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Locke: Difference between revisions
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| faction = [[Tiefling Refugees]] | | faction = [[Tiefling Refugees]] | ||
| family = [[Komira]] (wife) <br> [[Arabella]] (daughter) | | family = [[Komira]] (wife) <br> [[Arabella]] (daughter) | ||
| modules = | |||
{{Infobox statistics | |||
| child = yes | |||
| size = Medium | |||
| type = Humanoid | |||
| hit_points = 8 | |||
| hit_points_tactician = 10 | |||
| armour_class = 10 | |||
| movement_speed_meters = 9 | |||
| movement_speed_feet = 30 | |||
| weight_kg = 75 | |||
| weight_lb = 150 | |||
| hiddenlevel = 1 | |||
| str = 10 | |||
| dex = 10 | |||
| con = 10 | |||
| int = 10 | |||
| wis = 10 | |||
| cha = 10 | |||
| resistant1 = Fire | |||
| feature1_name = Darkvision | |||
| feature1_description = Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft). | |||
| feature2_name = Hellish Resistance | |||
| feature2_description = Grants resistance to fire damage. | |||
| feature3_name = Opportunity Attack | |||
| feature3_description = Automatically attack an enemy moving out of your reach. | |||
}} | |||
}} | }} | ||
Revision as of 13:22, 14 February 2024
Locke | |||||||||||||
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Level 1 | |||||||||||||
Information | |||||||||||||
Race | Asmodeus Tiefling | ||||||||||||
Family | Komira (wife) Arabella (daughter) | ||||||||||||
Faction | Tiefling Refugees | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 10 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 75 kg (150 lb) | ||||||||||||
Initiative | 0 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Resistant | Fire | ||||||||||||
Features | |||||||||||||
| Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft). | ||||||||||||
| Grants resistance to fire damage. | ||||||||||||
| Automatically attack an enemy moving out of your reach. |
Locke is a Tiefling NPC in Baldur's Gate 3. He and his wife, Komira, can be found at the Emerald Grove close to the entrance to the Sacred Pool, arguing with the Druids and accusing them of taking their daughter Arabella hostage.
Act One
Spoiler warning: The following content contains unhidden spoilers for Act 1. |
One of the Druids will transform into a bear and scare the tieflings off. If the players talks to either him or his wife, they will give them the Save Arabella quest.
If the player brings Arabella safe and sound, they will scold her, and thank the player by giving them Komira's Locket.
If Arabella dies, he and his wife will poison Kagha at the Party, should both of them and Kagha survive until then. The player can either stop them from murdering the Druid or not.
Act Two
Locke's daughter Arabella can be found in Reithwin Town. She will ask the party to Find Arabella's Parents.
Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.
Arabella's parents, Locke and Komira, can be found in the children's ward X: -185 Y: 12 of the House of Healing X: -199 Y: -16, in the eastern wing. There, their bodies are tended to by Sister Lidwin. If the party talks to Sister Lidwin, she does not understand that they are dead. She thinks she can still save them and is messing with Locke's body. With a Deception or a Sleight of Hand check, she can be convinced that her "patients" are cured.
Locke's corpse can be spoken to with Speak with Dead. He confirms that Komira is his wife and Arabella is his daughter. If asked how he died, he explains that him and his wife ran to the House of Healing after the ambush on the refugees, believing it to be abandoned. They were attacked by the surgeon sisters. He doesn't know where Zevlor is. Komira cannot be spoken to, as her corpse refuses to speak.
Related Quests