Ad placeholder

Lump: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Remove up-to-date template.)
(Added uid/uuid to infobox)
(74 intermediate revisions by 13 users not shown)
Line 3: Line 3:
| description = Lump the Enlightened is an Ogre with an unusual level of intellect for his race. He can be found in the Blighted Village with his two other Ogre companions, Chock and Fank.  
| description = Lump the Enlightened is an Ogre with an unusual level of intellect for his race. He can be found in the Blighted Village with his two other Ogre companions, Chock and Fank.  
| image = Lump the Enlightened.jpg
| image = Lump the Enlightened.jpg
}}
}}  
{{Infobox character
{{Infobox creature
 
| name = Lump the Enlightened
| name = Lump the Enlightened
| faction = [[Cult of the Absolute]]
| image =
| image = Lump the Enlightened.jpg
<gallery>
Lump the Enlightened.jpg|In-game
Lump Model.png|Model
Portrait Lump.png|Portrait
</gallery>
| va = Bryan Larkin
| size = [[Large]]
| type = [[Giant]]
| race = [[Ogre]]
| race = [[Ogre]]
| voice = Bryan Larkin
| level = 4
| level = 4
 
| e hp = 46
| modules =
| hp = 67 {{ref|In addition to his increased {{Ability|Intelligence}}, Lump the Enlightened has slightly more HP than is typical for an [[Ogre]]. His slightly better armour also causes him to have an [[Armour Class]] 1 higher than normal for an [[Ogre]].}}
{{Infobox statistics
| t hp = 87
| child = yes
| ac = 13
| size = Large
| movement m = 12
| type = Humanoid
| xp = 75
| hit_points = 67
| weight kg = 500
| hit_points_tactician = 87
| armour_class = 13
| movement_speed_meters = 12
| movement_speed_feet = 40
| weight_kg = 500
| weight_lb = 1000
| hiddenlevel = 4
| str = 19
| str = 19
| t str = 20
| dex = 12
| dex = 12
| con = 16
| con = 16
Line 32: Line 31:
| wis = 7
| wis = 7
| cha = 7
| cha = 7
| int_save_proficiency = yes
| int save prof = yes
| wis_save_proficiency = yes
| wis save prof = yes
 
| passives = Darkvision, Ogre's Mark, Opportunity Attack, Tenacity (passive feature) @ Heavy Spiked Club
| feature1_name = Darkvision
| athletics = 4
| feature1_description = Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft).
| acrobatics = 1
| feature2_name = Ogre's Mark
| perception = -2
| feature2_description = Damage is increased by 1d6.
| uuid = 848b6f10-3ae5-41f6-b1a1-98c34a19ba3f
| feature3_name = Opportunity Attack
| uid = S_FOR_SchoolOgre1
| feature3_description = Automatically attack an enemy moving out of your reach.
| stats = FOR_OgreCaptain
| feature4_name = Tenacity
}}  
| feature4_description = When missing with a melee attack, deal your strength modifier as bludgeoning damage.
}}
}}
 
'''Lump the Enlightened''' is an NPC in [[Act One]] in the [[Blighted Village]], lurking in the remains of a ruined house with his two other Ogre companions, [[Chock]] and [[Fank]].  He is an [[Ogre]] with an unusual level of intellect for his race.
 
== Act One ==
{{SpoilerWarning}}
Lump is found in the Blighted Village. He and his two other Ogre companions have found work checking other creatures for the mark of the [[Absolute]]. If the player approaches Lump, he will check them as well. If the player has not received the brand of the absolute from Priestess [[Gut]], Lump will attack unless he can be convinced not to check for the mark with a [[Deception]] [[Skill Check]] at [[Difficulty Class|DC]] 10.


