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{{PageSeo
| description = Jarg is a human agent of the Zhentarim. He can be found in the Zhentarim Basement in Act One, serving as a guard.
| image = Jarg.png
}}
{{Infobox creature
{{Infobox creature
| name = Jarg
| name = Jarg
| image = Portrait Jarg.png
| image = <gallery>
Jarg.png|In-game
Portrait Jarg.png|Portrait
</gallery>
| faction = [[Zhentarim]]
| faction = [[Zhentarim]]
| size = Medium
| size = Medium
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| dex save prof = yes
| dex save prof = yes
| passives = Opportunity Attack
| passives = Opportunity Attack
| athletics = 1
| acrobatics = 3
| perception = 2
}}
}}


'''Jarg''' is a [[Human]] agent of the [[Zhentarim]]. He can be found in the [[Zhentarim Basement]] in [[Act One]], serving as a guard.
'''Jarg''' is a [[human]] agent of the [[Zhentarim]]. He can be found in the [[Zhentarim Basement]] in [[Act One]], serving as a guard.


== Combat ==
== Combat ==

Revision as of 07:33, 11 November 2024

Jarg is a human agent of the Zhentarim. He can be found in the Zhentarim Basement in Act One, serving as a guard.

Combat

Attacks and Abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Dagger
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Off-Hand Attack Ranged.webp
Off-Hand Attack (Ranged) Off-Hand Attack (Ranged) ()   –  Hand Crossbow
Normal weapon damage Make a ranged attack with your off-hand weapon.
 Melee: 1.5 m / 5  ft
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Hand Crossbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Sneak Attack Melee.webp
Sneak Attack Sneak Attack ()   –  Dagger
Normal weapon damage +
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal extra damage to a foe you have Advantage Icon.png Advantage against. Also works if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn
Sneak Attack Ranged.webp
Sneak Attack Sneak Attack ()   –  Hand Crossbow
Normal weapon damage +
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against. You can also use Sneak Attack if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn

Notable loot

Notes

  • Despite being a ranger, and having 3 spell slots, Jarg does not have any ranger abilities or spells to make use of.

External links