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{{ up to date | 2024-01-02 }}
{{PageSeo
{{PageSeo
| title = Balthazar
| title = Balthazar
| description = Balthazar is a necromancer encountered in the Gauntlet of Shar.
| description = Balthazar is a necromancer encountered in the Gauntlet of Shar.
| image = Balthazar.jpg
| image = Balthazar.png
}}
}}
{{CharacterInfo
{{Infobox creature
|title = Commander of the Reborn Dead
| name = Balthazar
|name = Balthazar
| image =  
|image = [[File:Balthazar.png|350px]]
<gallery>
|STR = 10
Balthazar.png|In-game
|DEX = 14
Portrait Balthazar.png|Portrait
|CON = 16
</gallery>
|INT = 20
| va = Roger Ringrose
|WIS = 14
| title = Commander of the Reborn Dead
|CHA = 10
| race = [[Undead]] [[Human]]
|str save =
| class = [[Wizard]]
|dex save =
| subclass = [[Necromancy School]]
|con save = yes
| level = 8
|int save =
| size = Medium
|wis save = yes
| type = Undead
|cha save =
| e hp = 63
|level = 8
| hp = 91
|race = Undead
| t hp = 118
|type = Undead
| extra init = 5
|HP = 91; 118{{Tactician}}
| weight kg = 100
|AC = 15
| str = 10
|speed =
| dex = 14
|size = Medium
| con = 16
|weight = 100kg / ?lbs
| int = 20
|proficiency =
| wis = 14
|initiative = +7
| cha = 10
|conditions = {{CON|Mage Armour}}
| con save prof = yes
{{CON|Legendary Resistance|t=1}}
| wis save prof = yes
{{CON|Undead Ward Aura}}
| resistances = slashing resistance full, piercing resistance full, bludgeoning resistance full, poison immunity
{{CON|Undead Ward}}
| conditions = Mage Armour, Undead Ward, Undead Ward Aura
|passive = {{PAS|Alert}}{{PAS|Grave Magic}}{{PAS|Grim Harvest}}{{PAS|Immune to Control Undead}}{{PAS|Legendary Action: Spectral Aspect|honour=t}}{{PAS|Legendary Action: The Dead Wastes|honour=t}}{{PAS|Opportunity Attack}}{{PAS|Turn Resistance}}{{PAS|Undead Ward|Circle of Bones|custom=Circle of Bones Icon.webp}}{{PAS|Magic Resistance|t=1}}
| t conditions = Legendary Resistance, Mage Armour, Undead Ward, Undead Ward Aura
|bludgeoning=Resistant
| h conditions = Legendary Action: Spectral Aspect, Legendary Resistance, Mage Armour, Undead Ward, Undead Ward Aura
|piercing=Resistant
| passives = Alert, Grave Magic, Grim Harvest, Immune to Control Undead, Legendary Action: Spectral Aspect, Opportunity Attack, Turn Resistance
|slashing=Resistant
| t passives = Alert, Grave Magic, Grim Harvest, Immune to Control Undead, Legendary Action: Spectral Aspect, Magic Resistance, Opportunity Attack, Turn Resistance
|acid=
| h passives = Alert, Grave Magic, Grim Harvest, Immune to Control Undead, Legendary Action: Spectral Aspect, Magic Resistance, Opportunity Attack, Turn Resistance
|cold=
|fire=
|force=
|lightning=
|necrotic=
|poison=Resistant
|psychic=
|radiant=
|thunder=
|magic =
|class = Necromancy
|background=
|location = [[Gauntlet of Shar]], [[Mind Flayer Colony]]
|faction =
|family =
|allies = [[Ketheric Thorm]], [[Flesh]]
|enemies = Mikan (Childhood Friend)
|exp =
|alt-name = Model
|alt-image = [[File:Balthazar Model.png|200px]]
|va=Roger Ringrose
}}
}}
{{SpoilerWarning|act=2}}
'''Balthazar''' is an Undead necromancer, who can first be encountered in the [[Gauntlet of Shar]] during Act Two.
'''Balthazar''' is an Undead necromancer in service to [[Ketheric Thorm]], who can first be encountered in the [[Gauntlet of Shar]] during Act Two.
{{DiQ|We're still close. She's in a jar on the shelf over there.|Balthazar| elaborating on his relationship with his mother}}


==Overview==
==Overview==
===Background===
===Background===
Balthazar is a necromancer in service to General Ketheric Thorm, sent to the Gauntlet of Shar to retrieve the Nightsong; the source of Ketheric's immortality.
Balthazar is a necromancer in service to General {{CharLink|Ketheric Thorm}}, sent to the Gauntlet of Shar to retrieve the {{CharLink|Aylin|Nightsong}}; the source of Ketheric's immortality.