Lump can be convinced to work for you instead of the [[Absolute]]:
'''Lump the Enlightened''' is a character in [[Act One]] in the [[Blighted Village]], lurking in the remains of a ruined house with his two other Ogre companions.  He is an [[Ogre]] with an unusual level of intellect for his race.
{{DiQ|Am I not astonishing? A robust diet makes for a shrewd mind, you see. I am a ''gourmand...''|Lump}}


* Offer him 500 [[Gold]].
== Involvement ==
* {{Ability Check|Deception|10}}, offer him 1000 gold ''after'' he fights for you. This can be done at DC 5 for Rogues.
=== Act One ===
* {{Ability Check|Persuasion|20}}, convincing him to fight for the right to feast on the slain enemies.
Lump is in the Blighted Village with his ogre companions {{CharLink|Chock}} and {{CharLink|Fank}}. If approaching Lump, he asks to see their mark of the [[Absolute]]. If not having received the brand of the Absolute from {{CharLink|Gut|Priestess Gut}}, Lump attacks unless he is convinced otherwise:
* A Barbarian or Paladin can attempt a {{Ability Check|Intimidation|20}}, convincing him to fight in exchange for his life.


Whatever choice used to convince him, he will give you {{RarityItem|Lump's War Horn}} to call him with. (You can hire Lump and his gentlemen a total of three times.) If for whatever reason you [[Sleight of Hand|pickpocketed]] the horn off of him, blowing it will lead to a fight as he deduces you stole the horn.
* {{Dialogue option|''Show him your brand.''|tags=Branded}}
* {{Dialogue option|I'll do you one better - I'm one of the Absolute's chosen disciples.|roll=Deception|dc=10}}
* {{Dialogue option|What about you? I'm feeling hungry...|tags=Barbarian|roll=Intimidation|dc=10}}
* {{Dialogue option|'''''ROAR.'''''|tags=Berserker|roll=Intimidation|dc=10|advantage=y}}
* {{Dialogue option|Try to eat me and I'll brand your corpse with the mark of my oath.|tags=Paladin|roll=Intimidation|dc=10}}
* {{Dialogue option|''Flash your arm at him.'' There you are. You could see the brand, could you not?|roll=Deception|dc=10}}
* {{Dialogue option|Do not test the Absolute's finest, ogre. You would not survive Her wrath.|roll=Intimidation|dc=10}}


Lump has in his possession a {{RarityItem|Warped Headband of Intellect}}, which is the source of his unusual [[Intelligence]] for an [[Ogre]].
Lump can be convinced to work for the party instead of the Absolute:


== Companion approval ==
* {{Dialogue option|I'll give you 500 gold if I can call you into battle.}}
* {{Dialogue option|I'll give you 1000 gold - ''after'' you fight for me.|roll=Deception|dc=10}}{{Note|If Lump was not teased|name=notteased}}
* {{Dialogue option|I'll give you 1000 gold - ''after'' you fight for me.}}{{Note|If a githyanki speaker teases him about their sweet flesh.|name=teased}}
* {{Dialogue option|1000 gold - to be paid once the killing's done.|tags=Rogue|roll=Deception|dc=5}}{{Note|name=notteased}}
* {{Dialogue option|How about I spare your life. That tempting enough?|tags=Barbarian|roll=Intimidation|dc=20}}
* {{Dialogue option|'''JOIN ME OR I'LL CRUSH YOU TO PULP!'''|tags=Berserker|roll=Intimidation|dc=20|advantage=y}}
* {{Dialogue option|I'll pay you in the flesh of the fallen - you'll have your fill.|tags=Persuasion|dc=15}}{{Note|name=teased}}
* {{Dialogue option|I'll pay you in the flesh of the fallen - you'll have your fill.|tags=Persuasion|dc=20}}{{Note|name=notteased}}
* {{Dialogue option|Fight for me and my oath or I'll cut the last meal from your belly.|tags=Paladin|roll=Intimidation|dc=20}}
{{notelist}}


*Hire Lump and his ogres {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}}
After Lump was persuaded, he offers {{SmRarityItem|Lump's War Horn}}, which can be used to summon Lump and his two ogre companions a total of three times. If the party [[Sleight of Hand|pickpocketed]] the horn from him, blowing it leads to a fight as he deduces, that the party stole the horn.


Paying Lump with the corpses of the slain enemies gives inspiration to the [[Haunted One]] background of the [[Dark Urge]]
Once convinced to fight for the party, he and his ogre companions disappear from the Blighted Village. Lump and company cannot be called to a fight too far from their original location; for example, they cannot be called to the Shadow-Cursed Lands.


