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Poison Set: Difference between revisions

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|[[Weapons|Weapon]] ([[Longswords|Longsword]])
|[[Weapons|Weapon]] ([[Longswords|Longsword]])
|{{Passive|Sting the Helpless}}
|{{Passive|Sting the Helpless}}
{{SpellAction|Ensnaring Strands|level = 1}}
{{SpellAction|Ensnaring Strands|level = 1|recharge = short rest}}
|}
|}



Revision as of 23:31, 24 October 2024

The Poisoner's set is a set of equipment that helps the user do Damage TypesPoison damage or inflict Poisoned Poisoned. It consists of the following pieces:

Poisoner's Set
Name Type Effect
Syringe (+1) Weapon (Dagger)
  • Bugged; the weapon action does not appear for the player.
Inject Nostrum Inject Nostrum ()

Inject an enemy with the mysterious liquid in your syringe and possibly Poison Poison them.

Argument Solver Weapon (Greatclub)
Poison Mist Poison Mist ()

On a hit, deal extra Damage TypesPoison damage equal to your proficiency bonus and surround the target in a noxious cloud that possibly Poisons Poisons those within it.

Hellbeard Halberd Weapon (Halberd)
  • Deal an additional 6Damage TypesPoison damage.
Cruel Sting Weapon (Longsword)
Sting The Helpless
A drow elf wielding this weapon deals an additional 1d4Damage TypesPoison against restrained targets.
Ensnaring Strands Ensnaring Strands ()
Cast as a level 1 spell ( Recharge: Short rest.)