The Prince of the Comet | |||||||
Orpheus | |||||||
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Stats | |||||||
Level 12 | |||||||
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[[Githyanki|Githyanki]] | ||||||
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Humanoid | ||||||
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130 | ||||||
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19 | ||||||
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Medium | ||||||
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75 kg / 165 lbs | ||||||
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4 | ||||||
Passive features | |||||||
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Resistances | |||||||
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Character information | |||||||
Location | Astral Prism | ||||||
Enemies | Absolute, The Emperor, Vlaakith | ||||||
Model | |||||||
Ad placeholder
m (fix chained) |
(added illithid moves & stats) |
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| image = Orpheus_Freed.webp | | image = Orpheus_Freed.webp | ||
}} | }} | ||
<div class="infobox"; style="width: 360px; float:right">{{#tag:tabber| | |||
{{!}}-{{!}}Original= | |||
{{CharacterInfo | {{CharacterInfo | ||
|name=Orpheus | |name=Orpheus | ||
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{{PAS|Unarmoured Movement}} | {{PAS|Unarmoured Movement}} | ||
|enemies=[[Absolute]], [[The Emperor]], [[Vlaakith]] | |enemies=[[Absolute]], [[The Emperor]], [[Vlaakith]] | ||
|title=The Prince of the Comet}}{{SpoilerWarning|act=3}} | |title=The Prince of the Comet}} | ||
{{!}}-{{!}}Transformed= | |||
{{CharacterInfo | |||
|name=Orpheus | |||
|file=Player Mind Flayer Model.png | |||
|file-px=150px | |||
|STR=13 | |||
|DEX=12 | |||
|CON=14 | |||
|INT=14 | |||
|WIS=21 | |||
|CHA=20 | |||
|str save=yes | |||
|dex save=yes | |||
|level=12 | |||
|race=[[Mind Flayer]] | |||
|type=Aberration | |||
|AC=16 | |||
|HP=150 | |||
|size=Medium | |||
|weight=60kg | |||
|initiative=+1 | |||
|location=[[Astral Plane|Astral Prism]] | |||
|alt-name=Model | |||
|poison=immune | |||
|psychic=double | |||
|passive= | |||
{{PAS|Ability Drain}} {{PAS|Advanced Unarmoured Movement}} {{PAS|Charm}} {{PAS|Cull the Weak}} | |||
{{PAS|Deflect Missiles}} {{PAS|Evasion}} {{PAS|Extra Attack}} {{PAS|Favourable Beginnings}} | |||
{{PAS|Flurry of Blows|Ki}} {{PAS|Ki-Empowered Strikes}} {{PAS|Luck of the Far Realms}} | |||
{{PAS|Martial Arts: Bonus Unarmed Strike}} {{PAS|Martial Arts: Deft Strikes}} {{PAS|Martial Arts: Dextrous Attacks}} | |||
{{PAS|Opportunity Attack}} {{PAS|Mind Sanctuary|Permanent Mind Sanctuary}}{{PAS|Psionic Backlash}} | |||
{{PAS|Psionic Dominance}} {{PAS|Psionic Empowerment}} {{PAS|Purity of Body}} {{PAS|Slow Fall}} | |||
{{PAS|Stillness of Mind}} {{PAS|Unarmoured_Defence_(Monk)|Unarmoured Defence}} {{PAS|Unarmoured Movement}} | |||
|enemies=[[Absolute]], [[The Emperor]], [[Vlaakith]] | |||
}} | |||
}}</div>{{SpoilerWarning|act=3}} | |||
{{Q|"Quickly now - even here, we do not have infinite time.|Orpheus after being freed from his prison.}} | {{Q|"Quickly now - even here, we do not have infinite time.|Orpheus after being freed from his prison.}} | ||
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#* If the player or a party member becomes a Mind Flayer, he will thank them for their sacrifice, promising they will be remembered as a hero. Once The Netherbrain is defeated, he will move to freeing his people from Vlaakith's rule, notably inviting Lae'zel to join him. | #* If the player or a party member becomes a Mind Flayer, he will thank them for their sacrifice, promising they will be remembered as a hero. Once The Netherbrain is defeated, he will move to freeing his people from Vlaakith's rule, notably inviting Lae'zel to join him. | ||
# If the party does not collect the Orphic Hammer, or refuses to use it, The Emperor will consume Orpheus' brain, assimilating his abilities. | # If the party does not collect the Orphic Hammer, or refuses to use it, The Emperor will consume Orpheus' brain, assimilating his abilities. | ||
== Combat == | |||
===Attacks and abilities === | |||
In his mind flayer form, Orpheus gains many [[illithid powers]], some of which are stronger versions of those available normally. His [[Mind Sanctuary|Permanent Mind Sanctuary]] ability also means he may always use Actions and Bonus Actions interchangeably. Orpheus the following illithid powers: | |||
{{div col}} | |||
* {{SAI|Levitate}} | |||
* {{SAI|Tentacle Whip}} | |||
* {{SAI|Potent Concentrated Blast}} | |||
