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Bellar: Difference between revisions

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'''Bellar''' is a [[Human]] [[Rogue]] and an agent of the [[Zhentarim]]. He can be found in the [[Zhentarim Basement]] in [[Act One]], serving as a guard.
'''Bellar''' is a [[Human]] [[Rogue]] and an agent of the [[Zhentarim]]. He can be found in the [[Zhentarim Basement]] in [[Act One]], serving as a guard.
 
{{Q|Belt-knife, check. Boot-knife, check. Jock-kni - argh! Helm's hanging orbs, that hurt.|Bellar}}
==Combat==
==Combat==



Revision as of 03:30, 16 July 2024

Bellar is a Human Rogue and an agent of the Zhentarim. He can be found in the Zhentarim Basement in Act One, serving as a guard.

Belt-knife, check. Boot-knife, check. Jock-kni - argh! Helm's hanging orbs, that hurt.
Bellar

Combat

Attacks and Abilities

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Longbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft

Tactician Only:

Sneak Attack Ranged.webp
Sneak Attack Sneak Attack ()
Normal weapon damage +
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against. You can also use Sneak Attack if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn

Items