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Unnatural Blot: Difference between revisions

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{{SpoilerWarning|act = 3}}
{{SpoilerWarning|act = 3}}
{{Infobox character
{{Infobox creature
| name = Unnatural Blot
| name = Unnatural Blot
| class = [[Druid]]
| class = [[Druid]]
| image = Aberration Unnatural Blot Model.png
| image = <gallery>
| imagesize = 0.7
Aberration Unnatural Blot Model.png|Model
Portrait Unnatural Blot.png|Portrait
</gallery>
| race = Aberration
| race = Aberration
| titles = Countermeasure: Druid
| title = Countermeasure: Druid
| faction = [[Cult of the Absolute]]
| faction = [[Cult of the Absolute]]
| level = 12
| level = 12
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| size = Medium
| type = Aberration
| type = Aberration
| armour_class = 18
| ac = 18
| hit_points = 99
| hp = 99
| hit_points_tactician = 128
| t hp = 128
| movement_speed_meters = 9
| movement m = 9
| movement_speed_feet = 30
| weight kg = 90
| weight_kg = 90
| weight_lb = 180
| hiddenlevel = 12
| str = 16
| str = 16
| dex = 14
| dex = 14
Line 29: Line 24:
| wis = 22
| wis = 22
| cha = 8
| cha = 8
| int_save_proficiency = yes
| int save prof = yes
| wis_save_proficiency = yes
| wis save prof = yes
| condition1_name = Freedom of Movement
| conditions = Freedom of Movement
| condition1_description = Movement speed can't be reduced by difficult terrain, spells, or magical effects. Can't be paralyzed or restrained.
| passives = Opportunity Attack, Nature's Ward
| feature1_name = Opportunity Attack
}}  
| feature1_description = Automatically attack an enemy moving out of your reach.
| feature2_name = Nature's Ward
| feature2_description = You can't be Charmed or Frightened by elementals and fey. Disease and poison also no longer affect you.
}} }}
 
'''Unnatural Blot''' is a hostile [[Countermeasure]] Aberration character in ''[[Baldur's Gate 3]]'' who may appear during the final battle [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player sides with the Emperor. It will appear if a [[druid]] is present in the party.
 
== Attacks and abilities ==
{{Feature box|name=Main Hand Attack|* Uses {{RarityItem|Scimitar +2}}
* Can use [[weapon actions]].}}
 
{{Feature box|name=Silence|image name=Silence.webp|* Create a sound-proof sphere. All within are {{Cond|Silenced}} and [[Damage Types#Immunity|Immune]] to {{DamageType|Thunder}} damage.
 
{{Concentration}}
 
{{Range|m=18|ft=60}}
 
{{Action}}}}
 
{{Feature box|name=Flame Blade|image name=Flame Blade.webp|* Conjure a flaming {{RarityItem|Flame Blade (Weapon)|25|alias=Scimitar}} in your hand that deals {{DamageText|3d6|Fire}} damage.
 
{{Range|self}}
 
{{Action|bonus}}}}
 
{{Feature box|name=Blight|image name=Blight.webp|* Deals {{DamageText|8d8|Necrotic}} to a target. Plants take maximum damage from this spell, and have {{Disadvantage}} on the {{SavingThrow}} against it.
 
{{Range|m=18|ft=60}}


{{Action}}}}
'''Unnatural Blot''' is a hostile [[Countermeasure]] Aberration in ''[[Baldur's Gate 3]]'' which may appear during the final battle [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player sides with [[the Emperor]]. It will appear if a [[Druid]] is present in the party.


{{Feature box|name=Insect Plague|image name=Insect_Plague.webp|* Locusts attack everyone within range, make the area [[Difficult Terrain]], and impose {{Disadvantage}} on [[Perception]] [[Ability Check|Checks]].
==Combat==
===Attacks and abilities===
{{Feature box|Main Hand Attack|item=Scimitar +2}}


{{Concentration}}
{{Feature box|Dominate beast}}


{{Range|m=18|ft=60}}
{{Feature box|Flame Blade}}{{Feature box|cloudkill}}{{Feature box|Blight}}


{{Action}}}}
{{Feature box|Insect Plague}}


==Loot==
==Loot==

Latest revision as of 17:21, 12 July 2024

Unnatural Blot is a hostile Countermeasure Aberration in Baldur's Gate 3 which may appear during the final battle Atop the Netherbrain if the player sides with the Emperor. It will appear if a Druid is present in the party.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Scimitar +2
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Dominate Beast.webp
Dominate Beast Dominate Beast ()
Make a Beast fight alongside you. Every time the Beast takes damage, it makes a Wisdom Saving throw against your domination.
WIS Save
 Range: 18 m / 60 ft
Flame Blade.webp
Flame Blade Flame Blade ()

Conjure a flaming Scimitar in your hand for 10 turns that deals 3d6Damage TypesFire damage. It sheds a bright light in a 3 m / 10 ft radius and a dim light in a 6 m / 20 ft radius.

The blade can be unequipped and equipped again, but has to stay on the spellcaster's person.

 Range: Self
Cloudkill.webp
Cloudkill Cloudkill ()
D8 Poison.png 5d8 (5~40) Damage TypesPoison

Craft a large cloud that inflicts 5d8Damage TypesPoison damage per turn. You can reposition the cloud every turn.

The cloud Heavily Obscures everything within it.

CON Save
 Range: 18 m / 60 ft
Blight.webp
Blight Blight ()
D8 Necrotic.png 8d8 (8~64) Damage TypesNecrotic
Deals 8d8Damage TypesNecrotic to a target. Plants take maximum damage from this spell, and have Disadvantage Icon.png Disadvantage on the Saving throw against it.
CON Save
 Range: 9 m / 30 ft
Insect Plague.webp
Insect Plague Insect Plague ()
D10 Piercing.png 4d10 (4~40) Damage TypesPiercing
Locusts attack everyone within range, make the area Difficult Terrain, and impose Disadvantage Icon.png Disadvantage on Perception Checks.
CON Save
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)

Loot[edit | edit source]