Ad placeholder
Myshka: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
Line 54: | Line 54: | ||
=== With {{SAI|Speak with Animals}} === | === With {{SAI|Speak with Animals}} === | ||
{{Dialogue start}} | {{Dialogue start}} | ||
'''Myshka:'''Are yerrrr mer mermer? | '''Myshka:''' Are yerrrr mer mermer? | ||
* {{dopt|'''Player''': Huh?}} | * {{dopt|'''Player''': Huh?}} | ||
** '''Myshka:''' Nervermernd. | ** '''Myshka:''' Nervermernd. | ||
Line 75: | Line 75: | ||
*** {{dopt|'''Player''': It's me, my son.}} | *** {{dopt|'''Player''': It's me, my son.}} | ||
**** '''Myshka:''' MERMER! | **** '''Myshka:''' MERMER! | ||
**** {{dact|end}} | |||
* {{dcond|Failure.}} | * {{dcond|Failure.}} | ||
** '''Narrator:''' *Nothing springs to mind.* | ** '''Narrator:''' *Nothing springs to mind.* |
Revision as of 17:27, 5 December 2023
Myshka | |||||||
---|---|---|---|---|---|---|---|
Stats | |||||||
Level 1 | |||||||
| |||||||
Race | Beast | ||||||
Type | Beast | ||||||
HP | 2 | ||||||
AC | 12 | ||||||
Size | Tiny | ||||||
Weight | 5kg | ||||||
Passive features | |||||||
| |||||||
Character information | |||||||
Location | Lower City | ||||||
“ | Are yerrr mer mermer? |
„ |
— Are you my mother? |
Myshka is a cat NPC who can be found in an alley east of Bonecloak's Apothecary in the Lower City, and speaks in a feline dialect called Mriaer, which comes across as a corrupted version of Common when communicating using spellcasting. When tamed, Myshka will follow the character for a period of time while they remain in the area, and can be asked to follow again when talked to again when revisited.
Along with Barsik and Malta, Myshka is one of three different cats located near Bonecloak's Apothecary that can be asked to keep Derryth company if Baelen Bonecloak died in Act One, and the player has spoken to her about how she feels lonely without him.
Dialogue
Without
Myshka: *Mrrrrrrreow!*
- Player: Pspspspsps.
- Myshka: *Mrrriaow?*
- Shoo the cat away.
- Myshka: *HISS!*
- (Myshka will then turn hostile though not engage in combat. Oddly, this turns Malta and Barsik hostile as well.)
- DC 15 Animal Handling check - Attempt to pet the cat.
- (Successful.)
- Myshka: *Rrrrrrrow.*
- Narrator: *The cat seems reluctant to part from you.*
- Come along, kitty.
- Myshka: *Hiss!*
- If you'd like a companion, Derryth at Bonecloak's Apothecary could use a friend.
- Myshka: *Rrrriow!*
- (Failure.)
- Myshka: *Hiss!*
(When spoken to again:)
- Myshka: *Mew!*
With
Myshka: Are yerrrr mer mermer?
- Player: Huh?
- Myshka: Nervermernd.
- DC 10 Intelligence check - Try to decipher the cat's strange speech.
- (Successful.)
- Narrator: *It speaks a feline dialect called 'Mriaer'. It wants to know if you're its mother.*
- Player: No. But I do know someone in want of a companion. Her name is Derryth Bonecloak.
- Myshka: Derrerth Bernclerk... hnr...
- Myshka: Erker.
- (End of dialogue)
- Player: I might know a mother for you. But you'll have to pitch yourself first.
- Myshka: Errr erm a kert. Er gerrrrrd kert.
- Player: Sold! You'll want to find Derryth at Bonecloak's Apothecary.
- Myshka: Derrerth Bernclerk... hnr...
- Myshka: Erker.
- (End of dialogue)
- Player: Hmmm, in that case, I don't think it'll be a good fit.
- Myshka: Er... Erker. Gerdber.
- (End of dialogue)
- Myshka: Errr erm a kert. Er gerrrrrd kert.
- Player: It's me, my son.
- Myshka: MERMER!
- (End of dialogue)
- Narrator: *It speaks a feline dialect called 'Mriaer'. It wants to know if you're its mother.*
- (Failure.)
- Narrator: *Nothing springs to mind.*
(When spoken to again without resolving all dialogue)
- Malta: Yerrrrrs?
(When spoken after claiming to be its mother)
- Malta: MERMER!
(When spoken to again at Bonecloak's Apothecary, or after saying it was not a good fit)
- Malta: Erker.