===Related quests===
== Involvement ==
* [[Find Ketheric Thorm's Relic]]
{{main|Find Ketheric Thorm's Relic}}
* [[The Chosen of Shar]]
* [[Defeat Ketheric Thorm]]
* [[Find the Nightsong]]
 
==Find Ketheric Thorm's Relic==
{{hatnote|Main article: [[Find Ketheric Thorm's Relic]]}}
Balthazar can first be encountered in the Gauntlet of Shar, behind a locked door guarded by his undead servants.
Balthazar can first be encountered in the Gauntlet of Shar, behind a locked door guarded by his undead servants.


Approaching the door and/or his servants, wherever they are found, will generally trigger a conversation. A combat encounter will always trigger on conclusion of this conversation, where Dark Justiciar Avengers attack both the undead servants and the player's party. Once this combat resolves, the player may have the opportunity to speak to Balthazar further and learn more about the relic he is searching for. The player also has the option to simply attack and kill Balthazar at any time after this encounter.
Approaching the door and/or his servants, wherever they are found, will generally trigger a conversation. A combat encounter will always trigger on conclusion of this conversation, where Dark Justiciar Avengers attack both the undead servants and the party. Once this combat resolves, the party may have the opportunity to speak to Balthazar further and learn more about the relic he is searching for. There is also the option to simply attack and kill Balthazar at any time after this encounter.
It is also possible to fully avoid contact with Balthazar and his servants until entering the [[Shadowfell]].


The player also has the option to fully avoid contact with Balthazar and his servants until they delve deeper into the Gauntlet. It is impossible to avoid meeting Balthazar if the player reaches this point.
When the party did not kill him and crosses the threshold into the Shadowfell the party will meet Balthazar there for a second time. If the party have not yet met Balthazar at this point, he will simply introduce himself and give the party the opportunity to help him finish his mission.


The second place he can be encountered, assuming the player has not killed him, is when the player crosses the threshold into the [[Shadowfell]] from within the Gauntlet. If the player has not yet met Balthazar at this point, he will simply introduce himself and give the player the opportunity to help him finish his mission.
Once the party finally meet Balthazar, they are generally allowed to choose at several points if they want to kill him or help him finish his mission.


Once the player finally meets Balthazar, they are generally allowed to choose at several points if they want to kill him or help him finish his mission.
If the party help Balthazar obtain the Nightsong and later meet with Ketheric, Ketheric will take the party as prisoners. They will wake up in Balthazar's lab at the [[Mind Flayer Colony]], where Balthazaar prepares to find a way to remove the artefact from the party's possession. Eventually, a fight between the party and Balthazar will break out.
 
If the player helps Balthazar obtain the [[Dame Aylin|Nightsong]] and later meets with Ketheric, Ketheric will take the player prisoner. They will wake up in Balthazar's lab at the [[Mind Flayer Colony]], where Balthazaar prepares to find a way to remove the artefact from the player's possession; ultimately, a fight between the player and Balthazar will break out.


== Combat ==
== Combat ==
Line 93: Line 64:


=== Attacks and abilities ===
=== Attacks and abilities ===
{{div col}}
{{feature box|Animate Dead (Balthazar)|Animate Dead}} Cast as a unique Level 6 variant, only when confronted in the [[Nightsong's Prison]], to reanimate an army of skeletons from the surrounding bones.
* {{SAI|Animate Dead (Balthazar)|alias=Animate Dead|w=30}} - Cast as a unique Level 6 variant, only when confronted in the [[Nightsong's Prison]], to reanimate an army of skeletons from the surrounding bones.
{{feature box|Bone Chill}}  
* {{SAI|Bone Chill|w=30}}  
{{feature box|Cloudkill}}
* {{SAI|Cloudkill|w=30}}  
{{feature box|Misty Step}}
* {{SAI|No Rest for the Wicked|w=30}}  
{{feature box|No Rest for the Wicked}}  
* {{SAI|Ray of Sickness|w=30}}
{{feature box|Ray of Sickness}}  
* {{SAI|Misty Step|w=30}}


