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Way of Shadow: Difference between revisions
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* {{Duration|Until Long Rest}} | * {{Duration|Until Long Rest}} | ||
* {{Concentration}} | * {{Concentration}} | ||
{{InfoBlob|{{action}} + 2{{SmallIcon|Monk_Ki_Icon.png}}Ki Points}}{{Icon|Darkness Icon.png|24}}'''Shadow Arts: [[Darkness]]''': Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it. | {{InfoBlob|{{action}} + 2{{SmallIcon|Monk_Ki_Icon.png}}Ki Points}} | ||
{{Icon|Darkness Icon.png|24}}'''Shadow Arts: [[Darkness]]''': Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it. | |||
* {{Range|m=18|ft=60}} | * {{Range|m=18|ft=60}} | ||
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* {{Duration|10}} | * {{Duration|10}} | ||
* {{Concentration}} | * {{Concentration}} | ||
{{InfoBlob|{{action}} + 2{{SmallIcon|Monk_Ki_Icon.png}}Ki Points}}{{Icon|Darkvision Icon.png|24}}'''Shadow Arts: [[Darkvision]]''': Grant a creature the ability to see into the dark out to a range of 12 m / 40 ft. | {{InfoBlob|{{action}} + 2{{SmallIcon|Monk_Ki_Icon.png}}Ki Points}} | ||
{{Icon|Darkvision Icon.png|24}}'''Shadow Arts: [[Darkvision]]''': Grant a creature the ability to see into the dark out to a range of 12 m / 40 ft. | |||
* {{Range|melee}} | * {{Range|melee}} | ||
* {{Duration|Until Long Rest}} | * {{Duration|Until Long Rest}} | ||
{{InfoBlob|{{action}} + 2{{SmallIcon|Monk_Ki_Icon.png}}Ki Points}}{{Icon|Silence Icon.png|24}}'''Shadow Arts: [[Silence]]''': Create a sound-proof sphere. All within are [[Silenced (Condition)|Silenced]] and [[Damage Types|Immune]] to{{DamageType|Thunder}} damage. | {{InfoBlob|{{action}} + 2{{SmallIcon|Monk_Ki_Icon.png}}Ki Points}} | ||
{{Icon|Silence Icon.png|24}}'''Shadow Arts: [[Silence]]''': Create a sound-proof sphere. All within are [[Silenced (Condition)|Silenced]] and [[Damage Types|Immune]] to{{DamageType|Thunder}} damage. | |||
* {{Icon|Warning Icon.png|24}}Using this spell might turn targets hostile | * {{Icon|Warning Icon.png|24}}Using this spell might turn targets hostile | ||
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* {{Duration|100}} | * {{Duration|100}} | ||
* {{Concentration}} | * {{Concentration}} | ||
{{InfoBlob|{{action}} + 2{{SmallIcon|Monk_Ki_Icon.png}}Ki Points}}{{Icon|Minor Illusion Icon.png|24}}'''[[Spells|Cantrip]]: [[Minor Illusion]]''': Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are [[Silenced (Condition)|Silenced]]. | {{InfoBlob|{{action}} + 2{{SmallIcon|Monk_Ki_Icon.png}}Ki Points}} | ||
{{Icon|Minor Illusion Icon.png|24}}'''[[Spells|Cantrip]]: [[Minor Illusion]]''': Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are [[Silenced (Condition)|Silenced]]. | |||
* {{Range|m=18|ft=60}} | * {{Range|m=18|ft=60}} |
Revision as of 05:23, 28 August 2023
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You value the arts of stealth and subterfuge, bending the shadows to your will to strike without warning.Way of Shadow is one of the subclasses of . It can be chosen at level 3. These monks are more specialized in using the shadows to quietly strike their foes.
Subclass Features
Level 3
Shadow Arts: Hide: Hide from enemies by succeeding Stealth Checks. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location.
Shadow Arts: Pass Without Trace: Call forth a veil of shadows and silence that gives you and all nearby companions a +10 bonus to Stealth Checks.
- Range: Self
- Radius: 10 m / Expression error: Unrecognized word "radius". ft
- Duration: Until Long rest
- Concentration
Action + 2Ki Points
Shadow Arts: Darkness: Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it.
- Range: 18 m / 60 ft
- Radius: 5 m / Expression error: Unrecognized word "radius". ft
- Duration: 10 turns
- Concentration
Action + 2Ki Points
Shadow Arts: Darkvision: Grant a creature the ability to see into the dark out to a range of 12 m / 40 ft.
- Melee: 1.5 m / 5 ft
- Duration: Until Long rest
Action + 2Ki Points
Shadow Arts: Silence: Create a sound-proof sphere. All within are Silenced and Immune toThunder damage.
- Using this spell might turn targets hostile
- Range: 18 m / 60 ft
- Radius: 5 m / Expression error: Unrecognized word "radius". ft
- Duration: 100 turns
- Concentration
Action + 2Ki Points
Cantrip: Minor Illusion: Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are Silenced.
- Range: 18 m / 60 ft
- Duration: 10 turns
- Action
Level 5
Cloak of Shadows: Wrap yourself in shadows to become Invisible if you are obscured.
- Area must be Lightly or Heavily Obscured.
- !invisibility ends early if you attack, cast another spell, take an action, or take damage.
- Range: Self
- Duration: 10 turns
- Action
Level 6
Shadow Step: Teleport from shadow to shadow. Afterwards, you have Advantage on your next meleeAttack roll.
- Shadow Step(Condition): Affected entity has Advantage on your next meleeAttack roll.
- Duration: 1 turn
- Area must be Lightly or Heavily Obscured.
- Range: 18 m / 60 ft
- Bonus action
Level 11
Shadow Strike: Teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.
- Must be Invisible or Sneaking
- Range: 9 m / 30 ft
- Attack Roll
- Damage:1d8 (1~8) + Strength or Dexterity modifier Physical+3d8 (3~24) Psychic
Action + 3Ki Points
Shadow Strike: Unarmed: Teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.
- Must be Invisible or Sneaking
- Range: 9 m / 30 ft
- Attack Roll
- Damage:1d8 (1~8) + Strength or Dexterity modifier Bludgeoning+3d8 (3~24) Psychic
Action + 3Ki Points