiencies. However, ability scores, race and type will change (see info box).
Orpheus will have slightly different stats, and only have access to his illithid powers.
Conditions[edit | edit source]
New abilities[edit | edit source]
After becoming a full-illthid, the illithid power tree will become locked, [note 1] however most[note 2] abilities, or upgraded versions of abilities, will be gained, as well as some new ones:
And the full-illithid upgrade of Mind Sanctuary:
Old abilities[edit | edit source]
If the character did not already have the following powers, they will be unlocked:
And the following passives, if they did not already have them: