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Savora: Difference between revisions

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{{Infobox creature
{{Infobox creature
| name = Savora
| name = Blaze Savora
| full name = Blaze Savora
| image = <gallery>
| image = <gallery>
Blaze Savora.png|In-game
Blaze Savora.png|In-game
Portrait Savora.png|Portrait
Portrait Savora.png|Portrait
</gallery>
</gallery>
| va = Bryony Corrigan
| race = [[Human]]
| race = [[Human]]
| class = [[Wizard]]
| class = [[Wizard]]
Line 53: Line 53:
* {{MdRarityItem|Simple Robe}}
* {{MdRarityItem|Simple Robe}}


{{Wyrm's Crossing}}
{{Wyrm's Rock Fortress}}
[[Category:Humanoids]]
[[Category:Humanoids]]
[[Category:Humans]]
[[Category:Humans]]
[[Category:Characters]]
[[Category:Characters]]
[[Category:Characters in Wyrm's Crossing]]
[[Category:Characters in Wyrm's Rock Fortress]]
[[Category:Characters in Act Three]]
[[Category:Characters in Act Three]]
[[Category:Members of the Flaming Fist]]
[[Category:Members of the Flaming Fist]]
[[Category:Wizards]]
[[Category:Wizards]]

Revision as of 08:05, 22 September 2024

Blaze Savora is human Flaming Fist wizard stationed on the North Drawbridge leading into Wyrm's Rock.

Involvement

Wyrm's Rock

Savora can be found guarding the northern entrance to Wyrm's Rock, looking out to the drawbridge leading into the Lower City proper, alongside a single Steel Watcher.

Assaulting Wyrm's Rock

After Disable the Steel Watch is completed and ended with the destruction of the Steel Watch Foundry, Savora and all remaining Flaming Fists within Wyrm's Rock will become hostile, and will rush to defensive positions in the event that the party assaults the fortress. Savora will then be killed in the ensuing battle, or will disappear from the game entirely after a Long Rest if Knocked Out Knocked Out.

Combat

Attacks and abilities

Fire Bolt.webp
Fire Bolt Fire Bolt ()
D10 Fire.png 1d10 (1~10) Damage TypesFire

Hurl a mote of fire.

 Range: 18 m / 60 ft
Melf's Acid Arrow.webp
Melf's Acid Arrow Melf's Acid Arrow ()
D4 Acid.png 4d4 (4~16) Damage TypesAcid

Shoot a green arrow that bursts in a spray of acid. Deals 4d4Damage TypesAcid damage immediately and 2d4Damage TypesAcid damage at the end of the target's next turn.

If the spell misses, the target still takes half the initial damage, but no damage at the end of its next turn.

 Range: 18 m / 60 ft
See Invisibility.webp
See Invisibility See Invisibility ()
Become able to see Invisible Invisible creatures, and possibly reveal them to others.
DEX Save
 Range: Self
Blight.webp
Blight Blight ()
D8 Necrotic.png 8d8 (8~64) Damage TypesNecrotic

Deals 8d8Damage TypesNecrotic to a target. Plants take maximum damage from this spell, and have Disadvantage Icon.png Disadvantage on the Saving throw against it.

CON Save
 Range: 9 m / 30 ft
Conjure Elemental Fire Elemental.webp
Conjure Elemental: Fire Elemental Conjure Elemental: Fire Elemental ()
The fire elemental can use Smouldering Touch Smouldering Touch, Erupting Cinder Erupting Cinder, and can make your foes Burn Burn.
 Range: 18 m / 60 ft
Counterspell.webp
Counterspell Counterspell ()

Try to stop a spell being cast.

If it is higher level than the spell slot you used to Counterspell, you must make a check using your spellcasting ability[See Notes] to prevent it. The check's difficulty is equal to 10 plus the level of the spell you are trying to counter.

Slow.webp
Slow Slow ()
Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit.
WIS Save
 Range: 18 m / 60 ft

Loot