== Attacks and Abilities ==
If promised gold, he will come to collect it after the first fight, at which point he can be paid, attacked, or convinced to wait for a 2500 gold payment after the next fight with a {{Ability Check|Deception|15}}.


=== Main Hand Attack - [[Heavy Spiked Club]] ===
If Lump was promised gold but never called, he eventually appears in camp to collect, and the party can pay him or intimidate him into leaving:
{{Action}}
* {{Dialogue option|''Pay him what you promised.''}}
* {{Dialogue option|We have a new bargain: I pay nothing, and you leave the camp alive.|roll=Intimidation|dc=20}}
* {{Dialogue option|'''FOLLOW ME AGAIN AND I'LL EAT ''YOU.'''''|tags=Berserker|roll=Intimidation|dc=20|advantage=y}}
* {{Dialogue option|You can leave alive, or you can roast over my campfire.|tags=Barbarian|roll=Intimidation|dc=20|advantage=y}}


{{Attack Roll}}: +6{{DamageInfo|count=2|die=8|type=Bludgeoning|plus=4}}
Any other option causes the ogres to attack.


* Can use [[Weapon Actions]].
Lump accidentally ate a {{SmRarityItem|Warped Headband of Intellect}}, which is the source of his unusual [[Intelligence]] for an [[Ogre]].<ref>Lump's dialogue file describes him as: "Lump is very smart after accidentally eating a headband of intellect."</ref>
===Slam===
Hit a target, push it back 2m and possibly knock it [[Prone (Condition)|Prone]].


{{Action}}
Promising to pay Lump with the corpses of slain enemies grants [[File:Inspiration Icon.png|24px|link=]] [[Inspiration|Creatures of Bloodlust]] for the [[Haunted One|haunted one]] background. Convincing the ogres to work for the party without offering gold grants [[File:Inspiration Icon.png|24px|link=]] [[Inspiration|Pyramid Scheme]] for the [[Urchin|urchin]] background.


{{Attack Roll}}: +6{{DamageInfo|count=2|die=8|plus=4|type=Bludgeoning}}{{SavingThrow|DEX|dc=14}} to avoid being knocked {{SmallIcon|Prone Condition Icon.webp}} [[Prone (Condition)|Prone]].
==Companion approval==
===[[Melf's Acid Arrow]]===
Casts [[Melf's Acid Arrow]] spell.


{{Action}}
* Hire Lump and his ogres {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}}


{{Attack Roll}}: +6{{DamageInfo|count=4|die=4|type=Acid}}{{DamageInfo|die=4|count=2|type=Acid}}
== Combat ==
*Damage halved on a miss with no extra damage at end of target's turn.


=== [[Blur]] ===
=== Attacks and Abilities ===
Casts the [[Blur]] spell.
{{Feature box|Blur}}
{{Feature box|Fire Bolt}}
{{Feature box|Main Hand Attack|item=Heavy Spiked Club}}
{{Feature box|Melf's Acid Arrow}}


{{Action}}
=== Notable loot ===
*{{MdRarityItem|Lump's War Horn}}
*{{MdRarityItem|The Diary of Lump the Enlightened}}
*{{MdRarityItem|Warped Headband of Intellect}}


* Gains the [[Blurred (Condition)|Blurred]] condition.
=== Tactics ===
'''Lump''' has the potent combination of high intelligence and ogre which he uses effectively. If the party is far enough, he'll cast Blur which will make him more difficult to hit. Breaking his [[Concentration]] can also be tricky considering his high {{Ability|Constitution}}. He will also throw around Acid Arrow to create {{Area|Acid (surface)}} surfaces to soften up. In melee like the other ogres, his strength allows him to hit often and for a high amount of damage. He will also exploit an enemy's use of {{SAI|Grease}} with a {{SAI|Fire Bolt}} if anyone is unfortunate enough to get caught in the crossfire


== Tactics ==
While an oddity for his kind, '''Lump''' still has quite the low {{Ability|Wisdom}} which makes him vulnerable to many spells. His AC is also quite low, even if its a bit higher than the other ogres. Bursting him down with powerful spells and strong melee attacks like {{SAI|Divine Smite}} will stop him from unleashing too much damage. {{Area|Smokepowder (surface)|inline=true}} is also quite effective against him.
'''Lump''' has the potent combination of high intelligence and ogre which he uses effectively. If the party is far enough, he'll cast Blur which will make him more difficult to hit. Breaking his [[Concentration]] can also be tricky considering his high [[Constitution]]. He will also throw around Acid Arrow to create [[Acid Surface|Acid Surfaces]] to soften up. In melee like the other ogres, his strength allows him to hit often and for a high amount of damage.


