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Balthazar: Difference between revisions
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=== Loot === | === Loot === | ||
* {{MdRarityItem|Circle of Bones}} | * {{MdRarityItem|Circle of Bones}} | ||
*{{MdRarityItem|Broodmother's Revenge}} | |||
==Gallery== | ==Gallery== |
Revision as of 07:34, 22 April 2024
Spoiler warning: The following content contains unhidden spoilers for Act 2. |
Balthazar | |||||||||||||
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Level 8 | |||||||||||||
Voiced by | Roger Ringrose | ||||||||||||
Information | |||||||||||||
Title | Commander of the Reborn Dead | ||||||||||||
Race | Undead | ||||||||||||
Class | Necromancy School Wizard | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Undead | ||||||||||||
Hit points |
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Weight | 100 kg ( lb) | ||||||||||||
Initiative | +7 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +3 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Resistant | Bludgeoning, Piercing, Slashing, Poison | ||||||||||||
Conditions | |||||||||||||
| Base Armour Class is 13. | ||||||||||||
Tactician | +10 to your next 3 saving throws. | ||||||||||||
| Nearby allied undead are resistant to physical damage. | ||||||||||||
| Resistant to physical damage. | ||||||||||||
Features | |||||||||||||
| +5 to initiative and cannot be Surprised. | ||||||||||||
| Spells deal 1d8 Necrotic damage. | ||||||||||||
| Once per turn, regain HP equal to twice the spell level of a spells that kills a creature. | ||||||||||||
| Cannot be magically controlled by others. | ||||||||||||
Honour | Spend a legendary action to adopt a Spectral Aspect after being struck. | ||||||||||||
Honour | Spend a legendary action to create a Dead Wastes area, healing undead and harming the living. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Advantage on saving throws against being turned. | ||||||||||||
| Nearby undead are resistant to physical damage. | ||||||||||||
Tactician | Advantage on saving throws against spells and other magical effects. |
Balthazar is an Undead necromancer in service to Ketheric Thorm, who can first be encountered in the Gauntlet of Shar during Act Two.
Overview
Background
Balthazar is a necromancer in service to General Ketheric Thorm, sent to the Gauntlet of Shar to retrieve the Nightsong; the source of Ketheric's immortality.
Quests
Involvement
Balthazar can first be encountered in the Gauntlet of Shar, behind a locked door guarded by his undead servants.
Approaching the door and/or his servants, wherever they are found, will generally trigger a conversation. A combat encounter will always trigger on conclusion of this conversation, where Dark Justiciar Avengers attack both the undead servants and the player's party. Once this combat resolves, the player may have the opportunity to speak to Balthazar further and learn more about the relic he is searching for. The player also has the option to simply attack and kill Balthazar at any time after this encounter.
The player also has the option to fully avoid contact with Balthazar and his servants until they delve deeper into the Gauntlet. It is impossible to avoid meeting Balthazar if the player reaches this point.
The second place he can be encountered, assuming the player has not killed him, is when the player crosses the threshold into the Shadowfell from within the Gauntlet. If the player has not yet met Balthazar at this point, he will simply introduce himself and give the player the opportunity to help him finish his mission.
Once the player finally meets Balthazar, they are generally allowed to choose at several points if they want to kill him or help him finish his mission.
If the player helps Balthazar obtain the Nightsong and later meets with Ketheric, Ketheric will take the player prisoner. They will wake up in Balthazar's lab at the Mind Flayer Colony, where Balthazaar prepares to find a way to remove the artefact from the player's possession; ultimately, a fight between the player and Balthazar will break out.
Combat
Balthazar will use a Potion of Speed at the start of his turn to gain Hasted unless you buy it off him during dialogue first (use the Trade button).
Spells and abilities
- Nightsong's Prison, to reanimate an army of skeletons from the surrounding bones. - Cast as a unique Level 6 variant, only when confronted in the
Honour mode
Loot
Gallery
Related literature
Written by Balthazar
Notes
- Balthazar's name (and ribs) were taken from the monk Balthazar, a character from Baldur's Gate II: Throne of Bhaal.
External links
This article has been proposed for deletion. Functionally replaced by new navboxes. Please discuss on the article's talk page. |