Honour mode:
==== Honour mode ====
* {{SAI|The Dead Wastes|w=30}}
{{feature box|The Dead Wastes}}
{{div col end}}


==Loot==
===Allies===
* {{RarityItem|Circle of Bones|40}}
In the Gauntlet of Shar:
* {{CharLink|Flesh}}
* 3x {{CharLink|Ghoul Medic}}


{{clear}}
In the Shadowfell:
==Gallery==
* 8x {{CharLink|Apostate Defender}}
<gallery heights="250">
* 3x {{CharLink|Apostate Destroyer}}
Balthazar Face Concept Art.jpg|Balthazar Face Concept Art
* 3x {{CharLink|Apostate Librarian}}
Balthazar Face Concept Art 2.png|Balthazar Early Face Concept Art
* 6x {{CharLink|Apostate Sentinel}}
</gallery>


==Related literature==
=== Notable Loot ===
* {{MdRarityItem|Circle of Bones}}


* [[Stained Book (Thorm Mausoleum)]]
== Related quests ==
* [[Diary of Ketheric Thorm, Vol 2]]
* {{Quest|Defeat Ketheric Thorm}}
* [[Tissue and Organ Register]]
* {{Quest|Find Ketheric Thorm's Relic}}
* [[Unsent Letter]]
* {{Quest|Find the Nightsong}}
* [[Ornate Letter]]
* {{Quest|The Chosen of Shar}}


=== Books by Balthazar ===
==Related literature==
{{div col}}
*{{MdRarityItem|Diary of Ketheric Thorm, Vol 2}}
*{{MdRarityItem|Ornate Letter}}
*{{MdRarityItem|Stained Book (Thorm Mausoleum)}}
*{{MdRarityItem|Tissue and Organ Register}}
*{{MdRarityItem|Unsent Letter}}


* [[Attention Acolytes]]
{{div col end}}
* [[Balthazar Personal Notes: 2]]
===Written by Balthazar===
* [[Balthazar Personal Notes: 3]]
{{div col}}
* [[Balthazar's Notes]]
* {{MdRarityItem|A Little Gift}}
* [[Clasped Book (Moonrise Towers)]]
* {{MdRarityItem|Attention Acolytes}}
* [[Research Notes (Balthazar)]]
* {{MdRarityItem|Balthazar's Notes}}
 
* {{MdRarityItem|Balthazar Personal Notes: 2}}
=== Notes by Balthazar ===
* {{MdRarityItem|Balthazar Personal Notes: 3}}
 
* {{MdRarityItem|Clasped Book (Moonrise Towers)}}
* [[Orders from B]]
* {{MdRarityItem|Goblins: The Maglubiyet Gambit}}
* {{MdRarityItem|Orders from B}}
* {{MdRarityItem|Research Notes (Balthazar)}}
* {{MdRarityItem|Temple Map}}
{{div col end}}


==Notes==
==Notes==
Line 140: Line 121:
*Balthazar's name (and ribs) were taken from the monk {{FRWiki|Balthazar}}, a character from ''Baldur's Gate II: Throne of Bhaal''.
*Balthazar's name (and ribs) were taken from the monk {{FRWiki|Balthazar}}, a character from ''Baldur's Gate II: Throne of Bhaal''.
{{noteend}}
{{noteend}}
==Gallery==
<gallery heights="250" mode="packed">
Balthazar Model.png|Model
Balthazar Face Concept Art.jpg|Digital Artbook concept art.
Balthazar Face Concept Art 2.png|Digital Artbook concept art.
Nikolai-chugunov-balthazar-nikolai-chugunov-2a.jpg|Render by Nikolai Chugunov
</gallery>


==External links==
==External links==
*{{FRWiki|Balthazar (necromancer)|long}}
*{{FRWiki|Balthazar (necromancer)|long}}


{{NavAct2Finale}}
{{Gauntlet of Shar}}
{{Mind Flayer Colony}}
[[Category:Undead]]
[[Category:Wizards]]
[[Category:Characters]]
[[Category:Characters in the Gauntlet of Shar]]
[[Category:Characters in Act Two]]
[[Category:Authors]]
[[Category:Authors]]
[[Category:Bosses]]
[[Category:Followers of Myrkul]]

Latest revision as of 21:13, 17 September 2024

Balthazar is an Undead necromancer, who can first be encountered in the Gauntlet of Shar during Act Two.

style=width:100%;height:100%;object-fit:cover;

We're still close. She's in a jar on the shelf over there.
Balthazar elaborating on his relationship with his mother

Overview[edit | edit source]

Background[edit | edit source]

Balthazar is a necromancer in service to General Ketheric Thorm Ketheric Thorm, sent to the Gauntlet of Shar to retrieve the Aylin Nightsong; the source of Ketheric's immortality.

