Ad placeholder

Worg: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(HP should be in balanced mode)
Tag: Manual revert
(14 intermediate revisions by 6 users not shown)
Line 3: Line 3:
|description = Worgs are a generic Monstrosity found throughout Act One of Baldur's Gate 3. Viscous yet quite intelligent wolf like creatures, they often work or are enslaved by Goblins to become savage guard dogs and hunting companions for them.
|description = Worgs are a generic Monstrosity found throughout Act One of Baldur's Gate 3. Viscous yet quite intelligent wolf like creatures, they often work or are enslaved by Goblins to become savage guard dogs and hunting companions for them.
|image = Worg_Model.png
|image = Worg_Model.png
}}{{CharacterInfo
|name=Worg
|image = [[File:Worg_Model.png|350px]]
|race=Monstrosity
|type=Monstrosity
|HP=26
|AC=13
|speed=9m / 30ft
|size=Medium
|weight=140kg
|STR=16
|DEX=13
|CON=13
|INT=7
|WIS=11
|CHA=8
|level=2
|proficiency=2
|initiative=+1
|location=[[Blighted Village]]
|passive={{PAS|Opportunity Attack}}
|exp=20
}}
}}
{{Infobox creature
| name = Worg
| image = <gallery>
Worg Model.png|Model
Portrait Worg.png|Portrait
</gallery>
| size = Medium
| type = [[Monstrosity]]
| level = 2
| e hp = 18
| hp = 26
| t hp = 33
| ac = 13
| movement m = 12
| weight kg = 140
| str = 16
| dex = 13
| con = 13
| int = 7
| wis = 11
| cha = 8
| passives = Opportunity Attack
}}
'''Worgs''' are a generic [[Monstrosity]] and [[non-playable race]] found throughout [[Act One]] of Baldur's Gate 3. Vicious yet quite intelligent wolf like creatures, they often work or are enslaved by [[Goblin|Goblins]] to become savage guard dogs and hunting companions for them.
They can be summoned as a companion by [[Goblin Sharp-Eye]] with the [[Worg Companion]] ability. These summoned variants will disappear once the summoner is defeated.


'''Worgs''' are a generic [[Monstrosity]] found throughout [[Act One]] of Baldur's Gate 3. Vicious yet quite intelligent wolf like creatures, they often work or are enslaved by [[Goblin|Goblins]] to become savage guard dogs and hunting companions for them.
==Combat==


They can be summoned as a companion by [[Goblin Sharp-Eye]] with the [[Worg Companion]] ability.
=== Attacks and Abilities ===
{{Feature box|Bite (Wolf)}}


==Attacks and Abilities==
==Notable loot==
* {{MdRarityItem|Worg Fang}}


===Bite===
==Named Worgs==
Bite a target.
* {{MdCharLink|Klaw}}
* {{MdCharLink|Small Klaw}}


{{Action}}
== Worg variants ==
* {{MdCharLink|Worg (white)}}


{{Attack Roll}}: +5{{DamageInfo|die=4|count=2|type=Piercing|plus=3}}
==Gallery==
===Notable Loot===
<gallery heights="300px">
J-p-roy-larian-artblast-worg-in-game.jpg|Render by J-P Roy
</gallery>


*
== External links ==
{{SmallIcon|Worg Fang Icon.png}} [[Worg Fang]]
== External Links ==
* {{FRWiki|Worg|long}}
* {{FRWiki|Worg|long}}
{{NavCreatures}}
 
{{Creatures}}
[[Category:Creatures]]
[[Category:Races]]
[[Category:Non-playable races]]
[[Category:Monstrosities]]
[[Category:Monstrosities]]

Revision as of 22:47, 8 August 2024

Worgs are a generic Monstrosity and non-playable race found throughout Act One of Baldur's Gate 3. Vicious yet quite intelligent wolf like creatures, they often work or are enslaved by Goblins to become savage guard dogs and hunting companions for them.

They can be summoned as a companion by Goblin Sharp-Eye with the Worg Companion ability. These summoned variants will disappear once the summoner is defeated.

Combat

Attacks and Abilities

Bite Wolf.webp
Bite Bite ()
Bite a target.
 Melee: 1.5 m / 5  ft

Notable loot

Named Worgs

Worg variants

Gallery

External links