Ad placeholder
Mask of Terror (Overgrown Tunnel): Difference between revisions
Jump to navigation
Jump to search
(Infobox) |
|||
(7 intermediate revisions by 2 users not shown) | |||
Line 23: | Line 23: | ||
| passives = Opportunity Attack, Part of the Flock | | passives = Opportunity Attack, Part of the Flock | ||
}} | }} | ||
'''Mask of Terror''' is a human member of [[Auntie Ethel|Auntie Ethel's]] flock. He is encountered in the [[Overgrown Tunnel]] alongside the [[Mask of Regret]], [[Mask of Vengeance]], and [[Mask of Servitude]]. | '''Mask of Terror''' is a human member of [[Auntie Ethel|Auntie Ethel's]] flock. He is encountered in the [[Overgrown Tunnel]] alongside the [[Mask of Regret - Overgrown Tunnel]], [[Mask of Vengeance - Overgrown Tunnel]], and [[Mask of Servitude - Overgrown Tunnel]]. | ||
== | == Involvement == | ||
Like the other Masks, the Mask of Terror is initially hostile by virtue of wearing a {{RarityItem|Whispering Mask}}, placing him under the [[Charmed (Condition)|charming]] effect of {{SAI|Part of the Flock}}. | Like the other Masks, the Mask of Terror is initially hostile by virtue of wearing a {{RarityItem|Whispering Mask}}, placing him under the [[Charmed (Condition)|charming]] effect of {{SAI|Part of the Flock}}. | ||
If the party manages to encounter him after Ethel is dead, he will no longer be hostile. However, he is too far gone to recover his sanity, and believes that "Auntie is resting." He will still be hostile if Ethel has been defeated but the party accepted the offer of [[Hag's hair]] and let Ethel go. | If the party manages to encounter him after Ethel is dead, he will no longer be hostile. However, he is too far gone to recover his sanity, and believes that "Auntie is resting." He will still be hostile if Ethel has been defeated but the party accepted the offer of [[Hag's hair]] and let Ethel go. | ||
== Attacks and abilities == | == Combat== | ||
=== Attacks and abilities === | |||
Mask of Terror must succeed a {{Saving Throw|WIS|dc=17}} at the start of each of his turns or become affected by {{Cond|Hag's Pawn}}. If he succeeds the throw, he will pass the turn without harming the party. | Mask of Terror must succeed a {{Saving Throw|WIS|dc=17}} at the start of each of his turns or become affected by {{Cond|Hag's Pawn}}. If he succeeds the throw, he will pass the turn without harming the party. | ||
{{Feature box|Curse of Terror}} | |||
{{Feature box|Ranged Attack|item=Shortbow}} | {{Feature box|Ranged Attack|item=Shortbow}} | ||
{{ | == Related Quests == | ||
* {{Quest|Save Mayrina}} | |||
== Gallery == | == Gallery == | ||
Line 43: | Line 45: | ||
{{Sunlit Wetlands}} | {{Sunlit Wetlands}} | ||
[[Category:Hag Victims]] | |||
[[Category:Humans]] | [[Category:Humans]] | ||
[[Category:Humanoids]] | [[Category:Humanoids]] |
Revision as of 10:01, 28 July 2024
Mask of Terror is a human member of Auntie Ethel's flock. He is encountered in the Overgrown Tunnel alongside the Mask of Regret - Overgrown Tunnel, Mask of Vengeance - Overgrown Tunnel, and Mask of Servitude - Overgrown Tunnel.
Involvement
Like the other Masks, the Mask of Terror is initially hostile by virtue of wearing a Whispering Mask, placing him under the charming effect of .
If the party manages to encounter him after Ethel is dead, he will no longer be hostile. However, he is too far gone to recover his sanity, and believes that "Auntie is resting." He will still be hostile if Ethel has been defeated but the party accepted the offer of Hag's hair and let Ethel go.
Combat
Attacks and abilities
Mask of Terror must succeed a DC 17 Wisdom saving throw at the start of each of his turns or become affected by . If he succeeds the throw, he will pass the turn without harming the party.