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Gish'ra (caster): Difference between revisions

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| name = Zephyr/Ember Gish'ra
| name = Zephyr/Ember Gish'ra
| race = [[Githyanki]]
| race = [[Githyanki]]
| image =  
| image = Hr'ack'la Model.png
| size = Medium
| size = Medium
| type = Humanoid
| type = Humanoid
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They are normally only found during the attack on the astral prism in Act 3 and come in two varieties, one that uses {{DamageType|Fire}} (Ember) and the other that uses Wind/Air (Zephyr).
They are normally only found during the attack on the astral prism in Act 3 and come in two varieties, one that uses {{DamageType|Fire}} (Ember) and the other that uses Wind/Air (Zephyr).


== Attacks and abilities ==
==Combat==
=== Attacks and abilities ===
{{Feature box|Unarmed Strike (Monk)}}
{{Feature box|Unarmed Strike (Monk)}}


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== Named caster Gish'ra ==
== Named caster Gish'ra ==
=== Ember ===
* {{CharLink|M'i'hayk|Ember Gish'ra M'i'hayk}}
* {{CharLink|Mir'ic|Ember Gish'ra Mir'ic}}


* [[M'i'hayk|Ember Gish'ra M'i'hayk]]
=== Zephyr ===
* [[Mir'ic|Ember Gish'ra Mir'ic]]
* {{CharLink|Hr'ack'la|Zephyr Gish'ra Hr'ack'la}}
* {{CharLink|Jyd'i'|Zephyr Gish'ra Jyd'i'}}
* {{CharLink|Verik|Zephyr Gish'ra Verik}}


* [[Hr'ack'la|Zephyr Gish'ra Hr'ack'la]]
* [[Jyd'i'|Zephyr Gish'ra Jyd'i']]
* [[Kha'arj|Zephyr Gish'ra Kha'arj]]
* [[Verik|Zephyr Gish'ra Verik]]


 
{{Archetypes}}
{{Creatures}}
[[Category:Githyanki]]
[[Category:Githyanki]]
[[Category:Humanoids]]
[[Category:Humanoids]]
[[Category:Githyanki Archetypes]]
[[Category:Githyanki Archetypes]]
[[Category:Archetypes]]
[[Category:Archetypes]]
[[Category:Monks]]

Latest revision as of 17:12, 10 October 2024

Zephyr Gish'ra or Ember Gish'ra are a class-like archetype of githyanki NPC encountered throughout Baldur's Gate 3, based off of a Way of the Four Elements Monk.

They are normally only found during the attack on the astral prism in Act 3 and come in two varieties, one that uses Damage TypesFire (Ember) and the other that uses Wind/Air (Zephyr).

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Unarmed Strike Monk.webp
Unarmed Strike Unarmed Strike ()

Swiftly strike an enemy as a bonus action.

 Melee: 1.5 m / 5  ft
Step of the Wind Dash.webp
Step of the Wind: Dash Step of the Wind: Dash ()
Double your movement speed. Jump no longer requires a Bonus action.
 Range: Self
Flurry of Blows.webp
Flurry of Blows Flurry of Blows ()
+

Punch twice in quick succession.

 Melee: 1.5 m / 5  ft

Ember Gish'ra[edit | edit source]

Fireball.webp
Flames of the Phoenix Flames of the Phoenix ()
D6 Fire.png 8d6 (8~48) Damage TypesFire

Shoot a bright flame from your fingers that explodes upon contact, torching everything in the vicinity

DEX Save
 Range: 18 m / 60 ft
AoE: 4 m / 13 ft (Radius)
Scorching Ray.webp
Embrace of the Inferno Embrace of the Inferno ()
D6 Fire.png 2d6 (2~12) Damage TypesFire

Expel the fire burning through your veins as 3 flaming rays. Each ray deals 2d6Damage TypesFire.

 Range: 18 m / 60 ft

Zephyr Gish'ra[edit | edit source]

Fist of Unbroken Air.webp
Fist of Unbroken Air Fist of Unbroken Air ()
D10 Bludgeoning.png 3d10 (3~30) Damage TypesBludgeoning

Push the target back 6 m / 20 ft and knock it Prone Prone.

STR Save
 Range: 9 m / 30 ft

Named caster Gish'ra[edit | edit source]

Ember[edit | edit source]

Zephyr[edit | edit source]