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Callous Glow: Difference between revisions
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{{Passive feature page | |||
| summary = '''Callous Glow''' is a passive feature that adds damage to targets that are illuminated. | |||
| description = The wearer deals an additional 2 points of {{DamageType|Radiant}} damage against creatures that are illuminated. | |||
| notes = * The ingame tooltip does not specify the damage type, but it is {{DamageType|Radiant}}. | |||
* The effect requires the target to be standing in a light level of {{Cond|Clear Area}}. | |||
* Actions and spells that deals multiple instances of damage, like {{SAI|Flurry of Blows}}, {{SAI|Magic Missile}}, or {{SAI|Scorching Ray}} will apply the additional damage for every instance. | |||
* The {{DamageText|2|Radiant}} damage is added to almost all damage sources originating from the wearer. | |||
**Examples include {{SAI|Phalar Aluve: Shriek}}, {{RarityItem|Void Bulb}}, {{SmIconLink|Surface Electrified Water Icon.webp|Electrified Surface}}, self-damage from {{SAI|Psionic Overload}} (as of 4.1.1.3905231). | |||
}} |
Latest revision as of 06:02, 23 March 2024
Callous Glow is a passive feature that adds damage to targets that are illuminated.
Description
The wearer deals an additional 2 points of Radiant damage against creatures that are illuminated.
How to learn
Granted by the equipment:
Notes
- The ingame tooltip does not specify the damage type, but it is Radiant.
- The effect requires the target to be standing in a light level of .
- Actions and spells that deals multiple instances of damage, like , , or will apply the additional damage for every instance.
- The 2Radiant damage is added to almost all damage sources originating from the wearer.
- Examples include Void Bulb, , self-damage from (as of 4.1.1.3905231). ,