* {{SAI|Mind Blast}} | |||
* {{SAI|Extract Brain}} | |||
* {{SAI|Mind Sanctuary}} | |||
* {{SAI|Strengthened Force Tunnel}} | |||
* {{SAI|Augmented Shield of Thralls}} | |||
* {{SAI|Nebulous Black Hole}} | |||
* {{SAI|Synaptic Consumption}} | |||
* {{SAI|Fierce Perilous Stakes}} | |||
* {{SAI|Fracture Psyche}} | |||
* {{SAI|Displacer Beast Shape}} | |||
* {{SAI|Stage Fright}} | |||
* {{SAI|Transfuse Health}} | |||
* {{SAI|Psionic Overload}} | |||
{{div col end}} | |||
==Related quests== | ==Related quests== |
The Prince of the Comet | |||||||
Orpheus | |||||||
---|---|---|---|---|---|---|---|
Stats | |||||||
Level 12 | |||||||
| |||||||
![]() | |||||||
![]() |
[[Githyanki|Githyanki]] | ||||||
![]() |
Humanoid | ||||||
![]() |
130 | ||||||
![]() |
19 | ||||||
![]() |
Medium | ||||||
![]() |
75 kg / 165 lbs | ||||||
![]() |
4 | ||||||
Passive features | |||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
Resistances | |||||||
![]() ![]() | |||||||
Character information | |||||||
Location | Astral Prism | ||||||
Enemies | Absolute, The Emperor, Vlaakith | ||||||
Model | |||||||
Orpheus | |||||||
---|---|---|---|---|---|---|---|
![]() | |||||||
Stats | |||||||
Level 12 | |||||||
| |||||||
![]() | |||||||
![]() |
[[Mind Flayer|Mind Flayer]] | ||||||
![]() |
Aberration | ||||||
![]() |
150 | ||||||
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16 | ||||||
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Medium | ||||||
![]() |
60kg | ||||||
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+1 | ||||||
Passive features | |||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
Resistances | |||||||
![]() ![]() | |||||||
Character information | |||||||
Location | Astral Prism | ||||||
Enemies | Absolute, The Emperor, Vlaakith | ||||||
![]() | Spoiler warning: The following content contains unhidden spoilers for Act 3. | ![]() |
“ | "Quickly now - even here, we do not have infinite time. |
„ |
— Orpheus after being freed from his prison. |
Orpheus, is a Githyanki that appears in Baldur's Gate 3. He acts as the supposed true ruler of the Githyanki. However, he has been captured and is imprisoned in the Astral Plane. Being a Githyanki, he seeks to destroy the Mind Flayers and remove Vlaakith from power.
According to to the inscribed discs, banned by followers of Vlaakith and labelled as heretical, Orpheus is the first, and only, son of Gith, the leader of the rebellion that freed the race that would then bear her name, from the Mind Flayer Empire. Sometime after the beginning of their freedom, the collective Gith race split into two cultures; the Githyanki and the Githzerai, the former, Orpheus was a part of.
Upon discovering that Vlaakith I (Not to be confused with Vlaakith CLVII) had betrayed his mother, sacrificing her to create a pact with Tiamat, Orpheus led Gith's Honor Guard in a revolt and named himself the rightful king of the Githyanki, triggering the War of the Comet. At the head of the Honor Guard mounted on red dragons, Orpheus bravely fought Vlaakith's knights in a battle in the Astral Plane, where he praised Gith and accused Vlaakith. Yet he was overcome and defeated, lost in the fiery dragon breath of the red ridden by Kith'rak Voss, and was thought dead.
Unknown to all but Vlaakith and Voss, however Orpheus was instead imprisoned within the Astral Prism, so that Vlaakith may exploit the powers he inherited from his mother.
At some time before the events of Baldur's Gate 3, The Emperor had discovered the Astral Prism, who proceeded to use it to rebel against the Elder Brain.
Orpheus is only ever mentioned in previous acts, either as the true ruler of the Githyanki people, or as a corruptive force. He is finally found, imprisoned within the Astral Prism when the party enters it to help The Emperor. The Party can either help The Emperor keep him imprisoned, or fight to free him, but only the former yields positive results, as the party, without The Emperor's assistance, falls to the Absolute, and are likely killed by Orpheus and his honor guard.
Orpheus' fate is entirely dependant on the player, and their choices. Several events can occur based on the following criteria;
In his mind flayer form, Orpheus gains many illithid powers, some of which are stronger versions of those available normally. His Permanent Mind Sanctuary ability also means he may always use Actions and Bonus Actions interchangeably. Orpheus the following illithid powers:
Tattoo in-game, datamined by Chubblot
Orpheus on the Forgotten Realms Wiki
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