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Abyss Beckoners: Difference between revisions
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{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage --> | |||
{{EquipmentPage | | image = Gloves Leather F Faded.png | ||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage --> | | controller icon = Gloves Leather F Unfaded.png | ||
| image = | | icon = Gloves Leather F Unfaded Icon.png | ||
| description = The {{very rare|Abyss Beckoners}} are a very rare pair of gloves that improve the damage resistance of summons at the risk of | | description = The {{very rare|Abyss Beckoners}} are a very rare pair of [[Handwear|gloves]] that improve the [[Resistance|damage resistance]] of summons at the risk of driving them [[Demonspirit Madness (Condition)|Mad]]. | ||
| quote = Demons will bite their masters, slaves, comrades, and, on occasion, themselves. They bite on principle, and are functionally piranha with extra steps. | | quote = Demons will bite their masters, slaves, comrades, and, on occasion, themselves. They bite on principle, and are functionally piranha with extra steps. | ||
| type = Gloves <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings --> | | type = Gloves <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings --> | ||
| proficiency = | | proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields --> | ||
| armour class = | | armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. --> | ||
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 --> | | armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 --> | ||
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
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| weight lb = 1 | | weight lb = 1 | ||
| price = 450 | | price = 450 | ||
| | | uid = MAG_Zhentarim_Demonspirit_Gloves | ||
| uuid = 7ef359b6-79af-4414-99bc-f93bc5eeed77 (not working) | |||
| passives = Demonspirit Aura | |||
| where to find = | | special = | ||
Inside a locked chest in a cell | | where to find = Inside a locked chest in a cell. | ||
| where to find location = Zhentarim Basement | |||
| where to find x = 306 | |||
| where to find y = -170 | |||
| notes = * [[Flying Ghoul (Animate Dead)|Ghouls]] summoned through {{SAI|Danse Macabre}}, {{SAI|Animate Dead: Ghoul}}, or {{SAI|Animate Dead: Flying Ghoul}} are immune to {{Cond|Demonspirit Madness}}. | |||
}} | }} | ||
==Gallery== | |||
<gallery heights="400"> | |||
Abyss beckoners dyed.png|[[Dye]]d variations | |||
</gallery> |
Revision as of 12:44, 14 October 2024
The Abyss Beckoners are a very rare pair of gloves that improve the damage resistance of summons at the risk of driving them Mad.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
Demons will bite their masters, slaves, comrades, and, on occasion, themselves. They bite on principle, and are functionally piranha with extra steps.
Properties
Rarity: Very rare
Weight: 0.5 kg / 1 lb
Price: 450 gp
UID
MAG_Zhentarim_Demonspirit_GlovesUUID
7ef359b6-79af-4414-99bc-f93bc5eeed77 (not working)
Special
The wearer of this item gains:
- The wearer's summoned creatures have resistance to all damage except
Psychic damage. At the start of the summoned creatures turn, it must succeed a
Wisdom saving throw or be driven .
Where to find
- Zhentarim Basement X: 306 Y: -170: Inside a locked chest in a cell.
Notes
- Ghouls summoned through , , or are immune to .
Gallery
Dyed variations