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Light Hammers: Difference between revisions

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| handedness = one-handed
| handedness = one-handed
| melee or ranged = melee
| melee or ranged = melee
| damage = 1d4 Bludgeoning
| damage = 1d4
| damage type = Bludgeoning
| light = yes
| light = yes
| thrown = yes
| thrown = yes

Revision as of 22:57, 5 February 2023

Light Hammers Light Hammers are a type of one-handed simple melee weapon. The following are some base attributes common to most light hammers, although special or magical variants may be significantly different. For the most common, nonmagical type of this weapon, see Light Hammer. Further down below, you can find a list of all light hammers in the game.

Properties

Damage
Details
 One-Handed
 Melee: 1.5 m / 5  ft
Light (weapon property) Light
Thrown Thrown
Dippable Dippable

Actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

List of light hammers

Weapon Enchant. Damage Damage Type Weight Price Special


Light Hammer

1d4

Bludgeoning

0.9 kg
1.8 lb

40


Light Hammer

1d4

Bludgeoning

0.9 kg
1.8 lb

40


Light Hammer +1

+1

1d4 + 1

Bludgeoning

0.9 kg
1.8 lb

40


Shining Staver-of-Skulls

+1

1d4 + 1
1d4

Bludgeoning
Radiant

0.9 kg
1.8 lb

65

  • Light Light - This object has an aura of light with a radius of 7.5 m / 25 ft.


Skybreaker

+1

1d4 + 1

Bludgeoning

0.9 kg
1.8 lb

65

Searing Smite Searing Smite ()
Cast as a level 1 spell ( Recharge: Long rest.)


Wulbren's Hammer

+1

1d4 + 1

Bludgeoning

0.9 kg
1.8 lb

65

  • 2d4Damage TypesForce damage against objects (unlisted)

Legacy content