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The Speedy Lightfeet: Difference between revisions
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| passives = Speedy Sparks | | passives = Speedy Sparks | ||
| special = * {{Skill|Athletics}} +1 | | special = * {{Skill|Athletics}} +1 | ||
| where to find = | | where to find = Found inside a Heavy Chest in the cellar behind the windmill. | ||
Found inside a Heavy Chest in the cellar behind the windmill | | where to find location = Windmill Cellar | ||
| where to find x = -711 | |||
| where to find y = -412 | |||
| notes = * It is not stated in-game, but '''Speedy Sparks''' can activate at most once per turn, even when {{SAI|Dash|Dashing}} multiple times in a turn. | | notes = * It is not stated in-game, but '''Speedy Sparks''' can activate at most once per turn, even when {{SAI|Dash|Dashing}} multiple times in a turn. | ||
* While at first The Speedy Lightfeet would appear to be ideal for [[Rogue|Rogues]], [[Barbarian|Barbarians]], and [[Monk|Monks]], Rogues and Monks do not gain Medium Armour Proficiency from their class, and Barbarians and Monks will lose the benefits of their respective [[Unarmoured_Defence_(Barbarian)|Unarmoured]] [[Unarmoured_Defence_(Monk)|Defense]] traits if they wear the Speedy Lightfeet. | * While at first The Speedy Lightfeet would appear to be ideal for [[Rogue|Rogues]], [[Barbarian|Barbarians]], and [[Monk|Monks]], Rogues and Monks do not gain Medium Armour Proficiency from their class, and Barbarians and Monks will lose the benefits of their respective [[Unarmoured_Defence_(Barbarian)|Unarmoured]] [[Unarmoured_Defence_(Monk)|Defense]] traits if they wear the Speedy Lightfeet. |
Revision as of 07:30, 21 August 2024
The Speedy Lightfeet are a pair of rare Boots that allow the wearer to gain Lightning Charges when Dashing in combat.
It is said The Speedy Lightfeet were the first of many lightning inventions made by Yrre the Sparkstruck. The boots' old, frayed edges zap and crackle with even the slightest movement.
Properties
- Required Proficiency:
- Rarity: Rare
- Weight: 2 kg / 4 lb
- Price: 240 gp
-
UID
MAG_ChargedLightning_Dash_BootsUUID
66be4e91-933b-44e8-a73c-3b8a9c6b14a8
Special
The wearer of this item gains:
- +1
- Speedy Sparks
- When the wearer or takes a similar action in combat, they gain 3
Where to find
- Windmill Cellar: Found inside a Heavy Chest in the cellar behind the windmill. X: -711 Y: -412
Notes
- It is not stated in-game, but Speedy Sparks can activate at most once per turn, even when multiple times in a turn.
- While at first The Speedy Lightfeet would appear to be ideal for Rogues, Barbarians, and Monks, Rogues and Monks do not gain Medium Armour Proficiency from their class, and Barbarians and Monks will lose the benefits of their respective Unarmoured Defense traits if they wear the Speedy Lightfeet.
Gallery
Dyed variations