While an oddity for his kind, '''Lump''' still has quite the low [[Wisdom]] which makes him vulnerable to many spells. His AC is also quite low, even if its a bit higher than the other ogres. Bursting him down with spells and strong attacks will stop him from unleashing too much damage.
==Notes and references==
 
{{Notebegin}}
== Notable Loot ==
{{reflist}}
* {{LgRarityItem|Warped Headband of Intellect}}
{{Noteend}}
* {{LgRarityItem|Lump's War Horn}}
* {{LgRarityItem|The Diary of Lump the Enlightened}}
 
== Notes ==
* In addition to his increased [[Intelligence]], Lump the Enlightened has slightly more HP than is typical for an [[Ogre]]. His slightly better armour also causes him to have an [[Armour Class]] 1 higher than normal for an [[Ogre]].
* Grants 75 experience when killed.
 
=== Gallery ===
<gallery heights="250">
Lump Model.png|Lump's ingame model.
</gallery>


== External Links ==
==External Links==
* {{FRWiki|Lump (ogre)|long}}
*{{FRWiki|Lump (ogre)|long}}


{{NavGoblinCamp}}
{{Forest|state=expanded}}
[[Category:Characters in Act 1]]
[[Category:Characters]]
[[Category:Characters in Act One]]
[[Category:Characters in the Blighted Village]]
[[Category:Ogres]]
[[Category:Ogres]]
[[Category:Giants]]
[[Category:Giants]]

Revision as of 01:57, 23 January 2025

Lump the Enlightened is a character in Act One in the Blighted Village, lurking in the remains of a ruined house with his two other Ogre companions. He is an Ogre with an unusual level of intellect for his race.

Portrait Lump.png
Am I not astonishing? A robust diet makes for a shrewd mind, you see. I am a gourmand...
Lump

Involvement

Act One

Lump is in the Blighted Village with his ogre companions Chock Chock and Fank Fank. If approaching Lump, he asks to see their mark of the Absolute. If not having received the brand of the Absolute from Gut Priestess Gut, Lump attacks unless he is convinced otherwise:

  • [BRANDED] Show him your brand.
  • [DECEPTION] I'll do you one better - I'm one of the Absolute's chosen disciples. (DC 10)
  • [BARBARIAN] [INTIMIDATION] What about you? I'm feeling hungry... (DC 10)
  • [BERSERKER] [INTIMIDATION] ROAR. (DC 10 Advantage Icon.png)
  • [PALADIN] [INTIMIDATION] Try to eat me and I'll brand your corpse with the mark of my oath. (DC 10)
  • [DECEPTION] Flash your arm at him. There you are. You could see the brand, could you not? (DC 10)
  • [INTIMIDATION] Do not test the Absolute's finest, ogre. You would not survive Her wrath. (DC 10)

Lump can be convinced to work for the party instead of the Absolute:

  • I'll give you 500 gold if I can call you into battle.
  • [DECEPTION] I'll give you 1000 gold - after you fight for me. (DC 10)[note 1]
  • I'll give you 1000 gold - after you fight for me.[note 2]
  • [ROGUE] [DECEPTION] 1000 gold - to be paid once the killing's done. (DC 5)[note 1]
  • [BARBARIAN] [INTIMIDATION] How about I spare your life. That tempting enough? (DC 20)
  • [BERSERKER] [INTIMIDATION] JOIN ME OR I'LL CRUSH YOU TO PULP! (DC 20 Advantage Icon.png)
  • [PERSUASION] I'll pay you in the flesh of the fallen - you'll have your fill. (DC 15)[note 2]
  • [PERSUASION] I'll pay you in the flesh of the fallen - you'll have your fill. (DC 20)[note 1]
  • [PALADIN] [INTIMIDATION] Fight for me and my oath or I'll cut the last meal from your belly. (DC 20)
  1. Jump up to: 1.0 1.1 1.2 If Lump was not teased
  2. Jump up to: 2.0 2.1 If a githyanki speaker teases him about their sweet flesh.

