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Sharran Sanctuary is a [[List of Locations|Location]] found under [[Reithwin Town]] in the [[Shadow-Cursed Lands]] in [[Chapter Two]].
{{Location page
| prefix = The
| name = Sharran Sanctuary
| alt name =
| image = Sharran Sanctuary.webp
| image description = The statues in the Sharran Sanctuary.
| act = two
| summary =
| region = Reithwin Town
| north =
| west =
| east =
| south =
}}
== Accessing the Sharran Sanctuary ==
In [[Reithwin Town]], north of the {{SmallIcon|Waypoint Map Icon.png}} [[Moonrise Towers]] waypoint, find the statue of Ketheric Thorm {{coords|-152|-30}} and interact with the plaques in the following order: north, west, east.


{{Stub}}
This opens a hidden staircase on the south side of the statue that leads down into the sanctuary.


==Related Locations==
== The Dark Lady's ritual ==
* [[Reithwin Town]]
Each of the three statues provides a unique Shar blessing until the next [[Long Rest]]:
* {{Cond|Dark Lady's Grace}} (+5 to [[Charisma]]) - Center statue
* {{Cond|Dark Lady's Awareness}} (+5 to [[Wisdom]]) - South-eastern statue (on the right as viewed from the center statue)
* {{Cond|Dark Lady's Erudition}} (+5 to [[Intelligence]]) - North-eastern statue (on the left as viewed from the center statue)


==Notable Loot==
A {{SavingThrow|dc=14}} for the corresponding Ability is required at each of the statues in order to receive the Dark Lady's blessing(s). Each blessing may only be obtained once. As a cleric of Shar, {{CharLink|Shadowheart}} can bypass the saving throw using a unique dialogue option with guaranteed success. Shadowheart rolls with Disadvantage if the Nightsong has been freed. A [[Warlock]] character also gets a special interaction with Advantage to the Charisma check statue.
 
Succeeding all three saving throws will open a door to a hidden chamber where a sacrificial ritual can be performed (it is not necessary for all three saving throws to be made by the same character).
 
Failing a saving throw will grant a debuff condition that lasts until the next Long Rest:
* {{Cond|Dark Lady's Ire}} (-5 to [[Charisma]])
* {{Cond|Dark Lady's Fool}} (-5 to [[Wisdom]])
* {{Cond|Dark Lady's Reckoning}} (-5 to [[Intelligence]])
 
Interacting with the Shar Altar in the hidden chamber grants the option to perform a blood sacrifice ritual to Shar. Completing this ritual will reveal the scrolls and potions listed below, besides earning approval from Shadowheart. The ritual has no negative side effects.
 
Stealing the {{SmRarityItem|Ritual Dagger of Shar}} or attacking any of the Statues of Shar, even after the ritual is successfully completed, will trigger combat against a [[Charismatic Sentinel]], a [[Wise Sentinel]] and an [[Intelligent Sentinel]] Taking the dagger also yields disapproval from Shadowheart unless she's the one picking it up .
 
If Shadowheart interacts with the statues after freeing the Nightsong, she will have disadvantage on the saving throw(s), which can be countered by having Selune's Spear of Night equipped for advantage, thereby canceling each other out. The Ritual Dagger of Shar will be the only item in the hidden chamber,
 
==Notable loot==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:


Each of the three statues provides a unique Shar blessing that will last until the next [[Long Rest]]:
* In the hidden ritual chamber:
* Dark Lady's Grace (+5 to [[Charisma]])
** {{MdRarityItem|Ritual Dagger of Shar}}
* Dark Lady's Awareness (+5 to [[Wisdom]])
* Additional loot revealed by completing he ritual:
* Dark Lady's Erudition (+5 to [[Intelligence]])
** {{MdRarityItem|Elixir of Necrotic Resistance}}
An appropriate Ability {{SavingThrow}} (DC14) is required at each of the statues to receive the blessing. Succeeding all three will open a secret door.
** {{MdRarityItem|Potion of Angelic Reprieve}}
 
** {{MdRarityItem|Scroll of Blight}}
* [[Ritual Dagger of Shar]] (taking the dagger spawns a [[Charismatic Sentinel]], [[Intelligent Sentinel]] and [[Wise Sentinel]])
** {{MdRarityItem|Scroll of Revivify}}


Finishing the ritual (Cleric of Shar ca succeed automatically) will reveal the following items:
==Creatures==
*[[Scroll of Revivify]]
* {{MdCharLink|Charismatic Sentinel}}
*[[Scroll of Blight]]
* {{MdCharLink|Intelligent Sentinel}}
*[[Potion of Angelic Reprieve]]
* {{MdCharLink|Wise Sentinel}}
*[[Elixir of Necrotic Resistance]]
{{Reithwin Town}}
Shadowheart will disapprove taking the Ritual Dagger of Shar.
[[Category:Locations]]
[[Category:Act Two Locations]]

Latest revision as of 23:01, 26 August 2024

The Sharran Sanctuary is a Location within Reithwin Town in Act Two of Baldur's Gate 3.

Accessing the Sharran Sanctuary[edit | edit source]

In Reithwin Town, north of the Moonrise Towers waypoint, find the statue of Ketheric Thorm X: -152 Y: -30 and interact with the plaques in the following order: north, west, east.

This opens a hidden staircase on the south side of the statue that leads down into the sanctuary.

The Dark Lady's ritual[edit | edit source]

Each of the three statues provides a unique Shar blessing until the next Long Rest:

A DC 14  Saving throw for the corresponding Ability is required at each of the statues in order to receive the Dark Lady's blessing(s). Each blessing may only be obtained once. As a cleric of Shar, Shadowheart Shadowheart can bypass the saving throw using a unique dialogue option with guaranteed success. Shadowheart rolls with Disadvantage if the Nightsong has been freed. A Warlock character also gets a special interaction with Advantage to the Charisma check statue.

Succeeding all three saving throws will open a door to a hidden chamber where a sacrificial ritual can be performed (it is not necessary for all three saving throws to be made by the same character).

Failing a saving throw will grant a debuff condition that lasts until the next Long Rest:

Interacting with the Shar Altar in the hidden chamber grants the option to perform a blood sacrifice ritual to Shar. Completing this ritual will reveal the scrolls and potions listed below, besides earning approval from Shadowheart. The ritual has no negative side effects.

Stealing the Ritual Dagger of Shar or attacking any of the Statues of Shar, even after the ritual is successfully completed, will trigger combat against a Charismatic Sentinel, a Wise Sentinel and an Intelligent Sentinel Taking the dagger also yields disapproval from Shadowheart unless she's the one picking it up .

If Shadowheart interacts with the statues after freeing the Nightsong, she will have disadvantage on the saving throw(s), which can be countered by having Selune's Spear of Night equipped for advantage, thereby canceling each other out. The Ritual Dagger of Shar will be the only item in the hidden chamber,

Notable loot[edit | edit source]

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

Creatures[edit | edit source]