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(Created page with "Main Page > Character Creation > Playable Classes > Cleric ---- frameless|150px|left|link= <blockquote style="font-size:160%; font-family:Garamond;">"Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill."</blockquote> thumb|right|Cleric's default armor '''Cleric''' is one of the Character Creation#Playable C...") |
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<div style="text-align: left; font-family:Garamond; font-size: 150%;">"Through experience, you acquire new power. You gain the following trait:"</div> | |||
<div style="text-align: center; font-size: 170%;"><b>Level 1</b></div> | |||
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Revision as of 15:00, 20 January 2022
Main Page > Character Creation > Playable Classes > Cleric
"Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill."
Cleric is one of the Playable Classes of Baldur Gate's 3. Clerics worship and enact their deities' will to the world, for better or worse. They channel the power of their faith to cast Spells. Clerics use Wisdom as their primary ability score.
Class Information
Hit Points
- Level 1 Maximum Hit Points:
8 + Constitution Modifiers
- Hit points at higher levels:
5 + Constitution Modifiers
- Hit points at higher levels:
Class Features
- Spellcasting:
- Spellcasting Ability:
Wisdom
- Spellcasting Ability:
- Saving Throws Proficiency:
Wisdom, Charisma
- Armors Proficiency:
Light Armors, Medium Armors
- Shield Proficiency
- Weapons Proficiency:
Simple Weapon
Skills
"You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for that Skills"
Level 1 Proficiency Bonus: +2
- Inherited Skills: Granted by Races and Backgrounds
- Skills with Proficiency (Choose 2):
- Skills without Proficiency:
Level Progression
"Through experience, you acquire new power. You gain the following trait:"
Level 1