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Hellfire Watcher: Difference between revisions

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{{Infobox creature
{{Infobox creature
| name = Hellfire Watcher
| name = Hellfire Watcher
| full name = Hellfire Watcher
| faction = [[Gortash]]
| faction = [[Gortash]]
| image = Hellfire Watcher.png
| image = <gallery>
Hellfire Watcher.png|In-game
Portrait Hellfire Watcher.png|Portrait
</gallery>
| race = Steel Watcher
| race = Steel Watcher
| va = [https://www.imdb.com/name/nm1886367 Pieter Lawman]
| va = Pieter Lawman
| level = 11
| level = 11
| prof bonus = +4
| size = Large
| size = Large
| type = [[Construct]]
| type = [[Construct]]
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| movement m= 18
| movement m= 18
| weight kg = 750
| weight kg = 750
| hiddenlevel = 11
| str = 18
| str = 18
| dex = 22
| dex = 22
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== Gallery ==
== Gallery ==
<gallery heights="250">
<gallery heights="250">
Steel Watcher Model.png|Ingame model.
Hellfire Watcher Model.png|Ingame model.
</gallery>
</gallery>



Latest revision as of 07:32, 20 September 2024

Hellfire Watchers are a type of Steel Watcher found in Steel Watch Foundry in Baldur's Gate.

Overview[edit | edit source]

Hellfire Watchers are similar to Steel Watchers except they have a few additional attacks.

Combat[edit | edit source]

Each Hellfire Watcher wields a Watcher Greatsword or a Heavy Crossbow akin to Hellfire Engine Crossbow. The weapon does not drop when the Steel Watcher dies.

Attacks and Abilities[edit | edit source]

Ranged Attack.webp
Debilitating Shot Debilitating Shot ()
D10 Piercing.png 3d10 (3~30) + DEX modifier Damage TypesPiercing

Fire a hefty ballista bolt that may Pin Down Pin Down the target.

 Range: 18 m / 60 ft
Generic Fire.webp
Hellfire Exhaust Hellfire Exhaust ()
D8 Fire.png 3d8 (3~24) Damage TypesFire
+
D8 Fire.png 3d8 (3~24) Damage TypesFire

Vent a gout of hellfire from your engine. Any already Burning Burning creatures caught in the blast take an extra 3d8Damage TypesFire damage.

DEX Save
 Range: 18 m / 60 ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Reposition Malefactor.webp
Reposition Malefactor Reposition Malefactor ()
1/2 Normal weapon damage Pulls the creature 9 m / 30 ft closer to you if it fails a DC 15  Dex saving throw.
DEX Save
 Range: Normal weapon range
Generic Explosion.webp
Self-Detonate Self-Detonate
D12 Fire.png 4d12 + 26 (30~74) Damage TypesFire

Explode in a burst of raging hellfire - eliminate all nearby wrongdoers.

DEX Save
 Range: Self

Immunities[edit | edit source]

Hellfire Watchers are immune to becoming:

Notable Loot[edit | edit source]

Enriched Infernal Iron

Related Quests[edit | edit source]

Notes[edit | edit source]

  • Grants 510 experience when killed.

Gallery[edit | edit source]

See also[edit | edit source]

List of all Steel Watchers