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For'reth: Difference between revisions

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(an usual verify for the weapon actions. it seemed like he *should* but he never did for me in 20 turns of combat.)
 
m (Added combat-relevant skills to infobox)
 
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{{PageSeo|title=Gish For'reth|description=Gish For'reth is a Githyanki who can be found at the Mountain Pass during Act One. A gish specializing in psionics, he is the primary spellcaster of the squad that searches the Wilderness in search of a powerful weapon.|fullkeywords=Mountain pass githyanki fight kithrak voss boss act one gish forreth sarth baretha}}{{Character info
{{PageSeo
|name=Gish For'reth
| title = Gish For'reth
|level=5
| description = Gish For'reth is a Githyanki who can be found at the Mountain Pass during Act One. A gish specializing in psionics, he is the primary spellcaster of the squad that searches the Wilderness in search of a powerful weapon.
|STR=15
| keywords = Mountain pass githyanki fight kithrak voss boss act one gish forreth sarth baretha
|DEX=12
}}
|CON=16
{{Infobox creature
|INT=16
| name = Gish For'reth
|WIS=15|
| image = Portrait For'reth.png
CHA=16
| size = Medium
|con save=y
| type = [[Humanoid]]
|int save=y
| race = [[Githyanki]]
|wis save=y
| level = 5
|race=Githyanki|type=humanoid|HP=53; 68{{Tactician}}|AC=16|size=Medium|weight=75kg / 150lbs|proficiency=3|initiative=1|passive={{PAS|Opportunity Attack}}{{PAS|Githyanki War Magic}}{{PAS|Psionic Empowerment|t=1}}{{PAS|War Caster: Concentration|t=1}}{{PAS|War Caster: Opportunity Spell|t=1}}|location=[[Mountain Pass]] {{Coords|137|556}}|exp=75}}
| e hp = 37
| hp = 53
| t hp = 68
| ac = 16
| movement m = 9
| weight kg = 75
| str = 15
| dex = 12
| con = 16
| int = 16
| wis = 15
| cha = 16
| con save prof = yes
| int save prof = yes
| wis save prof = yes
| passives = Opportunity Attack
| t passives = Opportunity Attack, Psionic Empowerment, War Caster: Concentration, War Caster: Opportunity Spell
| athletics = 2
| acrobatics = 1
| perception = 2
}}


'''Gish For'reth''' is a [[Githyanki]] who can be found at the [[Mountain Pass]] during [[Act One]]. A ''[[Githyanki vocabulary|gish]]'' specializing in psionics, he is the primary spellcaster of the squad that searches the [[Wilderness]] in search of a powerful weapon.
'''Gish For'reth''' is a [[Githyanki]] who can be found at the [[Mountain Pass]] during [[Act One]].  


==Attacks and abilities==
== Involvement==
A [[gish]] specializing in psionics, he is the primary spellcaster of the squad that searches the [[Wilderness]] in search of a powerful weapon.


*{{SAI|Main Hand Attack}} - Uses [[Githyanki Longsword]]
== Combat ==
**Does not use [[Weapon actions]]{{Verify}}
=== Attacks and abilities ===
*{{SAI|Hold Person}}
{{Feature box|main hand attack|item=Githyanki Longsword}}
*{{SAI|Shocking Grasp}}
{{Feature box|misty step}}
*{{SAI|Misty Step}}
{{Feature box|shocking grasp}}
*{{SAI|Burning Hands}}
{{Feature box|ray of frost}}
The {{SAI|Githyanki War Magic}} passive allows him to cast a spell and have an attack every turn, making him a threat from at both melee range and a distance.
{{Feature box|burning hands}}
{{Feature box|blindness}}
{{Feature box|hold person}}
 
=== Notes ===
*Grants 75 experience when killed.
 
== Gallery ==
<gallery heights="250px">
For'reth mountain pass model.png|Model
</gallery>


==See also==
==See also==
* {{MdCharLink|Voss|Kith'rak Voss}}
* {{MdCharLink|Sarth Baretha}}
== External links ==
* {{FRWiki|For'reth|long}}


*[[Kith'rak Voss]]
{{The Risen Road}}
*[[Sarth Baretha]]
[[Category:Githyanki]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Risen Road]]
[[Category:Characters in Act One]]

Latest revision as of 07:05, 11 November 2024

Gish For'reth is a Githyanki who can be found at the Mountain Pass during Act One.

Involvement[edit | edit source]

A gish specializing in psionics, he is the primary spellcaster of the squad that searches the Wilderness in search of a powerful weapon.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Githyanki Longsword
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Misty Step.webp
Misty Step Misty Step ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Shocking Grasp.webp
Shocking Grasp Shocking Grasp ()
D8 Lightning.png 1d8 (1~8) Damage TypesLightning

The target cannot use Reactions. This spell has Advantage Icon.png Advantage on creatures with metal Armour.

 Melee: 1.5 m / 5  ft
Ray of Frost.webp
Ray of Frost Ray of Frost ()
D8 Cold.png 1d8 (1~8) Damage TypesCold

Reduces the target's Movement Speed by 3 m / 10 ft.

 Range: 18 m / 60 ft
Burning Hands.webp
Burning Hands Burning Hands ()
D6 Fire.png 3d6 (3~18) Damage TypesFire

Each flammable target is hit with 3d6Damage TypesFire damage.

DEX Save
 Range: Self
AoE: 5 m / 17 ft (Cone)
Blindness.webp
Blindness Blindness ()
Limit a foe's sight range. It is easier to hit, and the creature will miss more often. Attack rolls against it have Advantage Icon.png Advantage and the foe attacks with Disadvantage Icon.png Disadvantage.
CON Save
 Range: 18 m / 60 ft
Hold Person.webp
Hold Person Hold Person ()
Hold a humanoid enemy still. They can't Move, Act, or React. Attacks from within  Range: 3 m / 10 ft are always Critical Hits. At the end of each turn, the affected creature can make a Wisdom Saving throw to end this condition.
WIS Save
 Range: 18 m / 60 ft

Notes[edit | edit source]

  • Grants 75 experience when killed.

Gallery[edit | edit source]

See also[edit | edit source]

External links[edit | edit source]