Involvement[edit | edit source]

Balthazar can first be encountered in the Gauntlet of Shar, behind a locked door guarded by his undead servants.

Approaching the door and/or his servants, wherever they are found, will generally trigger a conversation. A combat encounter will always trigger on conclusion of this conversation, where Dark Justiciar Avengers attack both the undead servants and the party. Once this combat resolves, the party may have the opportunity to speak to Balthazar further and learn more about the relic he is searching for. There is also the option to simply attack and kill Balthazar at any time after this encounter. It is also possible to fully avoid contact with Balthazar and his servants until entering the Shadowfell.

When the party did not kill him and crosses the threshold into the Shadowfell the party will meet Balthazar there for a second time. If the party have not yet met Balthazar at this point, he will simply introduce himself and give the party the opportunity to help him finish his mission.

Once the party finally meet Balthazar, they are generally allowed to choose at several points if they want to kill him or help him finish his mission.

If the party help Balthazar obtain the Nightsong and later meet with Ketheric, Ketheric will take the party as prisoners. They will wake up in Balthazar's lab at the Mind Flayer Colony, where Balthazaar prepares to find a way to remove the artefact from the party's possession. Eventually, a fight between the party and Balthazar will break out.

Combat[edit | edit source]

Balthazar will use a Potion of Speed at the start of his turn to gain Hasted unless you buy it off him during dialogue first (use the Trade button).

Attacks and abilities[edit | edit source]

Animate Dead.webp
Animate Dead Animate Dead ()
Awaken the dead from their century-long slumber.
Cast as a unique Level 6 variant, only when confronted in the Nightsong's Prison, to reanimate an army of skeletons from the surrounding bones.
Bone Chill.webp
Bone Chill Bone Chill ()
D8 Necrotic.png 1d8 (1~8) Damage TypesNecrotic
Prevent the target from healing until your next turn. An undead target receives Disadvantage Icon.png Disadvantage on Attack rolls.
 Range: 18 m / 60 ft
Cloudkill.webp
Cloudkill Cloudkill ()
D8 Poison.png 5d8 (5~40) Damage TypesPoison

Craft a large cloud that inflicts 5d8Damage TypesPoison damage per turn. You can reposition the cloud every turn.

The cloud Heavily Obscures everything within it.

CON Save
 Range: 18 m / 60 ft
Misty Step.webp
Misty Step Misty Step ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Animate Dead Zombie.webp
No Rest for the Wicked No Rest for the Wicked ()
Death is but a temporary inconvenience - raise a fallen undead with half of its hit points.
 Range: 3 m / 10 ft
Ray of Sickness.webp
Ray of Sickness Ray of Sickness ()
D8 Poison.png 2d8 (2~16) Damage TypesPoison
Possibly Poisons Poisons the target.
CON Save
 Range: 18 m / 60 ft

Honour mode[edit | edit source]

Generic Necrotic.webp
The Dead Wastes The Dead Wastes
D6 Necrotic.png 4d6 (4~24) Damage TypesNecrotic
+
D6 Healing.png 4d6 (4~24) hit points
Open a necrotic rift from a new corpse that heals Undead 4d6hit points and deals 4d6Damage TypesNecrotic to living creatures at the start of their turns.
 Range: 18 m / 60 ft

Allies[edit | edit source]

In the Gauntlet of Shar:

In the Shadowfell:

Notable Loot[edit | edit source]

Related quests[edit | edit source]

Related literature[edit | edit source]

Written by Balthazar[edit | edit source]

Notes[edit | edit source]

  • Balthazar's name (and ribs) were taken from the monk Balthazar, a character from Baldur's Gate II: Throne of Bhaal.

Gallery[edit | edit source]

External links[edit | edit source]