After Lump was persuaded, he offers Lump's War Horn, which can be used to summon Lump and his two ogre companions a total of three times. If the party pickpocketed the horn from him, blowing it leads to a fight as he deduces, that the party stole the horn.

Once convinced to fight for the party, he and his ogre companions disappear from the Blighted Village. Lump and company cannot be called to a fight too far from their original location; for example, they cannot be called to the Shadow-Cursed Lands.

If promised gold, he will come to collect it after the first fight, at which point he can be paid, attacked, or convinced to wait for a 2500 gold payment after the next fight with a DC 15 Deception check.

If Lump was promised gold but never called, he eventually appears in camp to collect, and the party can pay him or intimidate him into leaving:

  • Pay him what you promised.
  • [INTIMIDATION] We have a new bargain: I pay nothing, and you leave the camp alive. (DC 20)
  • [BERSERKER] [INTIMIDATION] FOLLOW ME AGAIN AND I'LL EAT YOU. (DC 20 Advantage Icon.png)
  • [BARBARIAN] [INTIMIDATION] You can leave alive, or you can roast over my campfire. (DC 20 Advantage Icon.png)

Any other option causes the ogres to attack.

Lump accidentally ate a Warped Headband of Intellect, which is the source of his unusual Intelligence for an Ogre.[2]

Promising to pay Lump with the corpses of slain enemies grants Inspiration Icon.png Creatures of Bloodlust for the haunted one background. Convincing the ogres to work for the party without offering gold grants Inspiration Icon.png Pyramid Scheme for the urchin background.

Companion approval

  • Hire Lump and his ogres Karlach approves +1 Shadowheart approves +1

Combat

Attacks and Abilities

Blur.webp
Blur Blur (+ )

Attackers have Disadvantage Icon.png Disadvantage on Attack rolls against you.

 Range: Self
Fire Bolt.webp
Fire Bolt Fire Bolt ()
Damage: 1~10
D10 Fire.png
1d10Damage TypesFire

Hurl a mote of fire.

 Range: 18 m / 60 ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Heavy Spiked Club
Damage: 7~21

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Melf's Acid Arrow.webp
Melf's Acid Arrow Melf's Acid Arrow (+ )
Damage: 6~24
D4 Acid.pngD4 Acid.png
4d4Damage TypesAcid
+ 2d4Damage TypesAcid

Shoot a green arrow that bursts in a spray of acid. Deals 4d4Damage TypesAcid damage immediately and 2d4Damage TypesAcid damage at the end of the target's next turn.

If the spell misses, the target still takes half the initial damage, but no damage at the end of its next turn.

 Range: 18 m / 60 ft

Notable loot

Tactics

Lump has the potent combination of high intelligence and ogre which he uses effectively. If the party is far enough, he'll cast Blur which will make him more difficult to hit. Breaking his Concentration can also be tricky considering his high Constitution Constitution. He will also throw around Acid Arrow to create Acid Acid surfaces to soften up. In melee like the other ogres, his strength allows him to hit often and for a high amount of damage. He will also exploit an enemy's use of Grease Grease with a Fire Bolt Fire Bolt if anyone is unfortunate enough to get caught in the crossfire

While an oddity for his kind, Lump still has quite the low Wisdom Wisdom which makes him vulnerable to many spells. His AC is also quite low, even if its a bit higher than the other ogres. Bursting him down with powerful spells and strong melee attacks like Divine Smite Divine Smite will stop him from unleashing too much damage. Smokepowder Smokepowder is also quite effective against him.

Notes and references

  1. In addition to his increased Intelligence Intelligence, Lump the Enlightened has slightly more HP than is typical for an Ogre. His slightly better armour also causes him to have an Armour Class 1 higher than normal for an Ogre.
  2. Lump's dialogue file describes him as: "Lump is very smart after accidentally eating a headband of intellect."

External Links